My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Flying Machine Royal Ghost Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Dart Goblin Flying Machine Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Guards Fisherman
Giant Snowball
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards Fisherman
Zap
Spear Goblins Dart Goblin Flying Machine Guards Fisherman
Barbarian Barrel
Spear Goblins Royal Recruits Dart Goblin Guards Royal Ghost
The Log
Spear Goblins Royal Recruits Dart Goblin Guards Fisherman
Earthquake
Spear Goblins Guards
Arrows
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards
Royal Delivery
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards Royal Ghost Fisherman
Fireball
Dart Goblin Flying Machine Fisherman
Poison
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards Fisherman
Lightning
Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Guards Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Dart Goblin Guards Royal Ghost Fisherman Flying Machine Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Dart Goblin Guards

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Dart Goblin Flying Machine Royal Ghost
Royal Recruits
Spear Goblins Dart Goblin Flying Machine Royal Ghost
Dart Goblin
Spear Goblins Royal Recruits The Log
Flying Machine
Spear Goblins Royal Recruits Royal Ghost
Guards
The Log
The Log
Dart Goblin Guards Fisherman
Royal Ghost
Spear Goblins Royal Recruits Flying Machine Fisherman
Fisherman
The Log Royal Ghost

Defense Synergies 1 18

Spear Goblins
Dart Goblin Flying Machine Guards The Log Royal Ghost
Royal Recruits
Dart Goblin The Log
Dart Goblin
Spear Goblins Royal Recruits Flying Machine Guards The Log Fisherman
Flying Machine
Spear Goblins Dart Goblin Guards The Log Royal Ghost Fisherman
Guards
Fisherman Spear Goblins Dart Goblin Flying Machine The Log
The Log
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards Royal Ghost Fisherman
Royal Ghost
Spear Goblins Flying Machine The Log
Fisherman
Guards Dart Goblin Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Dart Goblin Flying Machine The Log
Royal Recruits Dart Goblin Flying Machine The Log Fisherman
Fisherman Royal Recruits Dart Goblin
Royal Recruits Dart Goblin Guards Fisherman
Royal Recruits The Log
The Log Spear Goblins Dart Goblin Flying Machine Guards Royal Ghost
Dart Goblin Spear Goblins Flying Machine
Royal Recruits Dart Goblin Flying Machine The Log
Royal Recruits Fisherman
Guards Spear Goblins Royal Recruits Dart Goblin Royal Ghost Fisherman
Dart Goblin Guards Spear Goblins Royal Recruits Flying Machine The Log Royal Ghost Fisherman
Spear Goblins Dart Goblin Flying Machine
Royal Recruits Flying Machine Guards The Log
Royal Recruits Dart Goblin Guards The Log Royal Ghost
Royal Recruits
Royal Recruits The Log Fisherman
Royal Recruits Fisherman
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards The Log Royal Ghost Fisherman
The Log Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards Royal Ghost Fisherman
Royal Recruits Dart Goblin Fisherman
Royal Recruits Royal Ghost Spear Goblins Dart Goblin Flying Machine Guards The Log Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Guards Spear Goblins Royal Ghost Fisherman
Flying Machine The Log Royal Ghost Fisherman
Royal Recruits Guards Spear Goblins The Log Fisherman
Royal Recruits Guards The Log Fisherman
Royal Recruits Guards Fisherman
Dart Goblin Flying Machine
Royal Recruits Guards Spear Goblins Dart Goblin Flying Machine
Royal Recruits Fisherman
Royal Recruits Spear Goblins Flying Machine The Log
Royal Recruits Dart Goblin Guards
Royal Recruits Dart Goblin Flying Machine Guards
Royal Recruits Guards The Log
Royal Recruits Guards
Royal Recruits Dart Goblin Flying Machine
Royal Recruits Guards Spear Goblins Dart Goblin Flying Machine The Log Fisherman
Royal Recruits Dart Goblin Flying Machine The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Dart Goblin Flying Machine Guards The Log Royal Ghost
Dart Goblin Flying Machine The Log Royal Ghost Fisherman
Dart Goblin Flying Machine The Log
Royal Recruits Dart Goblin Flying Machine Guards The Log
The Log
Spear Goblins Dart Goblin Flying Machine
Dart Goblin Flying Machine The Log
The Log Dart Goblin Flying Machine
The Log Dart Goblin Flying Machine Fisherman
Guards Fisherman
Royal Recruits Dart Goblin Flying Machine The Log Fisherman
Dart Goblin Flying Machine
Flying Machine Dart Goblin The Log Fisherman
Dart Goblin Flying Machine Fisherman
Dart Goblin Flying Machine The Log Fisherman
Spear Goblins Dart Goblin Flying Machine The Log
Royal Recruits Dart Goblin Flying Machine The Log
Fisherman
Dart Goblin Flying Machine The Log Fisherman
Dart Goblin Flying Machine The Log
The Log
The Log Fisherman
Royal Recruits Flying Machine The Log
The Log
Fisherman
The Log Dart Goblin Flying Machine Royal Ghost Fisherman
Flying Machine The Log Fisherman
Dart Goblin The Log Fisherman
Dart Goblin Flying Machine
Dart Goblin Flying Machine Guards
Dart Goblin The Log
The Log
Spear Goblins Royal Recruits Dart Goblin Flying Machine Guards
Dart Goblin Flying Machine
The Log
Dart Goblin Flying Machine
The Log Dart Goblin Flying Machine
Royal Recruits Dart Goblin Flying Machine
Royal Recruits Dart Goblin Flying Machine Guards The Log
Dart Goblin Flying Machine
Royal Recruits Dart Goblin Flying Machine The Log Royal Ghost
Dart Goblin

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