My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Witch Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Prince Sparky
Giant Snowball
Spear Goblins Goblin Barrel Witch
Zap
Spear Goblins Goblin Barrel Witch Prince Sparky
Barbarian Barrel
Spear Goblins Wizard Goblin Barrel Witch Sparky
The Log
Spear Goblins Goblin Barrel Witch Prince Sparky
Earthquake
Spear Goblins Goblin Barrel Witch
Arrows
Spear Goblins Goblin Barrel Witch
Royal Delivery
Spear Goblins Wizard Goblin Barrel Witch Prince Sparky
Fireball
Wizard Goblin Barrel Witch Sparky
Poison
Spear Goblins Wizard Witch Sparky
Lightning
Wizard Witch Prince Sparky
Rocket
Wizard Witch Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Prince Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Goblin Barrel Fireball Wizard Witch Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Goblin Barrel Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Prince Sparky
Fireball
The Log Sparky
Wizard
Prince Sparky
Goblin Barrel
Spear Goblins Prince Sparky
Witch
Prince
Prince
Goblin Barrel Spear Goblins Wizard Witch The Log
The Log
Fireball Prince Sparky
Sparky
Spear Goblins Fireball Wizard Goblin Barrel The Log

Defense Synergies 2 7

Spear Goblins
Prince The Log
Fireball
The Log
Wizard
Prince The Log
Goblin Barrel
Witch
Prince The Log
Prince
The Log Spear Goblins Wizard Witch
The Log
Fireball Prince Spear Goblins Wizard Witch Sparky
Sparky
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Wizard The Log Sparky
Sparky Witch Prince The Log
Witch Prince Sparky
Witch Prince Sparky
Fireball Prince The Log Sparky
Fireball The Log Spear Goblins
Spear Goblins Fireball Wizard Witch
Fireball The Log Sparky
Witch Sparky Prince
Spear Goblins Prince Sparky
Witch Spear Goblins Fireball Wizard The Log
Spear Goblins Fireball Wizard Witch
Prince Sparky Fireball Wizard Witch The Log
Fireball Wizard Sparky Witch Prince The Log
Sparky Prince
Fireball Prince The Log Sparky
Wizard Sparky Fireball Witch Prince
Fireball Spear Goblins Wizard Witch Prince The Log
Wizard Witch The Log Spear Goblins Fireball
Sparky Prince
Wizard Spear Goblins Fireball Witch Prince The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Fireball Witch Prince Sparky
Fireball Wizard Prince The Log
Spear Goblins Witch Prince The Log Sparky
Prince Fireball The Log Sparky
Witch Prince Sparky
Fireball Wizard Witch
Prince Sparky Spear Goblins Fireball Witch
Prince Sparky
Spear Goblins Fireball Witch Prince The Log Sparky
Witch Sparky
Witch Prince Sparky
Fireball Prince The Log
Prince Fireball Wizard Witch Sparky
Wizard Fireball Witch Sparky
Witch Sparky Spear Goblins Fireball Prince The Log
Fireball Wizard Witch The Log Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball The Log
Fireball The Log Sparky
Fireball Prince The Log Sparky
Fireball Wizard The Log Sparky
Fireball Wizard Spear Goblins Witch
Wizard Witch The Log Sparky
Fireball The Log Wizard
Fireball The Log Wizard
Fireball Prince Sparky
Fireball Wizard Prince The Log Sparky
Fireball Wizard
Fireball The Log Sparky
Fireball
Fireball Prince The Log Sparky
Spear Goblins Fireball Wizard Witch The Log Sparky
Fireball Wizard The Log Sparky
Fireball Sparky
Sparky
Fireball Wizard Prince The Log Sparky
Fireball Wizard Witch The Log
Fireball Prince The Log Sparky
Fireball Wizard
Prince The Log Sparky
Fireball The Log
The Log Fireball Wizard Witch Sparky
Witch
Fireball The Log Wizard Witch Sparky
Fireball Wizard Witch Prince The Log Sparky
Fireball The Log Sparky
Fireball Wizard Witch Sparky
Fireball Wizard Witch
Fireball Sparky
Fireball Wizard The Log Sparky
Fireball Sparky
Prince Sparky
Fireball Wizard The Log Sparky
Spear Goblins Fireball Witch Prince
Fireball Wizard Witch
The Log Fireball
Fireball Wizard Prince Sparky
The Log Fireball Wizard
Fireball Sparky
Prince Sparky
Fireball Witch The Log Sparky
Fireball Witch
Fireball Witch Prince The Log Sparky
Prince Sparky
Fireball Wizard Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: