My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Dark Prince Witch Prince Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Dark Prince Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince Prince Inferno Dragon
Giant Snowball
Spear Goblins Witch Inferno Dragon
Zap
Spear Goblins Dark Prince Witch Prince Inferno Dragon
Barbarian Barrel
Spear Goblins Wizard Dark Prince Witch
The Log
Spear Goblins Mini P.E.K.K.A Dark Prince Witch Prince
Earthquake
Spear Goblins Witch
Arrows
Spear Goblins Witch
Royal Delivery
Spear Goblins Mini P.E.K.K.A Wizard Dark Prince Witch Prince Inferno Dragon
Fireball
Wizard Witch Inferno Dragon
Poison
Spear Goblins Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Dark Prince Witch Prince Inferno Dragon
Rocket
Wizard Witch Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Dark Prince Prince Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Mini P.E.K.K.A Dark Prince Inferno Dragon Wizard Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Spear Goblins Mini P.E.K.K.A Dark Prince Inferno Dragon

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mini P.E.K.K.A Dark Prince Prince Inferno Dragon Mega Knight
Mini P.E.K.K.A
Spear Goblins Wizard Dark Prince Mega Knight
Wizard
Mini P.E.K.K.A Dark Prince Prince Mega Knight
Dark Prince
Prince Spear Goblins Mini P.E.K.K.A Wizard Witch
Witch
Dark Prince Prince Mega Knight
Prince
Dark Prince Mega Knight Spear Goblins Wizard Witch
Inferno Dragon
Mega Knight Spear Goblins
Mega Knight
Prince Inferno Dragon Spear Goblins Mini P.E.K.K.A Wizard Witch

Defense Synergies 0 15

Spear Goblins
Mini P.E.K.K.A Dark Prince Prince Inferno Dragon Mega Knight
Mini P.E.K.K.A
Spear Goblins Wizard Witch
Wizard
Mini P.E.K.K.A Dark Prince Prince Mega Knight
Dark Prince
Spear Goblins Wizard Witch Prince
Witch
Mini P.E.K.K.A Dark Prince Prince Mega Knight
Prince
Spear Goblins Wizard Dark Prince Witch
Inferno Dragon
Spear Goblins Mega Knight
Mega Knight
Spear Goblins Wizard Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard
Mini P.E.K.K.A Inferno Dragon Dark Prince Witch Prince Mega Knight
Mini P.E.K.K.A Witch Prince Mega Knight Dark Prince Inferno Dragon
Mini P.E.K.K.A Witch Prince Inferno Dragon Dark Prince Mega Knight
Mini P.E.K.K.A Dark Prince Prince Mega Knight
Spear Goblins Dark Prince Mega Knight
Inferno Dragon Spear Goblins Wizard Witch
Mega Knight
Mini P.E.K.K.A Witch Inferno Dragon Prince
Spear Goblins Mini P.E.K.K.A Dark Prince Prince Mega Knight
Witch Spear Goblins Wizard Dark Prince Mega Knight
Inferno Dragon Spear Goblins Wizard Witch
Mini P.E.K.K.A Prince Mega Knight Wizard Dark Prince Witch
Wizard Mega Knight Mini P.E.K.K.A Dark Prince Witch Prince
Mini P.E.K.K.A Inferno Dragon Prince Mega Knight
Mini P.E.K.K.A Prince Inferno Dragon Mega Knight
Wizard Mega Knight Mini P.E.K.K.A Dark Prince Witch Prince
Mega Knight Spear Goblins Wizard Dark Prince Witch Prince
Wizard Witch Spear Goblins Dark Prince Inferno Dragon Mega Knight
Mini P.E.K.K.A Prince Inferno Dragon
Wizard Dark Prince Mega Knight Spear Goblins Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Spear Goblins Dark Prince Witch Prince
Mini P.E.K.K.A Wizard Prince Inferno Dragon Mega Knight
Mega Knight Spear Goblins Mini P.E.K.K.A Dark Prince Witch Prince
Mini P.E.K.K.A Dark Prince Prince Mega Knight
Mini P.E.K.K.A Dark Prince Witch Prince Inferno Dragon Mega Knight
Wizard Witch
Mini P.E.K.K.A Dark Prince Prince Spear Goblins Witch
Mini P.E.K.K.A Mega Knight Dark Prince Prince Inferno Dragon
Mega Knight Spear Goblins Mini P.E.K.K.A Dark Prince Witch Prince Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Mini P.E.K.K.A Dark Prince Witch Prince
Mega Knight Dark Prince Prince
Mini P.E.K.K.A Dark Prince Prince Mega Knight Wizard Witch
Wizard Witch Mega Knight
Witch Spear Goblins Mini P.E.K.K.A Dark Prince Prince Inferno Dragon
Mega Knight Mini P.E.K.K.A Wizard Dark Prince Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dark Prince Prince
Wizard Dark Prince Mega Knight
Wizard Spear Goblins Witch
Wizard Witch
Wizard
Wizard
Mini P.E.K.K.A Prince
Wizard Dark Prince Prince
Wizard
Prince
Spear Goblins Wizard Witch
Wizard Mega Knight
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Dark Prince Prince Mega Knight
Wizard Witch Mega Knight
Prince Mega Knight
Wizard
Prince
Wizard Dark Prince Witch Mega Knight
Witch Inferno Dragon
Wizard Witch
Wizard Witch Prince Mega Knight
Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Wizard Mega Knight
Prince Mega Knight
Wizard
Spear Goblins Dark Prince Witch Prince
Wizard Witch
Mini P.E.K.K.A Wizard Dark Prince Prince Mega Knight
Wizard
Dark Prince Prince Mega Knight
Witch
Witch
Dark Prince Witch Prince Mega Knight
Prince Inferno Dragon
Wizard Mega Knight

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