My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Recruits Wizard Ice Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Recruits Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Recruits Wall Breakers Skeleton Army
Giant Snowball
Spear Goblins Royal Recruits Wall Breakers Skeleton Army Little Prince
Zap
Spear Goblins Wall Breakers Skeleton Army Little Prince
Barbarian Barrel
Spear Goblins Royal Recruits Wizard Wall Breakers Skeleton Army Ice Wizard Little Prince
The Log
Spear Goblins Royal Recruits Mini P.E.K.K.A Wall Breakers Skeleton Army Little Prince
Earthquake
Spear Goblins Skeleton Army
Arrows
Spear Goblins Royal Recruits Wall Breakers Skeleton Army Little Prince
Royal Delivery
Spear Goblins Royal Recruits Mini P.E.K.K.A Wizard Wall Breakers Skeleton Army Ice Wizard Little Prince
Fireball
Wizard Wall Breakers Skeleton Army Ice Wizard Little Prince
Poison
Spear Goblins Royal Recruits Wizard Skeleton Army Ice Wizard Little Prince
Lightning
Mini P.E.K.K.A Wizard Ice Wizard Little Prince
Rocket
Wizard Little Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Recruits Mini P.E.K.K.A Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers Skeleton Army Ice Wizard Little Prince Mini P.E.K.K.A Wizard Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Wall Breakers Skeleton Army Ice Wizard

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Recruits Mini P.E.K.K.A Wall Breakers
Royal Recruits
Spear Goblins Wall Breakers
Mini P.E.K.K.A
Spear Goblins Wizard Ice Wizard Little Prince
Wizard
Mini P.E.K.K.A
Wall Breakers
Spear Goblins Royal Recruits
Skeleton Army
Ice Wizard
Mini P.E.K.K.A
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 13

Spear Goblins
Mini P.E.K.K.A Skeleton Army Ice Wizard Little Prince
Royal Recruits
Skeleton Army Ice Wizard
Mini P.E.K.K.A
Spear Goblins Wizard Skeleton Army Ice Wizard
Wizard
Mini P.E.K.K.A Skeleton Army Ice Wizard
Wall Breakers
Skeleton Army
Spear Goblins Royal Recruits Mini P.E.K.K.A Wizard Ice Wizard
Ice Wizard
Spear Goblins Royal Recruits Mini P.E.K.K.A Wizard Skeleton Army Little Prince
Little Prince
Spear Goblins Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Royal Recruits Wizard
Mini P.E.K.K.A Skeleton Army Royal Recruits Ice Wizard
Mini P.E.K.K.A Skeleton Army Royal Recruits Ice Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army Ice Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army
Skeleton Army Spear Goblins Ice Wizard
Spear Goblins Wizard Ice Wizard Little Prince
Royal Recruits
Mini P.E.K.K.A Royal Recruits Skeleton Army Ice Wizard
Skeleton Army Spear Goblins Royal Recruits Mini P.E.K.K.A Ice Wizard Little Prince
Skeleton Army Ice Wizard Spear Goblins Royal Recruits Wizard
Spear Goblins Wizard Ice Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army Wizard Ice Wizard
Wizard Skeleton Army Royal Recruits Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Skeleton Army
Skeleton Army Royal Recruits Mini P.E.K.K.A
Wizard Royal Recruits Mini P.E.K.K.A Skeleton Army
Spear Goblins Royal Recruits Wizard Skeleton Army Ice Wizard Little Prince
Wizard Spear Goblins Royal Recruits Ice Wizard Little Prince
Mini P.E.K.K.A Royal Recruits
Royal Recruits Wizard Skeleton Army Spear Goblins Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mini P.E.K.K.A Skeleton Army Spear Goblins
Mini P.E.K.K.A Wizard
Royal Recruits Skeleton Army Spear Goblins Mini P.E.K.K.A
Royal Recruits Mini P.E.K.K.A Skeleton Army
Royal Recruits Mini P.E.K.K.A Skeleton Army
Wizard Ice Wizard
Royal Recruits Mini P.E.K.K.A Skeleton Army Spear Goblins Ice Wizard
Mini P.E.K.K.A Royal Recruits Skeleton Army
Royal Recruits Spear Goblins Mini P.E.K.K.A Skeleton Army
Royal Recruits Skeleton Army
Royal Recruits Mini P.E.K.K.A
Royal Recruits Skeleton Army
Royal Recruits Mini P.E.K.K.A Skeleton Army Wizard
Royal Recruits Wizard Skeleton Army
Royal Recruits Skeleton Army Spear Goblins Mini P.E.K.K.A Little Prince
Royal Recruits Mini P.E.K.K.A Wizard Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Ice Wizard
Royal Recruits
Wizard
Wizard Spear Goblins Ice Wizard
Wizard
Wizard Ice Wizard
Wizard
Mini P.E.K.K.A
Royal Recruits Wizard
Wizard
Spear Goblins Wizard
Royal Recruits Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard
Wizard Little Prince
Wizard
Royal Recruits
Wizard Ice Wizard Little Prince
Wizard Ice Wizard
Wizard
Wizard Ice Wizard Little Prince
Wizard
Mini P.E.K.K.A
Wizard
Wizard
Spear Goblins Royal Recruits Skeleton Army
Wizard Ice Wizard
Mini P.E.K.K.A Wizard
Wizard
Royal Recruits
Royal Recruits
Royal Recruits Little Prince
Wizard

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