My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Flying Machine Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Flying Machine Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Flying Machine Guards Baby Dragon
Zap
Spear Goblins Flying Machine Guards
Barbarian Barrel
Spear Goblins Wizard Guards
The Log
Spear Goblins Mini P.E.K.K.A Guards
Earthquake
Spear Goblins Guards
Arrows
Spear Goblins Flying Machine Guards
Royal Delivery
Spear Goblins Mini P.E.K.K.A Flying Machine Wizard Guards Baby Dragon
Fireball
Flying Machine Wizard Baby Dragon
Poison
Spear Goblins Flying Machine Wizard Guards
Lightning
Mini P.E.K.K.A Wizard Baby Dragon
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Guards Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Guards Fireball Mini P.E.K.K.A Flying Machine Baby Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Guards Fireball Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mini P.E.K.K.A Flying Machine Baby Dragon Mega Knight
Fireball
Baby Dragon Mega Knight
Mini P.E.K.K.A
Spear Goblins Wizard Baby Dragon Mega Knight
Flying Machine
Spear Goblins Baby Dragon Mega Knight
Wizard
Mini P.E.K.K.A Mega Knight
Guards
Baby Dragon
Spear Goblins Fireball Mini P.E.K.K.A Flying Machine Mega Knight
Mega Knight
Spear Goblins Fireball Mini P.E.K.K.A Flying Machine Wizard Baby Dragon

Defense Synergies 0 17

Spear Goblins
Mini P.E.K.K.A Flying Machine Guards Baby Dragon Mega Knight
Fireball
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Spear Goblins Fireball Wizard Guards Baby Dragon
Flying Machine
Spear Goblins Guards Baby Dragon Mega Knight
Wizard
Mini P.E.K.K.A Guards Mega Knight
Guards
Spear Goblins Mini P.E.K.K.A Flying Machine Wizard Baby Dragon
Baby Dragon
Spear Goblins Mini P.E.K.K.A Flying Machine Guards Mega Knight
Mega Knight
Spear Goblins Fireball Flying Machine Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Flying Machine Wizard Baby Dragon
Mini P.E.K.K.A Flying Machine Mega Knight
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Guards Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Fireball Spear Goblins Flying Machine Guards Baby Dragon Mega Knight
Spear Goblins Fireball Flying Machine Wizard Baby Dragon
Fireball Flying Machine Baby Dragon Mega Knight
Mini P.E.K.K.A
Guards Spear Goblins Mini P.E.K.K.A Mega Knight
Guards Spear Goblins Fireball Flying Machine Wizard Baby Dragon Mega Knight
Spear Goblins Fireball Flying Machine Wizard Baby Dragon
Mini P.E.K.K.A Mega Knight Fireball Flying Machine Wizard Guards
Fireball Wizard Mega Knight Mini P.E.K.K.A Guards Baby Dragon
Mini P.E.K.K.A Mega Knight
Fireball Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Fireball Mini P.E.K.K.A
Fireball Mega Knight Spear Goblins Flying Machine Wizard Guards Baby Dragon
Wizard Baby Dragon Spear Goblins Fireball Flying Machine Guards Mega Knight
Mini P.E.K.K.A
Wizard Mega Knight Spear Goblins Fireball Mini P.E.K.K.A Flying Machine Guards Baby Dragon
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Spear Goblins Fireball
Fireball Mini P.E.K.K.A Flying Machine Wizard Baby Dragon Mega Knight
Guards Mega Knight Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Guards Mega Knight Fireball
Mini P.E.K.K.A Guards Mega Knight
Fireball Wizard Flying Machine Baby Dragon
Mini P.E.K.K.A Guards Spear Goblins Fireball Flying Machine
Mini P.E.K.K.A Mega Knight
Mega Knight Spear Goblins Fireball Mini P.E.K.K.A Flying Machine Baby Dragon
Guards
Mega Knight Mini P.E.K.K.A Flying Machine Guards
Mega Knight Fireball Guards
Mini P.E.K.K.A Mega Knight Fireball Wizard Guards
Wizard Fireball Flying Machine Baby Dragon Mega Knight
Guards Spear Goblins Fireball Mini P.E.K.K.A Flying Machine Baby Dragon
Mega Knight Fireball Mini P.E.K.K.A Flying Machine Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Guards Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Guards
Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Spear Goblins Flying Machine Baby Dragon
Flying Machine Wizard Baby Dragon
Fireball Flying Machine Wizard Baby Dragon
Fireball Flying Machine Wizard
Fireball Mini P.E.K.K.A Guards
Fireball Flying Machine Wizard
Fireball Flying Machine Wizard Baby Dragon
Flying Machine Fireball Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Spear Goblins Fireball Flying Machine Wizard Baby Dragon
Fireball Flying Machine Wizard Baby Dragon Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Flying Machine Wizard Baby Dragon Mega Knight
Fireball Flying Machine Wizard Baby Dragon Mega Knight
Fireball Baby Dragon Mega Knight
Fireball Wizard
Fireball Flying Machine Baby Dragon
Fireball Wizard Baby Dragon Mega Knight
Fireball Flying Machine Wizard Baby Dragon
Fireball Flying Machine Wizard Baby Dragon Mega Knight
Fireball Baby Dragon
Fireball Flying Machine Wizard Baby Dragon
Fireball Flying Machine Wizard Guards
Fireball Mini P.E.K.K.A
Fireball Wizard Mega Knight
Fireball
Mega Knight
Fireball Wizard
Spear Goblins Fireball Flying Machine Guards
Fireball Flying Machine Wizard Baby Dragon
Fireball
Fireball Mini P.E.K.K.A Flying Machine Wizard Baby Dragon Mega Knight
Fireball Flying Machine Wizard Baby Dragon
Fireball
Flying Machine Mega Knight
Fireball Flying Machine Guards Baby Dragon
Fireball Flying Machine
Fireball Flying Machine Baby Dragon Mega Knight
Fireball Wizard Mega Knight

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