My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Dark Prince Bandit Magic Archer Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dark Prince Bandit Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince Bandit
Giant Snowball
Spear Goblins
Zap
Spear Goblins Dark Prince Bandit
Barbarian Barrel
Spear Goblins Knight Dark Prince Bandit Magic Archer
The Log
Spear Goblins Dark Prince Bandit
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Knight Dark Prince Bandit Magic Archer
Fireball
Bandit Magic Archer
Poison
Spear Goblins Magic Archer
Lightning
Knight Dark Prince Bandit Magic Archer Goblinstein
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Dark Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Bandit Dark Prince Magic Archer Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Bandit

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Dark Prince Bandit Mega Knight
Knight
Spear Goblins The Log Magic Archer
Dark Prince
Spear Goblins Bandit Magic Archer
The Log
Knight Bandit Magic Archer Mega Knight
Bandit
Spear Goblins Dark Prince The Log Magic Archer Mega Knight
Magic Archer
Knight Dark Prince The Log Bandit Mega Knight
Mega Knight
Spear Goblins The Log Bandit Magic Archer
Goblinstein

Defense Synergies 2 14

Spear Goblins
Knight Dark Prince The Log Bandit Mega Knight
Knight
Spear Goblins Magic Archer The Log
Dark Prince
Spear Goblins The Log Bandit Magic Archer
The Log
Spear Goblins Knight Dark Prince Bandit Magic Archer Mega Knight
Bandit
Spear Goblins Dark Prince The Log Magic Archer Mega Knight
Magic Archer
Knight Dark Prince The Log Bandit Mega Knight
Mega Knight
Spear Goblins The Log Bandit Magic Archer
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight The Log Magic Archer
Knight Dark Prince The Log Bandit Mega Knight
Mega Knight Knight Dark Prince Bandit
Knight Dark Prince Bandit Mega Knight
Dark Prince The Log Mega Knight
The Log Spear Goblins Dark Prince Bandit Magic Archer Mega Knight
Spear Goblins Magic Archer
The Log Bandit Magic Archer Mega Knight
Knight Spear Goblins Dark Prince Bandit Mega Knight
Spear Goblins Knight Dark Prince The Log Bandit Magic Archer Mega Knight
Spear Goblins Magic Archer
Mega Knight Knight Dark Prince The Log Bandit
Mega Knight Dark Prince The Log Magic Archer
Knight Bandit Mega Knight
The Log Bandit Mega Knight
Mega Knight Knight Dark Prince
Mega Knight Spear Goblins Knight Dark Prince The Log Bandit Magic Archer
The Log Spear Goblins Knight Dark Prince Bandit Magic Archer Mega Knight
Dark Prince Mega Knight Spear Goblins Knight The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Dark Prince Bandit
Bandit Knight The Log Magic Archer Mega Knight
Bandit Mega Knight Spear Goblins Knight Dark Prince The Log
Dark Prince Mega Knight Knight The Log Bandit
Knight Dark Prince Bandit Mega Knight
Magic Archer
Dark Prince Spear Goblins Knight Bandit
Mega Knight Knight Dark Prince
Mega Knight Spear Goblins Knight Dark Prince The Log Bandit Magic Archer
Mega Knight Knight Dark Prince
Mega Knight Dark Prince The Log
Dark Prince Mega Knight Knight Bandit
Magic Archer Mega Knight
Spear Goblins Knight Dark Prince The Log Magic Archer
Mega Knight Dark Prince The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight The Log Bandit
The Log Bandit Magic Archer
The Log Bandit Magic Archer
Knight Dark Prince The Log
Dark Prince The Log Magic Archer Mega Knight
Spear Goblins Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Bandit
Knight Dark Prince The Log Bandit Magic Archer
Magic Archer
Knight The Log Bandit Magic Archer
Bandit Magic Archer
The Log Magic Archer
Spear Goblins The Log Bandit Magic Archer
Magic Archer The Log Bandit Mega Knight
Dark Prince The Log Bandit Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
The Log
The Log
The Log Dark Prince Magic Archer Mega Knight
The Log Bandit Magic Archer
The Log Bandit Magic Archer Mega Knight
The Log Bandit Magic Archer
Magic Archer
The Log Bandit Magic Archer Mega Knight
Magic Archer
Mega Knight
The Log Magic Archer
Spear Goblins Dark Prince Bandit Magic Archer
Magic Archer
The Log
Knight Dark Prince Magic Archer Mega Knight
The Log Magic Archer
Dark Prince Mega Knight
The Log Magic Archer
Magic Archer
Dark Prince The Log Bandit Magic Archer Mega Knight
Mega Knight

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