My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Valkyrie Baby Dragon Witch Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dart Goblin Valkyrie Baby Dragon Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Dart Goblin Baby Dragon Witch Princess
Zap
Spear Goblins Dart Goblin Witch Princess
Barbarian Barrel
Spear Goblins Knight Dart Goblin Valkyrie Witch Princess
The Log
Spear Goblins Dart Goblin Witch Princess
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Dart Goblin Witch Princess
Royal Delivery
Spear Goblins Knight Dart Goblin Valkyrie Baby Dragon Witch Princess
Fireball
Dart Goblin Baby Dragon Witch Princess
Poison
Spear Goblins Dart Goblin Witch Princess
Lightning
Knight Valkyrie Baby Dragon Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Valkyrie Baby Dragon Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Dart Goblin Princess Valkyrie Baby Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Dart Goblin Princess

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Dart Goblin Baby Dragon Princess Mega Knight
Knight
Spear Goblins Dart Goblin Baby Dragon Princess Witch
Dart Goblin
Knight Valkyrie Spear Goblins Baby Dragon Princess Mega Knight
Valkyrie
Spear Goblins Dart Goblin Baby Dragon Witch
Baby Dragon
Knight Spear Goblins Dart Goblin Valkyrie Witch Mega Knight
Witch
Knight Valkyrie Baby Dragon Mega Knight
Princess
Knight Spear Goblins Dart Goblin Mega Knight
Mega Knight
Spear Goblins Dart Goblin Baby Dragon Witch Princess

Defense Synergies 3 17

Spear Goblins
Knight Dart Goblin Valkyrie Baby Dragon Mega Knight
Knight
Spear Goblins Dart Goblin Princess Baby Dragon Witch
Dart Goblin
Knight Spear Goblins Valkyrie Baby Dragon Princess Mega Knight
Valkyrie
Spear Goblins Dart Goblin Baby Dragon Witch Princess
Baby Dragon
Spear Goblins Knight Dart Goblin Valkyrie Witch Mega Knight
Witch
Knight Valkyrie Baby Dragon Mega Knight
Princess
Knight Dart Goblin Valkyrie Mega Knight
Mega Knight
Spear Goblins Dart Goblin Baby Dragon Witch Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Dart Goblin Valkyrie Baby Dragon
Knight Dart Goblin Valkyrie Witch Mega Knight
Witch Mega Knight Knight Dart Goblin Valkyrie
Witch Knight Dart Goblin Valkyrie Mega Knight
Valkyrie Princess Mega Knight
Spear Goblins Dart Goblin Valkyrie Baby Dragon Mega Knight
Dart Goblin Spear Goblins Baby Dragon Witch Princess
Dart Goblin Valkyrie Baby Dragon Mega Knight
Witch Princess
Knight Spear Goblins Dart Goblin Valkyrie Mega Knight
Dart Goblin Valkyrie Witch Spear Goblins Knight Baby Dragon Princess Mega Knight
Spear Goblins Dart Goblin Baby Dragon Witch Princess
Mega Knight Knight Valkyrie Witch
Valkyrie Mega Knight Dart Goblin Baby Dragon Witch Princess
Knight Mega Knight
Mega Knight
Mega Knight Knight Valkyrie Witch
Mega Knight Spear Goblins Knight Dart Goblin Valkyrie Baby Dragon Witch
Valkyrie Baby Dragon Witch Spear Goblins Knight Dart Goblin Princess Mega Knight
Dart Goblin
Valkyrie Mega Knight Spear Goblins Knight Dart Goblin Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Spear Goblins Witch
Knight Valkyrie Baby Dragon Mega Knight
Mega Knight Spear Goblins Knight Valkyrie Witch
Valkyrie Mega Knight Knight
Knight Valkyrie Witch Mega Knight
Dart Goblin Baby Dragon Witch Princess
Spear Goblins Knight Dart Goblin Valkyrie Witch
Mega Knight Knight Valkyrie
Mega Knight Spear Goblins Knight Valkyrie Baby Dragon Witch
Witch Dart Goblin
Mega Knight Knight Dart Goblin Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Knight Valkyrie Witch
Dart Goblin Valkyrie Baby Dragon Witch Princess Mega Knight
Witch Spear Goblins Knight Dart Goblin Valkyrie Baby Dragon
Valkyrie Mega Knight Dart Goblin Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin Valkyrie Baby Dragon
Dart Goblin Baby Dragon Princess
Dart Goblin Baby Dragon
Knight Dart Goblin Valkyrie
Valkyrie Baby Dragon Mega Knight
Spear Goblins Dart Goblin Baby Dragon Witch Princess
Dart Goblin Baby Dragon Witch Princess
Dart Goblin Baby Dragon Princess
Dart Goblin
Knight Dart Goblin Valkyrie Princess
Dart Goblin Baby Dragon Princess
Knight Dart Goblin Baby Dragon Princess
Dart Goblin Baby Dragon Princess
Princess Dart Goblin Baby Dragon
Spear Goblins Dart Goblin Baby Dragon Witch Princess
Dart Goblin Baby Dragon Princess Mega Knight
Dart Goblin Baby Dragon Princess Mega Knight
Dart Goblin Valkyrie Baby Dragon Witch Princess Mega Knight
Baby Dragon Mega Knight
Princess
Baby Dragon
Valkyrie Baby Dragon Witch Princess Mega Knight
Witch
Dart Goblin Baby Dragon Witch Princess
Baby Dragon Witch Princess Mega Knight
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon Witch Princess
Dart Goblin Witch
Dart Goblin Mega Knight
Princess
Mega Knight
Princess
Spear Goblins Dart Goblin Witch Princess
Dart Goblin Baby Dragon Witch Princess
Knight Dart Goblin Valkyrie Baby Dragon Princess Mega Knight
Dart Goblin Baby Dragon Princess
Dart Goblin Mega Knight
Dart Goblin Baby Dragon Witch Princess
Dart Goblin Witch Princess
Dart Goblin Baby Dragon Witch Princess Mega Knight
Dart Goblin Mega Knight

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