My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Goblin Cage Wizard Rune Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Rune Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Royal Hogs Rune Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Royal Hogs Balloon
Giant Snowball
Spear Goblins Royal Recruits Royal Hogs Balloon
Zap
Spear Goblins Royal Hogs Balloon
Barbarian Barrel
Spear Goblins Royal Recruits Goblin Cage Wizard Royal Hogs
The Log
Spear Goblins Royal Recruits Goblin Cage Royal Hogs
Earthquake
Spear Goblins Goblin Cage Royal Hogs
Arrows
Spear Goblins Royal Recruits Royal Hogs
Royal Delivery
Spear Goblins Royal Recruits Goblin Cage Wizard Royal Hogs Balloon
Fireball
Goblin Cage Wizard Royal Hogs Balloon
Poison
Spear Goblins Royal Recruits Goblin Cage Wizard Royal Hogs Balloon
Lightning
Goblin Cage Wizard Balloon
Rocket
Wizard Royal Hogs Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Rage Rune Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Goblin Cage Rune Giant Wizard Royal Hogs Balloon Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Rage Goblin Cage Rune Giant

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Goblin Cage Royal Hogs Rune Giant Balloon
Royal Recruits
Spear Goblins Royal Hogs
Goblin Cage
Spear Goblins Royal Hogs Balloon
Wizard
Royal Hogs Rage Balloon
Royal Hogs
Spear Goblins Royal Recruits Goblin Cage Wizard
Rage
Balloon Wizard
Rune Giant
Spear Goblins
Balloon
Rage Spear Goblins Goblin Cage Wizard

Defense Synergies 0 2

Spear Goblins
Goblin Cage
Royal Recruits
Goblin Cage
Spear Goblins Wizard
Wizard
Goblin Cage
Royal Hogs
Rage
Rune Giant
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Goblin Cage Wizard
Royal Recruits Goblin Cage
Goblin Cage Royal Recruits
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Spear Goblins
Spear Goblins Goblin Cage Wizard
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Spear Goblins Royal Recruits
Spear Goblins Royal Recruits Wizard
Spear Goblins Wizard
Royal Recruits Goblin Cage Wizard
Wizard Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Wizard Royal Recruits Goblin Cage
Goblin Cage Spear Goblins Royal Recruits Wizard
Goblin Cage Wizard Spear Goblins Royal Recruits
Royal Recruits Goblin Cage
Royal Recruits Wizard Spear Goblins

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Spear Goblins Goblin Cage
Wizard
Royal Recruits Spear Goblins Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Wizard
Royal Recruits Spear Goblins Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Spear Goblins
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage
Royal Recruits Goblin Cage Wizard
Royal Recruits Wizard Goblin Cage
Royal Recruits Spear Goblins Goblin Cage
Royal Recruits Goblin Cage Wizard
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Royal Recruits
Wizard
Wizard Spear Goblins
Wizard
Wizard
Wizard
Royal Recruits Wizard
Wizard
Spear Goblins Wizard
Royal Recruits Wizard
Wizard
Wizard
Wizard
Royal Recruits
Wizard
Wizard
Wizard
Wizard
Wizard
Wizard
Wizard
Spear Goblins Royal Recruits
Wizard
Wizard
Wizard
Royal Recruits
Royal Recruits
Royal Recruits
Wizard

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