My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Valkyrie Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Wall Breakers Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Wall Breakers
Giant Snowball
Spear Goblins Minions Tombstone Wall Breakers Witch
Zap
Spear Goblins Minions Tombstone Wall Breakers Witch
Barbarian Barrel
Spear Goblins Tombstone Valkyrie Wall Breakers Witch
The Log
Spear Goblins Tombstone Wall Breakers Witch
Earthquake
Spear Goblins Tombstone Witch
Arrows
Spear Goblins Minions Tombstone Wall Breakers Witch
Royal Delivery
Spear Goblins Minions Valkyrie Wall Breakers Witch
Fireball
Minions Tombstone Wall Breakers Witch
Poison
Spear Goblins Minions Tombstone Witch
Lightning
Tombstone Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers The Log Minions Tombstone Valkyrie Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Wall Breakers The Log Minions

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Wall Breakers Mega Knight
Minions
Mega Knight Valkyrie Wall Breakers
Tombstone
Valkyrie
Spear Goblins Wall Breakers Minions Witch
Wall Breakers
Valkyrie Spear Goblins Minions The Log Mega Knight
Witch
Valkyrie Mega Knight
The Log
Wall Breakers Mega Knight
Mega Knight
Minions Spear Goblins Wall Breakers Witch The Log

Defense Synergies 1 13

Spear Goblins
Minions Tombstone Valkyrie The Log Mega Knight
Minions
Valkyrie Spear Goblins Tombstone The Log Mega Knight
Tombstone
Spear Goblins Minions
Valkyrie
Minions Spear Goblins Witch The Log
Wall Breakers
Witch
Valkyrie The Log Mega Knight
The Log
Spear Goblins Minions Valkyrie Witch Mega Knight
Mega Knight
Spear Goblins Minions Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Tombstone Valkyrie The Log
Minions Tombstone Valkyrie Witch The Log Mega Knight
Witch Mega Knight Minions Tombstone Valkyrie
Witch Minions Tombstone Valkyrie Mega Knight
Tombstone Valkyrie The Log Mega Knight
The Log Spear Goblins Minions Valkyrie Mega Knight
Minions Spear Goblins Tombstone Witch
Valkyrie The Log Mega Knight
Witch Minions Tombstone
Spear Goblins Valkyrie Mega Knight
Minions Valkyrie Witch Spear Goblins Tombstone The Log Mega Knight
Minions Spear Goblins Witch
Tombstone Mega Knight Minions Valkyrie Witch The Log
Valkyrie Mega Knight Minions Tombstone Witch The Log
Tombstone Mega Knight
The Log Mega Knight
Mega Knight Minions Tombstone Valkyrie Witch
Tombstone Valkyrie Mega Knight Spear Goblins Minions Witch The Log
Valkyrie Witch The Log Spear Goblins Minions Tombstone Mega Knight
Valkyrie Mega Knight Spear Goblins Minions Witch The Log
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Spear Goblins Tombstone Witch
Valkyrie The Log Mega Knight
Tombstone Mega Knight Spear Goblins Minions Valkyrie Witch The Log
Valkyrie Mega Knight The Log
Tombstone Valkyrie Witch Mega Knight
Minions Witch
Spear Goblins Minions Tombstone Valkyrie Witch
Mega Knight Valkyrie
Mega Knight Spear Goblins Minions Tombstone Valkyrie Witch The Log
Witch Tombstone
Mega Knight Minions Tombstone Valkyrie Witch
Mega Knight Valkyrie The Log
Mega Knight Tombstone Valkyrie Witch
Valkyrie Witch Mega Knight
Tombstone Witch Spear Goblins Minions Valkyrie The Log
Minions Valkyrie Mega Knight Witch The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Valkyrie The Log
Valkyrie The Log Mega Knight
Spear Goblins Minions Witch
Witch The Log
The Log
The Log
Minions
Valkyrie The Log
The Log
Minions
The Log
Spear Goblins Witch The Log
The Log Mega Knight
Minions
The Log Mega Knight
Valkyrie Witch The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
The Log Valkyrie Witch Mega Knight
Witch
The Log Witch
Witch The Log Mega Knight
The Log
Witch
Minions Witch
The Log Mega Knight
Mega Knight
The Log
Spear Goblins Minions Tombstone Witch
Witch
The Log
Valkyrie Mega Knight
The Log
Mega Knight
Minions Witch The Log
Witch
Witch The Log Mega Knight
Mega Knight

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