My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Dart Goblin Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Knight Goblin Gang Dart Goblin Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Goblin Demolisher
Giant Snowball
Goblins Spear Goblins Goblin Gang Dart Goblin
Zap
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Knight Goblin Gang Dart Goblin
The Log
Goblins Spear Goblins Goblin Gang Dart Goblin Goblin Demolisher
Earthquake
Spear Goblins Goblin Gang
Arrows
Goblins Spear Goblins Goblin Gang Dart Goblin
Royal Delivery
Goblins Spear Goblins Knight Goblin Gang Dart Goblin Goblin Demolisher
Fireball
Goblin Gang Dart Goblin
Poison
Spear Goblins Goblin Gang Dart Goblin
Lightning
Knight
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Goblin Demolisher

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Knight Goblin Gang Dart Goblin Goblin Demolisher Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Knight

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Knight Goblin Gang Dart Goblin Goblin Giant
Arrows
Knight Goblin Giant
Knight
Spear Goblins Goblin Gang Dart Goblin Arrows Goblin Demolisher
Goblin Gang
Knight Spear Goblins Dart Goblin Goblin Giant
Dart Goblin
Knight Spear Goblins Goblin Gang Goblin Giant
Goblin Demolisher
Goblin Giant Knight
Goblin Giant
Goblin Demolisher Spear Goblins Arrows Goblin Gang Dart Goblin

Defense Synergies 4 10

Goblins
Knight Dart Goblin Goblin Demolisher
Spear Goblins
Knight Arrows Goblin Gang Dart Goblin Goblin Giant
Arrows
Spear Goblins Knight
Knight
Spear Goblins Goblin Gang Dart Goblin Goblin Demolisher Goblins Arrows
Goblin Gang
Knight Spear Goblins Dart Goblin
Dart Goblin
Knight Goblins Spear Goblins Goblin Gang Goblin Giant
Goblin Demolisher
Knight Goblins
Goblin Giant
Spear Goblins Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Dart Goblin Goblin Demolisher Goblin Giant
Goblins Knight Goblin Gang Dart Goblin
Goblin Gang Goblins Knight Dart Goblin
Goblins Knight Goblin Gang Dart Goblin
Arrows Goblin Demolisher
Arrows Goblin Gang Goblins Spear Goblins Dart Goblin Goblin Demolisher
Dart Goblin Spear Goblins Arrows Goblin Gang
Arrows Dart Goblin Goblin Giant
Goblins Goblin Gang
Knight Goblin Gang Goblins Spear Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Spear Goblins Arrows Knight Goblin Demolisher Goblin Giant
Arrows Spear Goblins Goblin Gang Dart Goblin
Knight Goblin Gang
Goblins Arrows Goblin Gang Dart Goblin Goblin Demolisher
Knight Goblin Gang
Goblin Gang
Goblins Arrows Knight Goblin Gang
Arrows Goblins Spear Goblins Knight Goblin Gang Dart Goblin Goblin Demolisher
Arrows Spear Goblins Knight Dart Goblin Goblin Demolisher
Dart Goblin
Goblin Gang Goblin Demolisher Goblins Spear Goblins Arrows Knight Dart Goblin Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Goblins Spear Goblins
Arrows Knight Goblin Gang
Goblin Gang Goblins Spear Goblins Knight Goblin Giant
Goblin Gang Knight Goblin Giant
Knight Goblin Gang Goblin Giant
Arrows Goblin Gang Dart Goblin Goblin Demolisher Goblin Giant
Goblin Gang Goblins Spear Goblins Knight Dart Goblin Goblin Giant
Knight Goblin Giant
Goblins Spear Goblins Knight
Goblin Gang Dart Goblin Goblin Giant
Knight Dart Goblin
Arrows Goblin Giant
Knight Goblin Gang Goblin Giant
Dart Goblin Goblin Demolisher
Goblin Gang Goblins Spear Goblins Knight Dart Goblin Goblin Giant
Arrows Dart Goblin
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin Goblin Giant
Arrows Knight Dart Goblin
Arrows Goblin Demolisher
Arrows Spear Goblins Dart Goblin Goblin Giant
Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin
Goblins Goblin Gang
Arrows Knight Dart Goblin
Arrows Dart Goblin
Knight Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Spear Goblins Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin Goblin Demolisher
Arrows
Arrows Dart Goblin Goblin Demolisher
Arrows Dart Goblin Goblin Demolisher
Arrows
Arrows
Arrows Goblin Demolisher
Arrows Dart Goblin
Arrows
Arrows Dart Goblin
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Arrows
Arrows
Spear Goblins Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Knight Goblin Gang Dart Goblin
Arrows Dart Goblin
Arrows
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Dart Goblin Goblin Giant
Dart Goblin

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