My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Valkyrie Battle Ram Fisherman Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Fisherman Sparky
Giant Snowball
Spear Goblins Battle Ram Fisherman
Zap
Spear Goblins Firecracker Battle Ram Fisherman Sparky
Barbarian Barrel
Spear Goblins Firecracker Valkyrie Battle Ram Sparky
The Log
Spear Goblins Firecracker Battle Ram Fisherman Sparky
Earthquake
Spear Goblins Firecracker
Arrows
Spear Goblins Firecracker
Royal Delivery
Spear Goblins Firecracker Valkyrie Battle Ram Fisherman Sparky
Fireball
Firecracker Battle Ram Fisherman Sparky
Poison
Spear Goblins Firecracker Fisherman Sparky
Lightning
Valkyrie Battle Ram Fisherman Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Rocket Tornado Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Battle Ram Rocket Tornado Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Tornado Fisherman Valkyrie Battle Ram Rocket Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Firecracker Tornado Fisherman

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Firecracker Battle Ram Sparky
Firecracker
Spear Goblins Valkyrie Battle Ram Tornado Fisherman Sparky
Valkyrie
Spear Goblins Firecracker Battle Ram Tornado Fisherman Sparky
Battle Ram
Spear Goblins Firecracker Valkyrie Tornado
Rocket
Tornado
Tornado
Rocket Sparky Firecracker Valkyrie Battle Ram
Fisherman
Firecracker Valkyrie Sparky
Sparky
Tornado Spear Goblins Firecracker Valkyrie Fisherman

Defense Synergies 3 8

Spear Goblins
Firecracker Valkyrie
Firecracker
Valkyrie Spear Goblins Tornado Fisherman
Valkyrie
Firecracker Spear Goblins Tornado Fisherman Sparky
Battle Ram
Rocket
Tornado
Tornado
Rocket Sparky Firecracker Valkyrie Sparky
Fisherman
Firecracker Valkyrie
Sparky
Tornado Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Firecracker Valkyrie Sparky
Sparky Firecracker Valkyrie Fisherman
Rocket Tornado Fisherman Sparky Valkyrie
Sparky Firecracker Valkyrie Fisherman
Firecracker Valkyrie Rocket Tornado Sparky
Tornado Spear Goblins Firecracker Valkyrie
Rocket Tornado Spear Goblins Firecracker
Rocket Valkyrie Sparky
Sparky Tornado Fisherman
Tornado Spear Goblins Firecracker Valkyrie Fisherman Sparky
Valkyrie Spear Goblins Firecracker Tornado Fisherman
Spear Goblins Firecracker Tornado
Sparky Valkyrie Rocket
Valkyrie Rocket Sparky Firecracker Tornado
Sparky
Rocket Tornado Fisherman Sparky
Sparky Firecracker Valkyrie Tornado Fisherman
Valkyrie Spear Goblins Firecracker Tornado Fisherman
Valkyrie Tornado Spear Goblins Firecracker Fisherman
Sparky Tornado Fisherman
Valkyrie Spear Goblins Firecracker Fisherman Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Fisherman Sparky
Firecracker Valkyrie Rocket Fisherman
Spear Goblins Valkyrie Rocket Fisherman Sparky
Valkyrie Rocket Tornado Fisherman Sparky
Valkyrie Fisherman Sparky
Firecracker Rocket Tornado
Rocket Sparky Spear Goblins Valkyrie
Valkyrie Fisherman Sparky
Rocket Spear Goblins Firecracker Valkyrie Tornado Sparky
Sparky
Valkyrie Sparky
Rocket Valkyrie Tornado
Rocket Valkyrie Sparky
Firecracker Valkyrie Sparky
Sparky Spear Goblins Firecracker Valkyrie Rocket Tornado Fisherman
Valkyrie Firecracker Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Rocket Sparky
Firecracker Tornado Fisherman
Rocket Sparky
Firecracker Valkyrie Rocket Sparky
Rocket Firecracker Valkyrie Sparky
Firecracker Spear Goblins Rocket Tornado
Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Tornado Fisherman
Rocket Tornado Fisherman Sparky
Firecracker Rocket Valkyrie Tornado Fisherman Sparky
Firecracker Rocket Tornado
Rocket Firecracker Fisherman Sparky
Firecracker Rocket Fisherman
Firecracker Fisherman Sparky
Rocket Spear Goblins Firecracker Sparky
Firecracker Rocket Sparky
Rocket Tornado Sparky
Rocket Fisherman Sparky
Rocket Firecracker Fisherman Sparky
Rocket Firecracker Valkyrie Tornado
Rocket Sparky
Rocket Tornado
Rocket Tornado Fisherman Sparky
Rocket
Firecracker Tornado Valkyrie Sparky
Fisherman
Firecracker Tornado Fisherman Sparky
Tornado Fisherman Sparky
Rocket Firecracker Tornado Fisherman Sparky
Firecracker Tornado Sparky
Rocket Firecracker
Sparky
Rocket Sparky
Rocket Firecracker Sparky
Sparky
Rocket Firecracker Sparky
Spear Goblins Rocket
Rocket Firecracker Tornado
Firecracker Valkyrie Rocket Sparky
Firecracker
Rocket Tornado Sparky
Firecracker Sparky
Firecracker Rocket Tornado Sparky
Firecracker Rocket Tornado
Firecracker Rocket Tornado Sparky
Sparky
Firecracker Rocket Sparky

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