My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Bad
F2P score
Mediocre

4 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Goblin Cage Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Goblin Barrel Guards Skeleton Army
Giant Snowball
Spear Goblins Royal Recruits Goblin Barrel Guards Skeleton Army
Zap
Spear Goblins Goblin Barrel Guards Skeleton Army
Barbarian Barrel
Spear Goblins Royal Recruits Goblin Cage Valkyrie Goblin Barrel Guards Skeleton Army
The Log
Spear Goblins Royal Recruits Mini P.E.K.K.A Goblin Cage Goblin Barrel Guards Skeleton Army
Earthquake
Spear Goblins Goblin Cage Goblin Barrel Guards Skeleton Army
Arrows
Spear Goblins Royal Recruits Goblin Barrel Guards Skeleton Army
Royal Delivery
Spear Goblins Royal Recruits Mini P.E.K.K.A Goblin Cage Valkyrie Goblin Barrel Guards Skeleton Army
Fireball
Goblin Cage Goblin Barrel Skeleton Army
Poison
Spear Goblins Royal Recruits Goblin Cage Guards Skeleton Army
Lightning
Mini P.E.K.K.A Goblin Cage Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Mini P.E.K.K.A Valkyrie Guards Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Barrel Guards Skeleton Army Mini P.E.K.K.A Goblin Cage Valkyrie Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Goblin Barrel Guards Skeleton Army

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Royal Recruits Mini P.E.K.K.A Goblin Cage
Royal Recruits
Spear Goblins
Mini P.E.K.K.A
Spear Goblins Valkyrie
Goblin Cage
Spear Goblins Goblin Barrel
Valkyrie
Spear Goblins Goblin Barrel Mini P.E.K.K.A
Goblin Barrel
Spear Goblins Valkyrie Goblin Cage Guards Skeleton Army
Guards
Goblin Barrel
Skeleton Army
Goblin Barrel

Defense Synergies 0 12

Spear Goblins
Mini P.E.K.K.A Goblin Cage Valkyrie Guards Skeleton Army
Royal Recruits
Skeleton Army
Mini P.E.K.K.A
Spear Goblins Valkyrie Guards Skeleton Army
Goblin Cage
Spear Goblins Guards Skeleton Army
Valkyrie
Spear Goblins Mini P.E.K.K.A
Goblin Barrel
Guards
Spear Goblins Mini P.E.K.K.A Goblin Cage Skeleton Army
Skeleton Army
Spear Goblins Royal Recruits Mini P.E.K.K.A Goblin Cage Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Goblin Cage Valkyrie
Mini P.E.K.K.A Skeleton Army Royal Recruits Goblin Cage Valkyrie
Mini P.E.K.K.A Goblin Cage Skeleton Army Royal Recruits Valkyrie
Royal Recruits Mini P.E.K.K.A Goblin Cage Skeleton Army Valkyrie Guards
Royal Recruits Mini P.E.K.K.A Goblin Cage Valkyrie Skeleton Army
Skeleton Army Spear Goblins Valkyrie Guards
Spear Goblins Goblin Cage
Royal Recruits Goblin Cage Valkyrie
Mini P.E.K.K.A Royal Recruits Goblin Cage Skeleton Army
Guards Skeleton Army Spear Goblins Royal Recruits Mini P.E.K.K.A Valkyrie
Valkyrie Guards Skeleton Army Spear Goblins Royal Recruits
Spear Goblins
Royal Recruits Mini P.E.K.K.A Goblin Cage Skeleton Army Valkyrie Guards
Valkyrie Skeleton Army Royal Recruits Mini P.E.K.K.A Goblin Cage Guards
Royal Recruits Mini P.E.K.K.A Skeleton Army Goblin Cage
Skeleton Army Royal Recruits Mini P.E.K.K.A Goblin Cage
Royal Recruits Mini P.E.K.K.A Goblin Cage Valkyrie Skeleton Army
Goblin Cage Spear Goblins Royal Recruits Valkyrie Guards Skeleton Army
Goblin Cage Valkyrie Spear Goblins Royal Recruits Guards
Mini P.E.K.K.A Royal Recruits Goblin Cage
Royal Recruits Valkyrie Skeleton Army Spear Goblins Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Valkyrie Guards Skeleton Army Spear Goblins Goblin Cage
Mini P.E.K.K.A Valkyrie
Royal Recruits Guards Skeleton Army Spear Goblins Mini P.E.K.K.A Goblin Cage Valkyrie
Royal Recruits Mini P.E.K.K.A Valkyrie Guards Skeleton Army Goblin Cage
Royal Recruits Mini P.E.K.K.A Goblin Cage Valkyrie Guards Skeleton Army
Royal Recruits Mini P.E.K.K.A Guards Skeleton Army Spear Goblins Goblin Cage Valkyrie
Mini P.E.K.K.A Royal Recruits Goblin Cage Valkyrie Skeleton Army
Royal Recruits Goblin Cage Spear Goblins Mini P.E.K.K.A Valkyrie Skeleton Army
Royal Recruits Goblin Cage Guards Skeleton Army
Royal Recruits Mini P.E.K.K.A Goblin Cage Valkyrie Guards
Royal Recruits Skeleton Army Goblin Cage Valkyrie Guards
Royal Recruits Mini P.E.K.K.A Skeleton Army Goblin Cage Valkyrie Guards
Royal Recruits Goblin Cage Valkyrie Skeleton Army
Royal Recruits Guards Skeleton Army Spear Goblins Mini P.E.K.K.A Goblin Cage Valkyrie
Valkyrie Royal Recruits Mini P.E.K.K.A Goblin Cage
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie Guards
Royal Recruits Valkyrie Guards
Valkyrie
Spear Goblins
Mini P.E.K.K.A Guards
Royal Recruits Valkyrie
Spear Goblins
Royal Recruits
Mini P.E.K.K.A
Mini P.E.K.K.A
Valkyrie
Royal Recruits
Valkyrie
Guards
Mini P.E.K.K.A
Spear Goblins Royal Recruits Guards Skeleton Army
Mini P.E.K.K.A Valkyrie
Royal Recruits
Royal Recruits Guards
Royal Recruits

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