My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Flying Machine P.E.K.K.A Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde
Giant Snowball
Spear Goblins Minion Horde Flying Machine
Zap
Spear Goblins Minion Horde Flying Machine
Barbarian Barrel
Spear Goblins
The Log
Spear Goblins
Earthquake
Spear Goblins
Arrows
Spear Goblins Minion Horde Flying Machine
Royal Delivery
Spear Goblins Minion Horde Flying Machine P.E.K.K.A
Fireball
Minion Horde Flying Machine
Poison
Spear Goblins Minion Horde Flying Machine
Lightning
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Tornado Void Flying Machine Golden Knight Minion Horde P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Tornado Void

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Flying Machine
Minion Horde
Rage
Flying Machine
Spear Goblins P.E.K.K.A Golden Knight
Rage
Minion Horde Golden Knight
Tornado
P.E.K.K.A
Void
P.E.K.K.A
Tornado Flying Machine
Golden Knight
Flying Machine Rage

Defense Synergies 1 6

Spear Goblins
Flying Machine P.E.K.K.A Golden Knight
Minion Horde
Tornado
Flying Machine
Spear Goblins P.E.K.K.A Golden Knight
Rage
Tornado
P.E.K.K.A Minion Horde
Void
P.E.K.K.A
Tornado Spear Goblins Flying Machine
Golden Knight
Spear Goblins Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Flying Machine Void Golden Knight
Minion Horde P.E.K.K.A Flying Machine
Minion Horde Tornado P.E.K.K.A Void
Minion Horde P.E.K.K.A
Tornado P.E.K.K.A
Tornado Spear Goblins Flying Machine
Minion Horde Tornado Spear Goblins Flying Machine Void
Flying Machine Void P.E.K.K.A Golden Knight
Minion Horde P.E.K.K.A Tornado
Tornado Spear Goblins Minion Horde
Minion Horde Spear Goblins Flying Machine Tornado
Minion Horde Spear Goblins Flying Machine Tornado
Minion Horde P.E.K.K.A Flying Machine
Minion Horde Tornado P.E.K.K.A Golden Knight
P.E.K.K.A Minion Horde
Minion Horde Tornado P.E.K.K.A
Minion Horde Tornado P.E.K.K.A
Spear Goblins Minion Horde Flying Machine Tornado Golden Knight
Tornado Spear Goblins Flying Machine
P.E.K.K.A Tornado
Spear Goblins Minion Horde Flying Machine P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Void P.E.K.K.A
Void Flying Machine
P.E.K.K.A Spear Goblins Minion Horde Golden Knight
P.E.K.K.A Minion Horde Tornado
P.E.K.K.A Minion Horde
Minion Horde Flying Machine Tornado
P.E.K.K.A Spear Goblins Minion Horde Flying Machine Void
P.E.K.K.A Minion Horde
Minion Horde Void P.E.K.K.A Spear Goblins Flying Machine Tornado
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Flying Machine Golden Knight
P.E.K.K.A Tornado Void
P.E.K.K.A Minion Horde Golden Knight
Minion Horde Flying Machine
Spear Goblins Minion Horde Flying Machine Tornado P.E.K.K.A Golden Knight
Minion Horde Flying Machine P.E.K.K.A Golden Knight
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Minion Horde Flying Machine Golden Knight
Void Flying Machine Tornado Golden Knight
Minion Horde Flying Machine Void
Flying Machine Void
Minion Horde
Spear Goblins Minion Horde Flying Machine Tornado
Minion Horde Flying Machine Tornado
Flying Machine Tornado
Void Flying Machine Tornado Golden Knight
Minion Horde Tornado Void
Void Minion Horde Flying Machine Tornado Golden Knight
Void Flying Machine Tornado
Flying Machine Void Golden Knight
Minion Horde Flying Machine Void
Flying Machine
Spear Goblins Minion Horde Flying Machine Golden Knight
Minion Horde Flying Machine
Tornado
Minion Horde
Void Flying Machine
Flying Machine Tornado Void Golden Knight
Minion Horde Void
Tornado Void
Void Tornado
Minion Horde Flying Machine Void
Tornado
Minion Horde
Void Flying Machine Tornado Golden Knight
Void Flying Machine Tornado Golden Knight
Void Tornado Golden Knight
Minion Horde Flying Machine Tornado Void
Minion Horde Flying Machine Void
Minion Horde Void
Void Minion Horde
Void Minion Horde
P.E.K.K.A Minion Horde
Minion Horde Spear Goblins Flying Machine Void
Flying Machine Tornado
Void Minion Horde Flying Machine
Flying Machine
Void Tornado
Minion Horde Flying Machine P.E.K.K.A
Minion Horde Flying Machine Tornado Golden Knight
Flying Machine Tornado Void
Void Flying Machine Tornado Golden Knight
P.E.K.K.A
Void
Void

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