My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Firecracker Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel
Giant Snowball
Spear Goblins Goblin Barrel Witch
Zap
Spear Goblins Firecracker Goblin Barrel Witch
Barbarian Barrel
Spear Goblins Knight Firecracker Goblin Barrel Witch Electro Wizard
The Log
Spear Goblins Firecracker Goblin Barrel Witch
Earthquake
Spear Goblins Firecracker Goblin Barrel Witch
Arrows
Spear Goblins Firecracker Goblin Barrel Witch
Royal Delivery
Spear Goblins Knight Firecracker Goblin Barrel Witch Electro Wizard
Fireball
Firecracker Goblin Barrel Witch Electro Wizard
Poison
Spear Goblins Firecracker Witch Electro Wizard
Lightning
Knight Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Firecracker Goblin Barrel Fireball Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Firecracker Goblin Barrel

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Firecracker Mega Knight
Knight
Spear Goblins Firecracker Goblin Barrel Fireball Witch Electro Wizard
Firecracker
Knight Spear Goblins Goblin Barrel Mega Knight
Fireball
Knight Electro Wizard Mega Knight
Goblin Barrel
Spear Goblins Knight Firecracker Mega Knight
Witch
Knight Mega Knight
Electro Wizard
Knight Fireball Mega Knight
Mega Knight
Spear Goblins Firecracker Fireball Goblin Barrel Witch Electro Wizard

Defense Synergies 3 12

Spear Goblins
Knight Firecracker Electro Wizard Mega Knight
Knight
Spear Goblins Firecracker Electro Wizard Fireball Witch
Firecracker
Knight Spear Goblins Electro Wizard Mega Knight
Fireball
Knight Electro Wizard Mega Knight
Goblin Barrel
Witch
Knight Electro Wizard Mega Knight
Electro Wizard
Knight Spear Goblins Firecracker Fireball Witch Mega Knight
Mega Knight
Spear Goblins Firecracker Fireball Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Firecracker Fireball Electro Wizard
Knight Firecracker Witch Electro Wizard Mega Knight
Witch Mega Knight Knight Electro Wizard
Witch Knight Firecracker Electro Wizard Mega Knight
Firecracker Fireball Mega Knight
Fireball Spear Goblins Firecracker Electro Wizard Mega Knight
Electro Wizard Spear Goblins Firecracker Fireball Witch
Fireball Electro Wizard Mega Knight
Witch
Knight Spear Goblins Firecracker Electro Wizard Mega Knight
Witch Electro Wizard Spear Goblins Knight Firecracker Fireball Mega Knight
Spear Goblins Firecracker Fireball Witch Electro Wizard
Mega Knight Knight Fireball Witch Electro Wizard
Fireball Mega Knight Firecracker Witch Electro Wizard
Knight Electro Wizard Mega Knight
Fireball Electro Wizard Mega Knight
Mega Knight Knight Firecracker Fireball Witch Electro Wizard
Fireball Mega Knight Spear Goblins Knight Firecracker Witch Electro Wizard
Witch Spear Goblins Knight Firecracker Fireball Electro Wizard Mega Knight
Electro Wizard
Mega Knight Spear Goblins Knight Firecracker Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Fireball Witch Electro Wizard
Fireball Electro Wizard Knight Firecracker Mega Knight
Mega Knight Spear Goblins Knight Witch Electro Wizard
Mega Knight Knight Fireball Electro Wizard
Knight Witch Mega Knight
Firecracker Fireball Witch Electro Wizard
Spear Goblins Knight Fireball Witch Electro Wizard
Mega Knight Knight
Electro Wizard Mega Knight Spear Goblins Knight Firecracker Fireball Witch
Witch
Mega Knight Knight Witch
Mega Knight Fireball Electro Wizard
Mega Knight Knight Fireball Witch
Firecracker Fireball Witch Mega Knight
Witch Electro Wizard Spear Goblins Knight Firecracker Fireball
Mega Knight Firecracker Fireball Witch Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker
Firecracker Fireball Electro Wizard
Fireball
Knight Firecracker Fireball
Fireball Firecracker Mega Knight
Firecracker Fireball Spear Goblins Witch
Firecracker Witch
Fireball Firecracker
Fireball Firecracker
Fireball Electro Wizard
Firecracker Knight Fireball Electro Wizard
Fireball Firecracker
Knight Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Spear Goblins Firecracker Fireball Witch
Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Electro Wizard Mega Knight
Firecracker Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Fireball
Firecracker Fireball Witch Mega Knight
Witch
Firecracker Fireball Witch Electro Wizard
Fireball Witch Mega Knight
Fireball Firecracker
Firecracker Fireball Witch Electro Wizard
Electro Wizard Firecracker Fireball Witch
Fireball
Fireball Mega Knight
Firecracker Fireball Electro Wizard
Mega Knight
Firecracker Fireball
Electro Wizard Spear Goblins Fireball Witch
Fireball Firecracker Witch Electro Wizard
Fireball
Fireball Knight Firecracker Electro Wizard Mega Knight
Firecracker Fireball
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch Electro Wizard
Firecracker Fireball Witch Electro Wizard
Firecracker Fireball Witch Electro Wizard Mega Knight
Fireball Firecracker Mega Knight

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