My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Skeleton Dragons Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Skeleton Dragons Giant Skeleton Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Healer Giant Skeleton Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Clone Giant Skeleton
Giant Snowball
Spear Goblins Skeleton Dragons Clone
Zap
Spear Goblins Firecracker Clone
Barbarian Barrel
Spear Goblins Firecracker Clone Giant Skeleton
The Log
Spear Goblins Firecracker Clone Giant Skeleton
Earthquake
Spear Goblins Firecracker Clone
Arrows
Spear Goblins Firecracker Skeleton Dragons Clone
Royal Delivery
Spear Goblins Firecracker Skeleton Dragons Battle Healer Clone Giant Skeleton
Fireball
Firecracker Skeleton Dragons Battle Healer Clone
Poison
Spear Goblins Firecracker Skeleton Dragons Battle Healer Clone
Lightning
Skeleton Dragons Battle Healer Archer Queen
Rocket
Battle Healer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Healer Clone Giant Skeleton Goblin Machine

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Clone Skeleton Dragons Battle Healer Goblin Machine Archer Queen Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Firecracker Clone Skeleton Dragons

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Firecracker Battle Healer Giant Skeleton
Firecracker
Spear Goblins Skeleton Dragons Battle Healer Giant Skeleton
Skeleton Dragons
Firecracker Battle Healer Clone Giant Skeleton
Battle Healer
Spear Goblins Firecracker Skeleton Dragons Giant Skeleton
Clone
Giant Skeleton Skeleton Dragons
Giant Skeleton
Clone Spear Goblins Firecracker Skeleton Dragons Battle Healer Archer Queen
Goblin Machine
Archer Queen
Giant Skeleton

Defense Synergies 0 10

Spear Goblins
Firecracker Skeleton Dragons Battle Healer Giant Skeleton
Firecracker
Spear Goblins Skeleton Dragons Battle Healer Giant Skeleton
Skeleton Dragons
Spear Goblins Firecracker Battle Healer
Battle Healer
Spear Goblins Firecracker Skeleton Dragons Giant Skeleton Archer Queen
Clone
Giant Skeleton
Spear Goblins Firecracker Battle Healer
Goblin Machine
Archer Queen
Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Battle Healer
Skeleton Dragons Giant Skeleton
Firecracker Skeleton Dragons
Firecracker Battle Healer Giant Skeleton
Spear Goblins Firecracker Skeleton Dragons
Skeleton Dragons Spear Goblins Firecracker
Skeleton Dragons Battle Healer Giant Skeleton
Archer Queen
Spear Goblins Firecracker Battle Healer Giant Skeleton
Skeleton Dragons Spear Goblins Firecracker Giant Skeleton
Skeleton Dragons Spear Goblins Firecracker
Skeleton Dragons Battle Healer Giant Skeleton
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Spear Goblins Firecracker Skeleton Dragons Battle Healer
Spear Goblins Firecracker Skeleton Dragons Battle Healer Giant Skeleton
Skeleton Dragons Spear Goblins Firecracker Battle Healer Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Battle Healer Giant Skeleton
Firecracker Skeleton Dragons Battle Healer
Giant Skeleton Spear Goblins Battle Healer
Giant Skeleton Battle Healer
Giant Skeleton Battle Healer
Firecracker Skeleton Dragons
Spear Goblins Battle Healer Giant Skeleton
Giant Skeleton Battle Healer
Giant Skeleton Spear Goblins Firecracker Skeleton Dragons
Skeleton Dragons
Giant Skeleton
Giant Skeleton Archer Queen
Giant Skeleton
Firecracker Skeleton Dragons
Spear Goblins Firecracker Skeleton Dragons Battle Healer Giant Skeleton Archer Queen
Firecracker Skeleton Dragons Battle Healer Giant Skeleton Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons Giant Skeleton
Firecracker Skeleton Dragons
Skeleton Dragons Giant Skeleton
Firecracker Skeleton Dragons Giant Skeleton
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Spear Goblins Goblin Machine
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Goblin Machine
Firecracker Skeleton Dragons Archer Queen
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Spear Goblins Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons Goblin Machine
Firecracker Skeleton Dragons Goblin Machine
Skeleton Dragons Giant Skeleton
Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons Goblin Machine
Firecracker Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons
Giant Skeleton
Firecracker
Spear Goblins
Firecracker Skeleton Dragons Archer Queen
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Giant Skeleton Archer Queen
Firecracker Skeleton Dragons Archer Queen
Firecracker Skeleton Dragons Giant Skeleton Archer Queen
Firecracker Skeleton Dragons Archer Queen
Firecracker Giant Skeleton Archer Queen
Firecracker Skeleton Dragons

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: