My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Balloon Lumberjack Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Balloon Lumberjack Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Balloon Miner Skeleton King
Giant Snowball
Spear Goblins Balloon Miner Lumberjack Skeleton King
Zap
Spear Goblins Balloon Skeleton King
Barbarian Barrel
Spear Goblins Lumberjack Skeleton King
The Log
Spear Goblins Lumberjack Skeleton King
Earthquake
Spear Goblins Skeleton King
Arrows
Spear Goblins Skeleton King
Royal Delivery
Spear Goblins Balloon Miner Lumberjack Skeleton King
Fireball
Balloon Lumberjack Skeleton King
Poison
Spear Goblins Balloon Skeleton King
Lightning
Balloon Lumberjack Skeleton King
Rocket
Balloon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Berserker The Log Miner Lumberjack Skeleton King Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Spear Goblins Giant Snowball Berserker The Log

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Giant Snowball Balloon Lumberjack
Giant Snowball
Balloon Spear Goblins The Log Miner Lumberjack
Berserker
Balloon
Giant Snowball Miner Lumberjack Spear Goblins The Log
The Log
Giant Snowball Balloon Miner Lumberjack
Miner
Spear Goblins Balloon Giant Snowball The Log Lumberjack Skeleton King
Lumberjack
Balloon Spear Goblins Giant Snowball The Log Miner
Skeleton King
Miner

Defense Synergies 0 9

Spear Goblins
Giant Snowball The Log Lumberjack Skeleton King
Giant Snowball
Spear Goblins The Log Miner Lumberjack
Berserker
Balloon
The Log
Spear Goblins Giant Snowball Miner Lumberjack
Miner
Giant Snowball The Log
Lumberjack
Spear Goblins Giant Snowball The Log
Skeleton King
Spear Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log
Lumberjack The Log
Lumberjack Giant Snowball
Lumberjack Skeleton King
The Log Lumberjack
The Log Spear Goblins Giant Snowball Lumberjack
Giant Snowball Spear Goblins
The Log
Lumberjack Skeleton King
Spear Goblins Giant Snowball Miner Lumberjack
Berserker Spear Goblins Giant Snowball The Log Lumberjack Skeleton King
Spear Goblins Giant Snowball
Lumberjack Giant Snowball The Log
Giant Snowball The Log Lumberjack Skeleton King
Lumberjack Skeleton King
Giant Snowball The Log Lumberjack
Lumberjack
Spear Goblins Giant Snowball The Log Lumberjack
Giant Snowball The Log Spear Goblins Lumberjack
Lumberjack
Spear Goblins Giant Snowball The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Spear Goblins Giant Snowball
Giant Snowball The Log Miner Lumberjack
Lumberjack Spear Goblins The Log
Lumberjack The Log
Lumberjack
Giant Snowball
Spear Goblins Lumberjack
Lumberjack
Spear Goblins Giant Snowball The Log
Lumberjack
Giant Snowball The Log
Lumberjack Skeleton King
Spear Goblins The Log Lumberjack Skeleton King
Giant Snowball The Log Skeleton King
Giant Snowball
Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Giant Snowball The Log Miner
The Log Miner
The Log
Giant Snowball The Log
Spear Goblins Giant Snowball
The Log
The Log Giant Snowball
The Log Miner Giant Snowball
Giant Snowball Lumberjack
Miner The Log
Giant Snowball
Giant Snowball The Log Miner
Giant Snowball The Log
Spear Goblins Giant Snowball The Log
The Log
Giant Snowball
Giant Snowball The Log
Giant Snowball The Log Miner
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log
The Log Miner Giant Snowball
Giant Snowball The Log Miner
Miner The Log
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball The Log Miner
Giant Snowball
Giant Snowball The Log
Spear Goblins
Giant Snowball
The Log
Miner Lumberjack
The Log Giant Snowball Skeleton King
Giant Snowball
Giant Snowball The Log Skeleton King
Giant Snowball
Giant Snowball The Log Miner

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