My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Valkyrie Witch Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Ram Rider
Giant Snowball
Spear Goblins Goblin Barrel Witch Ram Rider
Zap
Spear Goblins Goblin Barrel Witch Ram Rider
Barbarian Barrel
Spear Goblins Knight Valkyrie Goblin Barrel Witch Electro Wizard
The Log
Spear Goblins Goblin Barrel Witch Ram Rider
Earthquake
Spear Goblins Goblin Barrel Witch
Arrows
Spear Goblins Goblin Barrel Witch
Royal Delivery
Spear Goblins Knight Valkyrie Goblin Barrel Witch Electro Wizard Ram Rider
Fireball
Goblin Barrel Witch Electro Wizard Ram Rider
Poison
Spear Goblins Witch Electro Wizard
Lightning
Knight Valkyrie Witch Electro Wizard Ram Rider
Rocket
Valkyrie Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Barrel Fireball Valkyrie Electro Wizard Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Knight Goblin Barrel Fireball

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Valkyrie Goblin Barrel Ram Rider
Knight
Spear Goblins Goblin Barrel Fireball Witch Electro Wizard Ram Rider
Fireball
Knight Electro Wizard Ram Rider
Valkyrie
Spear Goblins Goblin Barrel Witch Electro Wizard Ram Rider
Goblin Barrel
Spear Goblins Knight Valkyrie Ram Rider
Witch
Knight Valkyrie Ram Rider
Electro Wizard
Knight Fireball Valkyrie Ram Rider
Ram Rider
Spear Goblins Knight Fireball Valkyrie Goblin Barrel Witch Electro Wizard

Defense Synergies 2 11

Spear Goblins
Knight Valkyrie Electro Wizard
Knight
Spear Goblins Electro Wizard Fireball Witch
Fireball
Knight Valkyrie Electro Wizard Ram Rider
Valkyrie
Spear Goblins Fireball Witch Electro Wizard
Goblin Barrel
Witch
Knight Valkyrie Electro Wizard
Electro Wizard
Knight Spear Goblins Fireball Valkyrie Witch Ram Rider
Ram Rider
Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Fireball Valkyrie Electro Wizard Ram Rider
Knight Valkyrie Witch Electro Wizard Ram Rider
Witch Ram Rider Knight Valkyrie Electro Wizard
Witch Knight Valkyrie Electro Wizard Ram Rider
Fireball Valkyrie
Fireball Spear Goblins Valkyrie Electro Wizard
Electro Wizard Ram Rider Spear Goblins Fireball Witch
Fireball Valkyrie Electro Wizard Ram Rider
Witch
Knight Spear Goblins Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Spear Goblins Knight Fireball Ram Rider
Spear Goblins Fireball Witch Electro Wizard Ram Rider
Knight Fireball Valkyrie Witch Electro Wizard Ram Rider
Fireball Valkyrie Witch Electro Wizard
Knight Electro Wizard Ram Rider
Fireball Electro Wizard Ram Rider
Knight Fireball Valkyrie Witch Electro Wizard
Fireball Valkyrie Spear Goblins Knight Witch Electro Wizard Ram Rider
Valkyrie Witch Spear Goblins Knight Fireball Electro Wizard Ram Rider
Electro Wizard Ram Rider
Valkyrie Spear Goblins Knight Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Spear Goblins Fireball Witch Electro Wizard
Fireball Electro Wizard Knight Valkyrie
Spear Goblins Knight Valkyrie Witch Electro Wizard Ram Rider
Valkyrie Knight Fireball Electro Wizard Ram Rider
Knight Valkyrie Witch Ram Rider
Fireball Witch Electro Wizard Ram Rider
Spear Goblins Knight Fireball Valkyrie Witch Electro Wizard Ram Rider
Knight Valkyrie
Electro Wizard Spear Goblins Knight Fireball Valkyrie Witch
Witch
Knight Valkyrie Witch
Fireball Valkyrie Electro Wizard
Knight Fireball Valkyrie Witch Ram Rider
Fireball Valkyrie Witch
Witch Electro Wizard Spear Goblins Knight Fireball Valkyrie
Valkyrie Fireball Witch Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Valkyrie
Fireball Electro Wizard Ram Rider
Fireball
Knight Fireball Valkyrie
Fireball Valkyrie
Fireball Spear Goblins Witch Ram Rider
Witch
Fireball Ram Rider
Fireball Ram Rider
Fireball Electro Wizard
Knight Fireball Valkyrie Electro Wizard Ram Rider
Fireball
Knight Fireball
Fireball
Fireball
Spear Goblins Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Fireball Valkyrie Witch
Witch
Fireball Witch Electro Wizard Ram Rider
Fireball Witch Ram Rider
Fireball
Fireball Witch Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball
Fireball Electro Wizard
Fireball
Electro Wizard Spear Goblins Fireball Witch
Fireball Witch Electro Wizard Ram Rider
Fireball
Fireball Knight Valkyrie Electro Wizard
Fireball
Fireball
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball

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