My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dart Goblin Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Dark Prince
Giant Snowball
Spear Goblins Dart Goblin Skeleton Army
Zap
Spear Goblins Dart Goblin Skeleton Army Dark Prince
Barbarian Barrel
Spear Goblins Knight Dart Goblin Skeleton Army Dark Prince
The Log
Spear Goblins Dart Goblin Skeleton Army Dark Prince
Earthquake
Spear Goblins Skeleton Army
Arrows
Spear Goblins Dart Goblin Skeleton Army
Royal Delivery
Spear Goblins Knight Dart Goblin Skeleton Army Dark Prince P.E.K.K.A
Fireball
Dart Goblin Skeleton Army
Poison
Spear Goblins Dart Goblin Skeleton Army
Lightning
Knight Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Rage Skeleton Army Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage The Log Knight Dart Goblin Skeleton Army Dark Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Rage The Log Knight

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Dart Goblin Dark Prince
Knight
Spear Goblins Dart Goblin The Log
Dart Goblin
Knight Spear Goblins Dark Prince P.E.K.K.A The Log
Rage
Dark Prince
Skeleton Army
Dark Prince
Spear Goblins Dart Goblin Rage
P.E.K.K.A
Dart Goblin The Log
The Log
Knight Dart Goblin P.E.K.K.A

Defense Synergies 3 13

Spear Goblins
Knight Dart Goblin Skeleton Army Dark Prince P.E.K.K.A The Log
Knight
Spear Goblins Dart Goblin Skeleton Army The Log
Dart Goblin
Knight Spear Goblins Skeleton Army Dark Prince P.E.K.K.A The Log
Rage
Skeleton Army
Spear Goblins Knight Dart Goblin The Log
Dark Prince
Spear Goblins Dart Goblin The Log
P.E.K.K.A
The Log Spear Goblins Dart Goblin
The Log
P.E.K.K.A Spear Goblins Knight Dart Goblin Skeleton Army Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Dart Goblin The Log
Skeleton Army P.E.K.K.A Knight Dart Goblin Dark Prince The Log
Skeleton Army P.E.K.K.A Knight Dart Goblin Dark Prince
Skeleton Army P.E.K.K.A Knight Dart Goblin Dark Prince
Skeleton Army Dark Prince P.E.K.K.A The Log
Skeleton Army The Log Spear Goblins Dart Goblin Dark Prince
Dart Goblin Spear Goblins
Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Skeleton Army
Knight Skeleton Army Spear Goblins Dart Goblin Dark Prince
Dart Goblin Skeleton Army Spear Goblins Knight Dark Prince The Log
Spear Goblins Dart Goblin
Skeleton Army P.E.K.K.A Knight Dark Prince The Log
Skeleton Army Dart Goblin Dark Prince P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Knight
Skeleton Army P.E.K.K.A The Log
Knight Skeleton Army Dark Prince P.E.K.K.A
Spear Goblins Knight Dart Goblin Skeleton Army Dark Prince The Log
The Log Spear Goblins Knight Dart Goblin Dark Prince
P.E.K.K.A Dart Goblin
Skeleton Army Dark Prince Spear Goblins Knight Dart Goblin P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Spear Goblins Dark Prince P.E.K.K.A
Knight The Log
Skeleton Army P.E.K.K.A Spear Goblins Knight Dark Prince The Log
Skeleton Army Dark Prince P.E.K.K.A Knight The Log
P.E.K.K.A Knight Skeleton Army Dark Prince
Dart Goblin
Skeleton Army Dark Prince P.E.K.K.A Spear Goblins Knight Dart Goblin
P.E.K.K.A Knight Skeleton Army Dark Prince
P.E.K.K.A Spear Goblins Knight Skeleton Army Dark Prince The Log
P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Knight Dart Goblin Dark Prince
Skeleton Army P.E.K.K.A Dark Prince The Log
Skeleton Army Dark Prince P.E.K.K.A Knight
Dart Goblin Skeleton Army
Skeleton Army Spear Goblins Knight Dart Goblin Dark Prince P.E.K.K.A The Log
Dart Goblin Dark Prince P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Knight Dart Goblin Dark Prince The Log
Dark Prince The Log
Spear Goblins Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Knight Dart Goblin Dark Prince The Log
Dart Goblin
Knight Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Spear Goblins Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Dark Prince The Log
Dart Goblin The Log
The Log
The Log
The Log
The Log Dark Prince
The Log Dart Goblin
The Log
Dart Goblin The Log
Dart Goblin
Dart Goblin
Dart Goblin The Log
P.E.K.K.A
The Log
Spear Goblins Dart Goblin Skeleton Army Dark Prince
Dart Goblin
The Log
Knight Dart Goblin Dark Prince
The Log Dart Goblin
Dart Goblin Dark Prince P.E.K.K.A
Dart Goblin The Log
Dart Goblin
Dart Goblin Dark Prince The Log
P.E.K.K.A
Dart Goblin

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