My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Furnace Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Furnace Goblin Demolisher Balloon Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Balloon Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher Balloon
Giant Snowball
Spear Goblins Furnace Balloon
Zap
Spear Goblins Furnace Balloon
Barbarian Barrel
Spear Goblins Furnace Royal Ghost Electro Wizard
The Log
Spear Goblins Furnace Goblin Demolisher
Earthquake
Spear Goblins Furnace
Arrows
Spear Goblins Furnace
Royal Delivery
Spear Goblins Goblin Demolisher Balloon Royal Ghost Electro Wizard
Fireball
Furnace Balloon Electro Wizard
Poison
Spear Goblins Furnace Balloon Electro Wizard
Lightning
Furnace Balloon Electro Wizard
Rocket
Furnace Balloon

Against air swarms

Spells and units that can counter air swarms.

Furnace Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Goblin Demolisher Rocket The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Demolisher Rocket Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Royal Ghost Furnace Goblin Demolisher Electro Wizard Balloon Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Royal Ghost Furnace

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Furnace Balloon Royal Ghost
Furnace
Spear Goblins Balloon Royal Ghost
Goblin Demolisher
Royal Ghost
Rocket
Balloon
Spear Goblins Furnace The Log Royal Ghost Electro Wizard
The Log
Balloon
Royal Ghost
Spear Goblins Furnace Goblin Demolisher Balloon Electro Wizard
Electro Wizard
Balloon Royal Ghost

Defense Synergies 0 10

Spear Goblins
The Log Royal Ghost Electro Wizard
Furnace
Royal Ghost Electro Wizard
Goblin Demolisher
The Log
Rocket
The Log
Balloon
The Log
Spear Goblins Goblin Demolisher Rocket Royal Ghost Electro Wizard
Royal Ghost
Spear Goblins Furnace The Log Electro Wizard
Electro Wizard
Spear Goblins Furnace The Log Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Goblin Demolisher The Log Electro Wizard
Furnace The Log Electro Wizard
Furnace Rocket Electro Wizard
Furnace Electro Wizard
Goblin Demolisher Rocket The Log
The Log Spear Goblins Furnace Goblin Demolisher Royal Ghost Electro Wizard
Furnace Rocket Electro Wizard Spear Goblins
Rocket The Log Electro Wizard
Furnace
Spear Goblins Royal Ghost Electro Wizard
Electro Wizard Spear Goblins Furnace Goblin Demolisher The Log Royal Ghost
Spear Goblins Furnace Electro Wizard
Furnace Rocket The Log Electro Wizard
Rocket Furnace Goblin Demolisher The Log Royal Ghost Electro Wizard
Furnace Electro Wizard
Rocket Furnace The Log Electro Wizard
Furnace Electro Wizard
Spear Goblins Furnace Goblin Demolisher The Log Royal Ghost Electro Wizard
Furnace The Log Spear Goblins Goblin Demolisher Royal Ghost Electro Wizard
Electro Wizard
Goblin Demolisher Royal Ghost Spear Goblins Furnace The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Furnace Royal Ghost Electro Wizard
Electro Wizard Rocket The Log Royal Ghost
Spear Goblins Furnace Rocket The Log Electro Wizard
Rocket The Log Electro Wizard
Furnace Rocket Goblin Demolisher Electro Wizard
Rocket Spear Goblins Furnace Electro Wizard
Rocket Electro Wizard Spear Goblins The Log
Rocket The Log Electro Wizard
Rocket
Furnace Goblin Demolisher
Electro Wizard Spear Goblins Furnace Rocket The Log
The Log Royal Ghost Electro Wizard
Furnace Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log Royal Ghost
The Log Royal Ghost Electro Wizard
Rocket The Log
Rocket The Log
Rocket Furnace Goblin Demolisher The Log
Spear Goblins Furnace Rocket
Furnace Goblin Demolisher The Log
The Log Goblin Demolisher
The Log
Rocket Electro Wizard
Rocket The Log Electro Wizard
Rocket
Rocket The Log
Rocket
Furnace The Log
Rocket Spear Goblins Furnace Goblin Demolisher The Log
Furnace Goblin Demolisher Rocket The Log
Rocket
Rocket
Rocket Goblin Demolisher The Log Electro Wizard
Rocket Goblin Demolisher The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Goblin Demolisher The Log Furnace
The Log Royal Ghost Electro Wizard
The Log
Rocket The Log
Furnace Electro Wizard
Rocket Electro Wizard
Rocket The Log
Rocket Electro Wizard
Rocket The Log
Electro Wizard Spear Goblins Rocket
Rocket Electro Wizard
The Log
Rocket Electro Wizard
The Log
Rocket
Rocket The Log Electro Wizard
Rocket Electro Wizard
Rocket The Log Royal Ghost Electro Wizard
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: