My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Skeleton Dragons Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Skeleton Dragons Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Goblin Gang Skeleton Dragons Goblin Barrel Skeleton Army
Zap
Spear Goblins Goblin Gang Goblin Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Bomb Tower Wizard Goblin Barrel Skeleton Army
The Log
Spear Goblins Goblin Gang Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Goblin Gang Bomb Tower Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Gang Skeleton Dragons Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Skeleton Dragons Valkyrie Wizard Goblin Barrel Skeleton Army
Fireball
Goblin Gang Skeleton Dragons Bomb Tower Wizard Goblin Barrel Skeleton Army
Poison
Spear Goblins Goblin Gang Skeleton Dragons Bomb Tower Wizard Skeleton Army
Lightning
Skeleton Dragons Valkyrie Bomb Tower Wizard
Rocket
Valkyrie Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Valkyrie Bomb Tower Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Gang Goblin Barrel Skeleton Army Skeleton Dragons Valkyrie Bomb Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Goblin Gang Goblin Barrel Skeleton Army

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Goblin Gang
Goblin Gang
Goblin Barrel Spear Goblins Valkyrie
Skeleton Dragons
Valkyrie
Valkyrie
Spear Goblins Goblin Barrel Goblin Gang Skeleton Dragons Wizard
Bomb Tower
Wizard
Valkyrie
Goblin Barrel
Spear Goblins Goblin Gang Valkyrie Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 0 16

Spear Goblins
Goblin Gang Skeleton Dragons Valkyrie Bomb Tower Skeleton Army
Goblin Gang
Spear Goblins Skeleton Dragons Valkyrie Bomb Tower Skeleton Army
Skeleton Dragons
Spear Goblins Goblin Gang Valkyrie Bomb Tower Skeleton Army
Valkyrie
Spear Goblins Goblin Gang Skeleton Dragons Bomb Tower Wizard
Bomb Tower
Spear Goblins Goblin Gang Skeleton Dragons Valkyrie Skeleton Army
Wizard
Valkyrie Skeleton Army
Goblin Barrel
Skeleton Army
Spear Goblins Goblin Gang Skeleton Dragons Bomb Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Dragons Valkyrie Wizard
Bomb Tower Skeleton Army Goblin Gang Skeleton Dragons Valkyrie
Goblin Gang Bomb Tower Skeleton Army Skeleton Dragons Valkyrie
Bomb Tower Skeleton Army Goblin Gang Skeleton Dragons Valkyrie
Valkyrie Bomb Tower Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Skeleton Dragons Valkyrie Bomb Tower
Skeleton Dragons Spear Goblins Goblin Gang Bomb Tower Wizard
Skeleton Dragons Valkyrie Bomb Tower
Goblin Gang Bomb Tower Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Valkyrie
Goblin Gang Skeleton Dragons Valkyrie Skeleton Army Spear Goblins Bomb Tower Wizard
Skeleton Dragons Spear Goblins Goblin Gang Wizard
Bomb Tower Skeleton Army Goblin Gang Skeleton Dragons Valkyrie Wizard
Valkyrie Bomb Tower Wizard Skeleton Army Goblin Gang Skeleton Dragons
Skeleton Army Goblin Gang Bomb Tower
Bomb Tower Skeleton Army Goblin Gang
Bomb Tower Wizard Goblin Gang Skeleton Dragons Valkyrie Skeleton Army
Valkyrie Bomb Tower Spear Goblins Goblin Gang Skeleton Dragons Wizard Skeleton Army
Valkyrie Bomb Tower Wizard Spear Goblins Skeleton Dragons
Bomb Tower
Goblin Gang Skeleton Dragons Valkyrie Wizard Skeleton Army Spear Goblins Bomb Tower
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Spear Goblins
Goblin Gang Skeleton Dragons Valkyrie Bomb Tower Wizard
Goblin Gang Skeleton Army Spear Goblins Valkyrie Bomb Tower
Goblin Gang Valkyrie Skeleton Army
Goblin Gang Valkyrie Skeleton Army
Skeleton Dragons Wizard Goblin Gang Bomb Tower
Goblin Gang Skeleton Army Spear Goblins Valkyrie Bomb Tower
Valkyrie Bomb Tower Skeleton Army
Spear Goblins Skeleton Dragons Valkyrie Bomb Tower Skeleton Army
Goblin Gang Skeleton Dragons Skeleton Army
Valkyrie Bomb Tower
Skeleton Army Valkyrie
Skeleton Army Goblin Gang Valkyrie Bomb Tower Wizard
Wizard Skeleton Dragons Valkyrie Bomb Tower Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Skeleton Dragons Valkyrie Bomb Tower
Valkyrie Skeleton Dragons Bomb Tower Wizard
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Valkyrie
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Valkyrie
Wizard Skeleton Dragons Valkyrie
Skeleton Dragons Wizard Spear Goblins
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Goblin Gang
Skeleton Dragons Valkyrie Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Spear Goblins Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Valkyrie Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Valkyrie Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Wizard
Spear Goblins Goblin Gang Skeleton Army
Skeleton Dragons Wizard
Goblin Gang Skeleton Dragons Valkyrie Wizard
Skeleton Dragons Wizard
Skeleton Dragons
Goblin Gang Skeleton Dragons
Skeleton Dragons
Skeleton Dragons Wizard

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