My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Mortar Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang
Giant Snowball
Spear Goblins Goblin Gang Little Prince
Zap
Spear Goblins Goblin Gang Mortar Little Prince
Barbarian Barrel
Spear Goblins Knight Goblin Gang Mortar Little Prince
The Log
Spear Goblins Goblin Gang Little Prince
Earthquake
Spear Goblins Goblin Gang Mortar
Arrows
Spear Goblins Goblin Gang Little Prince
Royal Delivery
Spear Goblins Knight Goblin Gang Little Prince
Fireball
Goblin Gang Mortar Little Prince
Poison
Spear Goblins Goblin Gang Mortar Little Prince
Lightning
Knight Mortar Little Prince
Rocket
Mortar Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Goblin Gang Void Little Prince Mortar Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Goblin Gang

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Gang Mortar Mega Knight
Knight
Spear Goblins Goblin Gang Mortar The Log Little Prince
Goblin Gang
Knight Spear Goblins Mortar
Mortar
Knight Spear Goblins Goblin Gang The Log
Void
The Log
Knight Mortar Mega Knight Little Prince
Mega Knight
Spear Goblins The Log
Little Prince
Knight The Log

Defense Synergies 3 12

Spear Goblins
Knight Goblin Gang Mortar The Log Mega Knight Little Prince
Knight
Spear Goblins Goblin Gang Little Prince Mortar The Log
Goblin Gang
Knight Spear Goblins Mortar The Log
Mortar
Spear Goblins Knight Goblin Gang The Log
Void
The Log
Spear Goblins Knight Goblin Gang Mortar Mega Knight Little Prince
Mega Knight
Spear Goblins The Log
Little Prince
Knight Spear Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Mortar Void The Log
Knight Goblin Gang Mortar The Log Mega Knight
Goblin Gang Mortar Mega Knight Knight Void
Knight Goblin Gang Mortar Mega Knight
The Log Mega Knight
Goblin Gang The Log Spear Goblins Mega Knight
Spear Goblins Goblin Gang Mortar Void Little Prince
Void The Log Mega Knight
Goblin Gang Mortar
Knight Goblin Gang Spear Goblins Mega Knight Little Prince
Goblin Gang Spear Goblins Knight The Log Mega Knight
Spear Goblins Goblin Gang
Mortar Mega Knight Knight Goblin Gang The Log
Mega Knight Goblin Gang Mortar The Log
Knight Goblin Gang Mortar Mega Knight
Goblin Gang Mortar The Log Mega Knight
Mega Knight Knight Goblin Gang Mortar
Mortar Mega Knight Spear Goblins Knight Goblin Gang The Log Little Prince
Mortar The Log Spear Goblins Knight Mega Knight Little Prince
Mortar
Goblin Gang Mega Knight Spear Goblins Knight The Log Little Prince
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Spear Goblins Void
Void Knight Goblin Gang Mortar The Log Mega Knight
Goblin Gang Mega Knight Spear Goblins Knight The Log
Goblin Gang Mega Knight Knight The Log
Knight Goblin Gang Mega Knight
Goblin Gang
Goblin Gang Spear Goblins Knight Void
Mega Knight Knight
Void Mega Knight Spear Goblins Knight Mortar The Log
Goblin Gang
Mega Knight Knight
Mega Knight Void The Log
Mega Knight Knight Goblin Gang
Mega Knight
Goblin Gang Spear Goblins Knight Mortar The Log Little Prince
Mega Knight The Log
Mortar Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Knight Mortar The Log
Mortar Void The Log
Void The Log
Knight Void The Log
Mortar The Log Mega Knight
Spear Goblins
Mortar The Log
The Log
Void The Log Mortar
Goblin Gang Void
Void Knight Mortar The Log
Void
Knight Mortar Void The Log
Mortar Void
Mortar The Log
Spear Goblins Mortar The Log
Mortar The Log Mega Knight
Mortar
Void Mortar The Log Mega Knight
Mortar Void The Log Mega Knight Little Prince
Void The Log Mega Knight
Void
Void The Log
Mortar Void The Log
The Log Mortar Mega Knight Little Prince
Mortar Void The Log
Void Mortar The Log Mega Knight
Void Mortar The Log
Void Little Prince
Void
Void
Void Mortar The Log Mega Knight
Void
Mega Knight
The Log
Spear Goblins Goblin Gang Void
The Log
Void Knight Goblin Gang Mega Knight
The Log Mortar
Void
Mega Knight
Goblin Gang The Log
Void
Void Mortar The Log Mega Knight Little Prince
Mortar Void Mega Knight
Void

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