My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Mortar Mini P.E.K.K.A Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang
Zap
Spear Goblins Goblin Gang Firecracker Mortar
Barbarian Barrel
Spear Goblins Goblin Gang Firecracker Mortar Magic Archer
The Log
Spear Goblins Goblin Gang Firecracker Mini P.E.K.K.A
Earthquake
Spear Goblins Goblin Gang Firecracker Mortar
Arrows
Spear Goblins Goblin Gang Firecracker
Royal Delivery
Spear Goblins Goblin Gang Firecracker Mini P.E.K.K.A Magic Archer
Fireball
Goblin Gang Firecracker Mortar Magic Archer
Poison
Spear Goblins Goblin Gang Firecracker Mortar Magic Archer
Lightning
Mortar Mini P.E.K.K.A Magic Archer
Rocket
Mortar Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Goblin Gang Firecracker Mortar Mini P.E.K.K.A Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Goblin Gang Firecracker

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Gang Firecracker Mortar Mini P.E.K.K.A Mega Knight
Goblin Gang
Spear Goblins Firecracker Mortar Mini P.E.K.K.A
Firecracker
Spear Goblins Goblin Gang Mortar Mini P.E.K.K.A Mega Knight
Mortar
Spear Goblins Goblin Gang Firecracker The Log
Mini P.E.K.K.A
Spear Goblins Goblin Gang Firecracker The Log Magic Archer Mega Knight
The Log
Mortar Mini P.E.K.K.A Magic Archer Mega Knight
Magic Archer
Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Spear Goblins Firecracker Mini P.E.K.K.A The Log Magic Archer

Defense Synergies 2 19

Spear Goblins
Goblin Gang Firecracker Mortar Mini P.E.K.K.A The Log Mega Knight
Goblin Gang
Spear Goblins Firecracker Mortar Mini P.E.K.K.A The Log Magic Archer
Firecracker
The Log Spear Goblins Goblin Gang Mortar Mini P.E.K.K.A Mega Knight
Mortar
Spear Goblins Goblin Gang Firecracker The Log
Mini P.E.K.K.A
The Log Spear Goblins Goblin Gang Firecracker Magic Archer
The Log
Firecracker Mini P.E.K.K.A Spear Goblins Goblin Gang Mortar Magic Archer Mega Knight
Magic Archer
Goblin Gang Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Spear Goblins Firecracker The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Mortar The Log Magic Archer
Mini P.E.K.K.A Goblin Gang Firecracker Mortar The Log Mega Knight
Goblin Gang Mortar Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Goblin Gang Firecracker Mortar Mega Knight
Firecracker Mini P.E.K.K.A The Log Mega Knight
Goblin Gang The Log Spear Goblins Firecracker Magic Archer Mega Knight
Spear Goblins Goblin Gang Firecracker Mortar Magic Archer
The Log Magic Archer Mega Knight
Mini P.E.K.K.A Goblin Gang Mortar
Goblin Gang Spear Goblins Firecracker Mini P.E.K.K.A Mega Knight
Goblin Gang Spear Goblins Firecracker The Log Magic Archer Mega Knight
Spear Goblins Goblin Gang Firecracker Magic Archer
Mortar Mini P.E.K.K.A Mega Knight Goblin Gang The Log
Mega Knight Goblin Gang Firecracker Mortar Mini P.E.K.K.A The Log Magic Archer
Mini P.E.K.K.A Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Mini P.E.K.K.A The Log Mega Knight
Mega Knight Goblin Gang Firecracker Mortar Mini P.E.K.K.A
Mortar Mega Knight Spear Goblins Goblin Gang Firecracker The Log Magic Archer
Mortar The Log Spear Goblins Firecracker Magic Archer Mega Knight
Mini P.E.K.K.A Mortar
Goblin Gang Mega Knight Spear Goblins Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Spear Goblins
Goblin Gang Firecracker Mortar Mini P.E.K.K.A The Log Magic Archer Mega Knight
Goblin Gang Mega Knight Spear Goblins Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Mega Knight The Log
Goblin Gang Mini P.E.K.K.A Mega Knight
Firecracker Goblin Gang Magic Archer
Goblin Gang Mini P.E.K.K.A Spear Goblins
Mini P.E.K.K.A Mega Knight
Mega Knight Spear Goblins Firecracker Mortar Mini P.E.K.K.A The Log Magic Archer
Goblin Gang
Mega Knight Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Goblin Gang
Firecracker Magic Archer Mega Knight
Goblin Gang Spear Goblins Firecracker Mortar Mini P.E.K.K.A The Log Magic Archer
Mega Knight Firecracker Mini P.E.K.K.A The Log Magic Archer
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Mortar The Log
Firecracker Mortar The Log Magic Archer
The Log Magic Archer
Firecracker The Log
Firecracker Mortar The Log Magic Archer Mega Knight
Firecracker Spear Goblins Magic Archer
Firecracker Mortar The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker Mortar
Goblin Gang Mini P.E.K.K.A
Firecracker Mortar The Log Magic Archer
Firecracker Magic Archer
Firecracker Mortar The Log Magic Archer
Firecracker Mortar Magic Archer
Firecracker Mortar The Log Magic Archer
Spear Goblins Firecracker Mortar The Log Magic Archer
Magic Archer Firecracker Mortar The Log Mega Knight
Mortar
Mini P.E.K.K.A
Firecracker Mortar Mini P.E.K.K.A The Log Magic Archer Mega Knight
Firecracker Mortar The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
Mortar The Log
Firecracker The Log Mortar Magic Archer Mega Knight
Firecracker Mortar The Log Magic Archer
Mortar The Log Magic Archer Mega Knight
Firecracker Mortar The Log Magic Archer
Firecracker Magic Archer
Firecracker
Mini P.E.K.K.A
Mortar The Log Magic Archer Mega Knight
Firecracker Magic Archer
Mega Knight
Firecracker The Log Magic Archer
Spear Goblins Goblin Gang Magic Archer
Firecracker Magic Archer
The Log
Goblin Gang Firecracker Mini P.E.K.K.A Magic Archer Mega Knight
The Log Firecracker Mortar Magic Archer
Firecracker Mega Knight
Goblin Gang Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker Mortar The Log Magic Archer Mega Knight
Firecracker Mortar Mega Knight

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