My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon P.E.K.K.A Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Baby Dragon P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army
Giant Snowball
Spear Goblins Skeleton Army Baby Dragon Princess
Zap
Spear Goblins Skeleton Army Princess
Barbarian Barrel
Spear Goblins Skeleton Army Princess Ice Wizard
The Log
Spear Goblins Mini P.E.K.K.A Skeleton Army Princess
Earthquake
Spear Goblins Skeleton Army
Arrows
Spear Goblins Skeleton Army Princess
Royal Delivery
Spear Goblins Mini P.E.K.K.A Skeleton Army Baby Dragon P.E.K.K.A Princess Ice Wizard
Fireball
Skeleton Army Baby Dragon Princess Ice Wizard
Poison
Spear Goblins Skeleton Army Princess Ice Wizard
Lightning
Mini P.E.K.K.A Baby Dragon Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon The Log Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Skeleton Army Baby Dragon P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Skeleton Army Princess Ice Wizard Mini P.E.K.K.A Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Skeleton Army Princess

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mini P.E.K.K.A Baby Dragon Princess
Mini P.E.K.K.A
Spear Goblins Baby Dragon The Log Princess Ice Wizard
Skeleton Army
Baby Dragon
Spear Goblins Mini P.E.K.K.A P.E.K.K.A Ice Wizard
P.E.K.K.A
Baby Dragon The Log Princess Ice Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Princess
Princess
Spear Goblins Mini P.E.K.K.A P.E.K.K.A The Log
Ice Wizard
Mini P.E.K.K.A Baby Dragon P.E.K.K.A

Defense Synergies 3 20

Spear Goblins
Mini P.E.K.K.A Skeleton Army Baby Dragon P.E.K.K.A The Log Ice Wizard
Mini P.E.K.K.A
The Log Spear Goblins Skeleton Army Baby Dragon Princess Ice Wizard
Skeleton Army
Spear Goblins Mini P.E.K.K.A The Log Princess Ice Wizard
Baby Dragon
Ice Wizard Spear Goblins Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A
The Log Spear Goblins Baby Dragon Princess Ice Wizard
The Log
Mini P.E.K.K.A P.E.K.K.A Spear Goblins Skeleton Army Baby Dragon Princess Ice Wizard
Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log Ice Wizard
Ice Wizard
Baby Dragon Spear Goblins Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Baby Dragon The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log Ice Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ice Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Ice Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log Princess
Skeleton Army The Log Spear Goblins Baby Dragon Ice Wizard
Spear Goblins Baby Dragon Princess Ice Wizard
Baby Dragon P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Skeleton Army Princess Ice Wizard
Skeleton Army Spear Goblins Mini P.E.K.K.A Ice Wizard
Skeleton Army Ice Wizard Spear Goblins Baby Dragon The Log Princess
Spear Goblins Baby Dragon Princess Ice Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log Ice Wizard
Skeleton Army Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log Princess
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Spear Goblins Skeleton Army Baby Dragon The Log Ice Wizard
Baby Dragon The Log Spear Goblins Princess Ice Wizard
Mini P.E.K.K.A P.E.K.K.A
Skeleton Army Spear Goblins Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Spear Goblins P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log
Skeleton Army P.E.K.K.A Spear Goblins Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A The Log
P.E.K.K.A Mini P.E.K.K.A Skeleton Army
Baby Dragon Princess Ice Wizard
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Spear Goblins Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Skeleton Army
P.E.K.K.A Spear Goblins Mini P.E.K.K.A Skeleton Army Baby Dragon The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Mini P.E.K.K.A
Skeleton Army P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Skeleton Army Baby Dragon Princess
Skeleton Army Spear Goblins Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log
Mini P.E.K.K.A Baby Dragon P.E.K.K.A The Log Princess Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Baby Dragon The Log
Baby Dragon The Log Princess Ice Wizard
Baby Dragon The Log
The Log
Baby Dragon The Log
Spear Goblins Baby Dragon Princess Ice Wizard
Baby Dragon The Log Princess
The Log Baby Dragon Princess Ice Wizard
The Log
Mini P.E.K.K.A
The Log Princess
Baby Dragon Princess
Baby Dragon The Log Princess
Baby Dragon Princess
Princess Baby Dragon The Log
Spear Goblins Baby Dragon The Log Princess
Baby Dragon The Log Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Baby Dragon The Log Princess
Baby Dragon The Log Princess
Baby Dragon The Log
Princess
The Log
Baby Dragon The Log
The Log Baby Dragon Princess Ice Wizard
The Log Baby Dragon Princess Ice Wizard
Baby Dragon The Log Princess
Baby Dragon The Log
Baby Dragon Princess Ice Wizard
Mini P.E.K.K.A
The Log
Princess
P.E.K.K.A
The Log Princess
Spear Goblins Skeleton Army Princess
Baby Dragon Princess Ice Wizard
The Log
Mini P.E.K.K.A Baby Dragon Princess
The Log Baby Dragon Princess
P.E.K.K.A
Baby Dragon The Log Princess
Princess
Baby Dragon The Log Princess
P.E.K.K.A

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