My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Bats

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblins Spear Goblins Mini P.E.K.K.A X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats
Giant Snowball
Fire Spirit Goblins Spear Goblins Bats
Zap
Fire Spirit Goblins Spear Goblins Bats X-Bow
Barbarian Barrel
Fire Spirit Goblins Spear Goblins X-Bow
The Log
Fire Spirit Goblins Spear Goblins Mini P.E.K.K.A X-Bow
Earthquake
Spear Goblins X-Bow
Arrows
Fire Spirit Goblins Spear Goblins Bats
Royal Delivery
Fire Spirit Goblins Spear Goblins Bats Mini P.E.K.K.A
Fireball
X-Bow
Poison
Spear Goblins Bats X-Bow
Lightning
Mini P.E.K.K.A X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Bats Arrows Mini P.E.K.K.A Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblins Spear Goblins Bats Arrows Mini P.E.K.K.A Poison X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Fire Spirit Goblins Spear Goblins Bats

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mini P.E.K.K.A X-Bow
Goblins
X-Bow
Spear Goblins
Mini P.E.K.K.A X-Bow
Bats
Mini P.E.K.K.A X-Bow
Arrows
Mini P.E.K.K.A X-Bow
Mini P.E.K.K.A
Fire Spirit Spear Goblins Bats Arrows X-Bow
Poison
X-Bow
Fire Spirit Goblins Spear Goblins Bats Arrows Mini P.E.K.K.A

Defense Synergies 0 12

Fire Spirit
Spear Goblins Mini P.E.K.K.A
Goblins
Poison X-Bow
Spear Goblins
Fire Spirit Bats Arrows Mini P.E.K.K.A Poison X-Bow
Bats
Spear Goblins Mini P.E.K.K.A X-Bow
Arrows
Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A
Fire Spirit Spear Goblins Bats Arrows
Poison
Goblins Spear Goblins
X-Bow
Goblins Spear Goblins Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins X-Bow
Mini P.E.K.K.A Goblins Bats X-Bow
Mini P.E.K.K.A Fire Spirit Goblins Bats
Mini P.E.K.K.A Goblins Bats
Arrows Mini P.E.K.K.A Poison X-Bow
Arrows Fire Spirit Goblins Spear Goblins Bats X-Bow
Bats Fire Spirit Spear Goblins Arrows Poison X-Bow
Arrows Poison X-Bow
Mini P.E.K.K.A Goblins X-Bow
Fire Spirit Goblins Spear Goblins Mini P.E.K.K.A
Goblins Bats Poison Spear Goblins Arrows X-Bow
Arrows Spear Goblins Bats Poison
Mini P.E.K.K.A Fire Spirit Bats X-Bow
Fire Spirit Goblins Bats Arrows Mini P.E.K.K.A Poison X-Bow
Mini P.E.K.K.A X-Bow
Mini P.E.K.K.A X-Bow
Goblins Bats Arrows Mini P.E.K.K.A Poison X-Bow
Fire Spirit Arrows Goblins Spear Goblins Bats X-Bow
Arrows Poison Fire Spirit Spear Goblins Bats
Mini P.E.K.K.A
Fire Spirit Goblins Spear Goblins Bats Arrows Mini P.E.K.K.A Poison
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Spear Goblins X-Bow
Poison Arrows Mini P.E.K.K.A X-Bow
Goblins Spear Goblins Bats Mini P.E.K.K.A
Mini P.E.K.K.A Bats X-Bow
Mini P.E.K.K.A
Fire Spirit Arrows Poison Bats
Mini P.E.K.K.A Goblins Spear Goblins Bats
Mini P.E.K.K.A
Goblins Spear Goblins Bats Mini P.E.K.K.A Poison X-Bow
Bats Mini P.E.K.K.A
Arrows Poison
Mini P.E.K.K.A
Goblins Spear Goblins Bats Mini P.E.K.K.A Poison X-Bow
Bats Arrows Poison Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows X-Bow
Arrows Poison X-Bow
Arrows Poison X-Bow
Arrows Poison
Poison Fire Spirit Arrows
Arrows Poison Fire Spirit Spear Goblins Bats
Fire Spirit Arrows Poison
Arrows Poison X-Bow Fire Spirit
Arrows Poison X-Bow
Fire Spirit Goblins Bats Mini P.E.K.K.A Poison X-Bow
Poison Arrows X-Bow
Poison Fire Spirit Arrows
Poison Fire Spirit
Arrows Poison X-Bow
Arrows Poison X-Bow
X-Bow Spear Goblins Arrows Poison
Arrows Poison X-Bow
Arrows Poison
Bats Mini P.E.K.K.A
Fire Spirit Arrows Mini P.E.K.K.A Poison X-Bow
Fire Spirit Arrows Poison X-Bow
Poison X-Bow
Arrows Poison
X-Bow
Arrows Poison X-Bow
Arrows Poison Fire Spirit
Arrows Poison X-Bow
Arrows Poison X-Bow
Poison Arrows X-Bow
Poison Fire Spirit Bats Arrows X-Bow
Bats Poison
Mini P.E.K.K.A
Poison Arrows X-Bow
Arrows Poison
Arrows Poison
Fire Spirit Spear Goblins Bats X-Bow
Poison Fire Spirit Arrows
Arrows
Poison Mini P.E.K.K.A
Arrows Poison
Arrows Poison
Bats Poison
Bats Poison
Poison X-Bow
Poison

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