My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Demolisher
Giant Snowball
Goblins Spear Goblins
Zap
Goblins Spear Goblins Firecracker Goblin Giant
Barbarian Barrel
Goblins Spear Goblins Firecracker Bomb Tower
The Log
Goblins Spear Goblins Firecracker Goblin Demolisher
Earthquake
Spear Goblins Firecracker Bomb Tower
Arrows
Goblins Spear Goblins Firecracker
Royal Delivery
Goblins Spear Goblins Firecracker Goblin Demolisher
Fireball
Firecracker Bomb Tower
Poison
Spear Goblins Firecracker Bomb Tower
Lightning
Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bomb Tower Goblin Demolisher Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Demolisher Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins The Log Firecracker Bomb Tower Goblin Demolisher Poison Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Spear Goblins The Log Firecracker

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Spear Goblins
Firecracker Goblin Giant
Firecracker
Spear Goblins Goblin Giant
Bomb Tower
Goblin Demolisher
Poison
Goblin Giant The Log
Goblin Giant
Spear Goblins Firecracker Poison The Log
The Log
Poison Goblin Giant

Defense Synergies 2 11

Goblins
Firecracker Poison The Log
Spear Goblins
Firecracker Bomb Tower Poison Goblin Giant The Log
Firecracker
The Log Goblins Spear Goblins Bomb Tower
Bomb Tower
The Log Spear Goblins Firecracker
Goblin Demolisher
Poison
Goblins Spear Goblins The Log
Goblin Giant
Spear Goblins The Log
The Log
Firecracker Bomb Tower Goblins Spear Goblins Poison Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Goblin Giant The Log
Bomb Tower Goblins Firecracker The Log
Bomb Tower Goblins
Bomb Tower Goblins Firecracker
Firecracker Bomb Tower Poison The Log
The Log Goblins Spear Goblins Firecracker Bomb Tower
Spear Goblins Firecracker Bomb Tower Poison
Bomb Tower Poison Goblin Giant The Log
Goblins Bomb Tower
Goblins Spear Goblins Firecracker
Goblins Poison Spear Goblins Firecracker Bomb Tower Goblin Giant The Log
Spear Goblins Firecracker Poison
Bomb Tower The Log
Bomb Tower Goblins Firecracker Poison The Log
Bomb Tower
Bomb Tower The Log
Bomb Tower Goblins Firecracker Poison
Bomb Tower Goblins Spear Goblins Firecracker The Log
Bomb Tower Poison The Log Spear Goblins Firecracker
Bomb Tower
Goblins Spear Goblins Firecracker Bomb Tower Poison Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Spear Goblins
Poison Firecracker Bomb Tower The Log
Goblins Spear Goblins Bomb Tower Goblin Giant The Log
Goblin Giant The Log
Goblin Giant
Firecracker Poison Bomb Tower Goblin Giant
Goblins Spear Goblins Bomb Tower Goblin Giant
Bomb Tower Goblin Giant
Goblins Spear Goblins Firecracker Bomb Tower Poison The Log
Goblin Giant
Bomb Tower
Poison Goblin Giant The Log
Bomb Tower Goblin Giant
Firecracker Bomb Tower
Goblins Spear Goblins Firecracker Bomb Tower Poison Goblin Giant The Log
Poison Firecracker Bomb Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log
Firecracker Poison The Log
Poison Goblin Giant The Log
Firecracker Poison The Log
Poison Firecracker The Log
Firecracker Poison Spear Goblins Goblin Giant
Firecracker Poison The Log
Poison The Log Firecracker
Poison The Log Firecracker
Goblins Poison
Firecracker Poison The Log
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Spear Goblins Firecracker Poison The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log
Firecracker Poison The Log
Poison The Log
Poison Firecracker The Log
Poison Firecracker
Firecracker Poison
Poison The Log
Firecracker Poison
Firecracker Poison The Log
Spear Goblins
Poison Firecracker
The Log
Poison Firecracker
The Log Firecracker Poison
Poison
Firecracker
Firecracker Poison The Log
Firecracker Poison
Poison Firecracker Goblin Giant The Log

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