My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Skeleton Barrel

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Skeleton Barrel Mortar Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Skeleton Barrel Goblin Barrel Skeleton Army
Giant Snowball
Spear Goblins Goblin Gang Skeleton Barrel Dart Goblin Goblin Barrel Skeleton Army
Zap
Spear Goblins Goblin Gang Skeleton Barrel Mortar Dart Goblin Goblin Barrel Skeleton Army
Barbarian Barrel
Spear Goblins Knight Goblin Gang Skeleton Barrel Mortar Dart Goblin Goblin Barrel Skeleton Army
The Log
Spear Goblins Goblin Gang Skeleton Barrel Dart Goblin Goblin Barrel Skeleton Army
Earthquake
Spear Goblins Goblin Gang Mortar Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Gang Skeleton Barrel Dart Goblin Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Knight Goblin Gang Skeleton Barrel Dart Goblin Goblin Barrel Skeleton Army
Fireball
Goblin Gang Skeleton Barrel Mortar Dart Goblin Goblin Barrel Skeleton Army
Poison
Spear Goblins Goblin Gang Skeleton Barrel Mortar Dart Goblin Skeleton Army
Lightning
Knight Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Barrel Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Knight Goblin Gang Skeleton Barrel Dart Goblin Goblin Barrel Skeleton Army Mortar

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Knight Goblin Gang Skeleton Barrel

Attack Synergies 11 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Skeleton Barrel Goblin Barrel Goblin Gang Mortar Dart Goblin
Knight
Spear Goblins Goblin Gang Skeleton Barrel Mortar Dart Goblin Goblin Barrel
Goblin Gang
Knight Goblin Barrel Spear Goblins Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel
Spear Goblins Knight Goblin Barrel Goblin Gang Mortar Dart Goblin
Mortar
Knight Spear Goblins Goblin Gang Skeleton Barrel Dart Goblin
Dart Goblin
Knight Goblin Barrel Spear Goblins Goblin Gang Skeleton Barrel Mortar
Goblin Barrel
Spear Goblins Knight Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army
Skeleton Army
Goblin Barrel

Defense Synergies 3 13

Spear Goblins
Knight Goblin Gang Mortar Dart Goblin Skeleton Army
Knight
Spear Goblins Goblin Gang Dart Goblin Mortar Skeleton Army
Goblin Gang
Knight Spear Goblins Mortar Dart Goblin Skeleton Army
Skeleton Barrel
Dart Goblin
Mortar
Spear Goblins Knight Goblin Gang Dart Goblin Skeleton Army
Dart Goblin
Knight Spear Goblins Goblin Gang Skeleton Barrel Mortar Skeleton Army
Goblin Barrel
Skeleton Army
Spear Goblins Knight Goblin Gang Mortar Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Skeleton Barrel Mortar Dart Goblin
Skeleton Army Knight Goblin Gang Mortar Dart Goblin
Goblin Gang Mortar Skeleton Army Knight Dart Goblin
Skeleton Army Knight Goblin Gang Mortar Dart Goblin
Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Dart Goblin
Dart Goblin Spear Goblins Goblin Gang Mortar
Skeleton Barrel Dart Goblin
Goblin Gang Mortar Skeleton Army
Knight Goblin Gang Skeleton Army Spear Goblins Dart Goblin
Goblin Gang Dart Goblin Skeleton Army Spear Goblins Knight
Spear Goblins Goblin Gang Dart Goblin
Mortar Skeleton Army Knight Goblin Gang
Skeleton Army Goblin Gang Mortar Dart Goblin
Skeleton Army Knight Goblin Gang Mortar
Skeleton Army Goblin Gang Mortar
Knight Goblin Gang Mortar Skeleton Army
Mortar Spear Goblins Knight Goblin Gang Dart Goblin Skeleton Army
Mortar Spear Goblins Knight Dart Goblin
Mortar Dart Goblin
Goblin Gang Skeleton Army Spear Goblins Knight Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Spear Goblins
Knight Goblin Gang Skeleton Barrel Mortar
Goblin Gang Skeleton Army Spear Goblins Knight
Goblin Gang Skeleton Army Knight
Knight Goblin Gang Skeleton Army
Goblin Gang Skeleton Barrel Dart Goblin
Goblin Gang Skeleton Army Spear Goblins Knight Dart Goblin
Knight Skeleton Army
Spear Goblins Knight Mortar Skeleton Army
Goblin Gang Dart Goblin Skeleton Army
Knight Dart Goblin
Skeleton Army
Skeleton Army Knight Goblin Gang
Dart Goblin Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Knight Mortar Dart Goblin
Dart Goblin
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Mortar Dart Goblin
Mortar Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin
Knight Skeleton Barrel Dart Goblin
Mortar
Spear Goblins Skeleton Barrel Dart Goblin
Mortar Dart Goblin
Skeleton Barrel Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Goblin Gang
Knight Skeleton Barrel Mortar Dart Goblin
Dart Goblin
Knight Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Spear Goblins Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Mortar
Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel Mortar
Mortar
Mortar Skeleton Barrel Dart Goblin
Skeleton Barrel Mortar
Skeleton Barrel Mortar Dart Goblin
Dart Goblin
Skeleton Barrel Dart Goblin
Mortar Dart Goblin
Skeleton Barrel Spear Goblins Goblin Gang Dart Goblin Skeleton Army
Dart Goblin
Knight Goblin Gang Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Dart Goblin
Goblin Gang Dart Goblin
Dart Goblin
Skeleton Barrel Mortar Dart Goblin
Mortar Dart Goblin

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