My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Spear Goblins Cannon Hog Rider
Zap
Spear Goblins Cannon Firecracker
Barbarian Barrel
Spear Goblins Knight Cannon Firecracker Executioner
The Log
Spear Goblins Cannon Firecracker Hog Rider
Earthquake
Spear Goblins Cannon Firecracker Hog Rider
Arrows
Spear Goblins Firecracker
Royal Delivery
Spear Goblins Knight Firecracker Hog Rider Executioner P.E.K.K.A
Fireball
Cannon Firecracker Hog Rider Executioner
Poison
Spear Goblins Cannon Firecracker Executioner
Lightning
Knight Cannon Executioner
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Executioner P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Cannon Firecracker Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Cannon

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Hog Rider Firecracker
Knight
Spear Goblins Firecracker Hog Rider Executioner The Log
Cannon
Firecracker
Knight Hog Rider Spear Goblins P.E.K.K.A
Hog Rider
Spear Goblins Knight Firecracker The Log Executioner
Executioner
Knight Hog Rider P.E.K.K.A The Log
P.E.K.K.A
Firecracker Executioner The Log
The Log
Hog Rider Knight Executioner P.E.K.K.A

Defense Synergies 7 8

Spear Goblins
Knight Cannon Firecracker P.E.K.K.A The Log
Knight
Spear Goblins Cannon Firecracker Executioner The Log
Cannon
Knight The Log Spear Goblins Firecracker
Firecracker
Knight The Log Spear Goblins Cannon P.E.K.K.A
Hog Rider
Executioner
Knight The Log
P.E.K.K.A
The Log Spear Goblins Firecracker
The Log
Cannon Firecracker P.E.K.K.A Spear Goblins Knight Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Cannon Firecracker Executioner The Log
P.E.K.K.A Knight Cannon Firecracker Executioner The Log
Cannon P.E.K.K.A Knight Executioner
Cannon P.E.K.K.A Knight Firecracker
Firecracker P.E.K.K.A The Log
The Log Spear Goblins Cannon Firecracker Executioner
Spear Goblins Cannon Firecracker Executioner
Cannon P.E.K.K.A The Log
Cannon P.E.K.K.A
Knight Spear Goblins Cannon Firecracker
Executioner Spear Goblins Knight Cannon Firecracker The Log
Executioner Spear Goblins Firecracker
Cannon P.E.K.K.A Knight The Log
Executioner Cannon Firecracker P.E.K.K.A The Log
P.E.K.K.A Knight Cannon
Cannon P.E.K.K.A The Log
Knight Cannon Firecracker Executioner P.E.K.K.A
Cannon Spear Goblins Knight Firecracker Executioner The Log
Executioner The Log Spear Goblins Knight Cannon Firecracker
P.E.K.K.A Cannon
Spear Goblins Knight Cannon Firecracker Executioner P.E.K.K.A The Log
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins P.E.K.K.A
Knight Firecracker Executioner The Log
P.E.K.K.A Spear Goblins Knight The Log
P.E.K.K.A Knight The Log
P.E.K.K.A Knight Cannon Executioner
Firecracker Executioner
P.E.K.K.A Spear Goblins Knight
P.E.K.K.A Knight
P.E.K.K.A Spear Goblins Knight Firecracker The Log
P.E.K.K.A Cannon
P.E.K.K.A Knight
P.E.K.K.A The Log
P.E.K.K.A Knight Cannon Executioner
Cannon Firecracker Executioner
Spear Goblins Knight Firecracker Executioner P.E.K.K.A The Log
Executioner Cannon Firecracker P.E.K.K.A The Log
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker The Log
Firecracker Executioner The Log
The Log
Knight Firecracker The Log
Executioner Firecracker The Log
Firecracker Executioner Spear Goblins
Firecracker Executioner The Log
The Log Firecracker Executioner
The Log Firecracker
Firecracker Knight The Log
Firecracker Executioner
Knight Firecracker Executioner The Log
Firecracker
Firecracker The Log
Spear Goblins Firecracker Executioner The Log
Firecracker Executioner The Log
Firecracker Executioner The Log
Firecracker The Log
The Log
The Log
The Log
Firecracker The Log Executioner
Firecracker The Log Executioner
The Log
Firecracker The Log
Firecracker Executioner
Firecracker
The Log
Firecracker
P.E.K.K.A
Firecracker The Log
Spear Goblins
Firecracker Executioner
The Log
Knight Firecracker Executioner
The Log Firecracker Executioner
Firecracker Executioner P.E.K.K.A
Firecracker The Log
Firecracker Executioner
Firecracker Executioner The Log
P.E.K.K.A
Firecracker

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