My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Flying Machine Zappies Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Flying Machine Zappies Goblin Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mortar Flying Machine Goblin Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Curse
Giant Snowball
Spear Goblins Flying Machine Zappies Goblin Curse
Zap
Spear Goblins Mortar Flying Machine Zappies Goblin Curse Goblin Giant
Barbarian Barrel
Spear Goblins Mortar Zappies Goblin Curse
The Log
Spear Goblins Zappies Goblin Curse
Earthquake
Spear Goblins Mortar Zappies
Arrows
Spear Goblins Flying Machine Zappies Goblin Curse
Royal Delivery
Spear Goblins Flying Machine Zappies
Fireball
Mortar Flying Machine Zappies
Poison
Spear Goblins Mortar Flying Machine Zappies Goblin Curse
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Curse Freeze Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Curse Mortar Flying Machine Zappies Freeze Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Goblin Curse Mortar Flying Machine

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mortar Flying Machine Zappies Goblin Curse Goblin Giant Mega Knight
Mortar
Spear Goblins Flying Machine Zappies Goblin Giant
Flying Machine
Spear Goblins Mortar Zappies Goblin Giant Mega Knight
Zappies
Spear Goblins Mortar Flying Machine Goblin Giant Mega Knight
Goblin Curse
Spear Goblins
Freeze
Goblin Giant
Spear Goblins Mortar Flying Machine Zappies
Mega Knight
Spear Goblins Flying Machine Zappies

Defense Synergies 0 11

Spear Goblins
Mortar Flying Machine Zappies Goblin Giant Mega Knight
Mortar
Spear Goblins Flying Machine Zappies
Flying Machine
Spear Goblins Mortar Zappies Mega Knight
Zappies
Spear Goblins Mortar Flying Machine Mega Knight
Goblin Curse
Freeze
Mega Knight
Goblin Giant
Spear Goblins
Mega Knight
Spear Goblins Flying Machine Zappies Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Mortar Flying Machine Zappies Goblin Giant
Mortar Flying Machine Zappies Goblin Curse Mega Knight
Mortar Mega Knight Zappies Goblin Curse Freeze
Mortar Zappies Goblin Curse Mega Knight
Mega Knight
Freeze Spear Goblins Flying Machine Zappies Mega Knight
Spear Goblins Mortar Flying Machine Zappies Goblin Curse Freeze
Flying Machine Goblin Giant Mega Knight
Zappies Mortar Goblin Curse
Spear Goblins Zappies Mega Knight
Goblin Curse Spear Goblins Flying Machine Zappies Freeze Goblin Giant Mega Knight
Spear Goblins Flying Machine Zappies Goblin Curse
Mortar Mega Knight Flying Machine Zappies Goblin Curse Freeze
Mega Knight Mortar Zappies Goblin Curse Freeze
Mortar Zappies Goblin Curse Mega Knight
Mortar Zappies Goblin Curse Freeze Mega Knight
Mega Knight Mortar Zappies
Mortar Mega Knight Spear Goblins Flying Machine Zappies
Mortar Freeze Spear Goblins Flying Machine Zappies Goblin Curse Mega Knight
Mortar Zappies Goblin Curse
Mega Knight Spear Goblins Flying Machine Zappies Goblin Curse Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Zappies
Mortar Flying Machine Mega Knight
Zappies Mega Knight Spear Goblins Goblin Giant
Mega Knight Zappies Goblin Giant
Zappies Goblin Curse Goblin Giant Mega Knight
Flying Machine Zappies Goblin Curse Freeze Goblin Giant
Spear Goblins Flying Machine Zappies Goblin Giant
Mega Knight Zappies Goblin Curse Goblin Giant
Freeze Mega Knight Spear Goblins Mortar Flying Machine Zappies
Zappies Goblin Curse Goblin Giant
Mega Knight Flying Machine Zappies
Mega Knight Goblin Giant
Mega Knight Zappies Goblin Curse Goblin Giant
Flying Machine Zappies Goblin Curse Mega Knight
Zappies Spear Goblins Mortar Flying Machine Freeze Goblin Giant
Mega Knight Flying Machine Zappies Goblin Curse Freeze
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Flying Machine Freeze
Mortar Flying Machine Goblin Curse
Flying Machine Goblin Giant
Flying Machine Freeze
Mortar Goblin Curse Mega Knight
Spear Goblins Flying Machine Goblin Curse Freeze Goblin Giant
Mortar Flying Machine
Flying Machine Goblin Curse Freeze
Mortar Flying Machine
Mortar Flying Machine
Flying Machine Goblin Curse
Flying Machine Mortar
Mortar Flying Machine Freeze
Mortar Flying Machine
Spear Goblins Mortar Flying Machine
Mortar Flying Machine Mega Knight
Mortar Freeze
Mortar Flying Machine Mega Knight
Mortar Flying Machine Goblin Curse Mega Knight
Mega Knight
Mortar Flying Machine
Goblin Curse Freeze Mortar Mega Knight
Mortar Flying Machine
Mortar Flying Machine Mega Knight
Mortar Goblin Curse
Flying Machine Goblin Curse
Flying Machine Zappies Freeze
Mortar Mega Knight
Zappies Freeze
Mega Knight
Goblin Curse
Spear Goblins Flying Machine Zappies Freeze
Flying Machine Zappies Goblin Curse
Freeze
Flying Machine Mega Knight
Mortar Flying Machine
Flying Machine Mega Knight
Flying Machine Zappies Freeze
Flying Machine Zappies
Mortar Flying Machine Freeze Goblin Giant Mega Knight

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