My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Skeleton Barrel Balloon P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Balloon Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Skeleton Barrel Balloon P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Skeleton Barrel Balloon
Giant Snowball
Spear Goblins Minions Skeleton Barrel Balloon Princess
Zap
Spear Goblins Minions Skeleton Barrel Balloon Princess
Barbarian Barrel
Spear Goblins Knight Skeleton Barrel Princess
The Log
Spear Goblins Skeleton Barrel Princess
Earthquake
Spear Goblins
Arrows
Spear Goblins Minions Skeleton Barrel Princess
Royal Delivery
Spear Goblins Knight Minions Skeleton Barrel Balloon P.E.K.K.A Princess
Fireball
Minions Skeleton Barrel Balloon Princess
Poison
Spear Goblins Minions Skeleton Barrel Balloon Princess
Lightning
Knight Balloon
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Skeleton Barrel Rage P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Knight Minions Skeleton Barrel Princess Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Knight Minions

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Skeleton Barrel Balloon Princess
Knight
Spear Goblins Minions Skeleton Barrel Balloon Princess
Minions
Knight Rage Skeleton Barrel Balloon P.E.K.K.A
Skeleton Barrel
Spear Goblins Knight Minions Balloon Princess
Rage
Minions Balloon
Balloon
Knight Rage Spear Goblins Minions Skeleton Barrel Princess
P.E.K.K.A
Minions Princess
Princess
Knight Spear Goblins Skeleton Barrel Balloon P.E.K.K.A

Defense Synergies 3 4

Spear Goblins
Knight Minions P.E.K.K.A
Knight
Spear Goblins Minions Princess
Minions
Knight Spear Goblins P.E.K.K.A
Skeleton Barrel
Rage
Balloon
P.E.K.K.A
Spear Goblins Minions Princess
Princess
Knight P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Minions Skeleton Barrel
P.E.K.K.A Knight Minions
P.E.K.K.A Knight Minions
P.E.K.K.A Knight Minions
P.E.K.K.A Princess
Spear Goblins Minions
Minions Spear Goblins Princess
Skeleton Barrel P.E.K.K.A
P.E.K.K.A Minions Princess
Knight Spear Goblins
Minions Spear Goblins Knight Princess
Minions Spear Goblins Princess
P.E.K.K.A Knight Minions
Minions P.E.K.K.A Princess
P.E.K.K.A Knight
P.E.K.K.A
Knight Minions P.E.K.K.A
Spear Goblins Knight Minions
Spear Goblins Knight Minions Princess
P.E.K.K.A
Spear Goblins Knight Minions P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins P.E.K.K.A
Knight Skeleton Barrel
P.E.K.K.A Spear Goblins Knight Minions
P.E.K.K.A Knight
P.E.K.K.A Knight
Minions Skeleton Barrel Princess
P.E.K.K.A Spear Goblins Knight Minions
P.E.K.K.A Knight
P.E.K.K.A Spear Goblins Knight Minions
P.E.K.K.A
P.E.K.K.A Knight Minions
P.E.K.K.A
P.E.K.K.A Knight
Princess
Spear Goblins Knight Minions P.E.K.K.A
Minions P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess Knight
Skeleton Barrel Princess
Skeleton Barrel
Knight Skeleton Barrel
Spear Goblins Minions Skeleton Barrel Princess
Princess
Skeleton Barrel Princess
Skeleton Barrel
Minions
Knight Skeleton Barrel Princess
Princess
Knight Skeleton Barrel Princess
Minions Skeleton Barrel Princess
Princess Skeleton Barrel
Spear Goblins Skeleton Barrel Princess
Skeleton Barrel Princess
Minions
Skeleton Barrel Princess
Skeleton Barrel Princess
Minions
Princess
Skeleton Barrel
Princess
Skeleton Barrel Princess
Skeleton Barrel Princess
Skeleton Barrel
Princess
Minions Skeleton Barrel
Princess
P.E.K.K.A
Princess
Skeleton Barrel Spear Goblins Minions Princess
Princess
Knight Princess
Skeleton Barrel Princess
P.E.K.K.A
Minions Princess
Princess
Skeleton Barrel Princess
P.E.K.K.A

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