My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Elixir Collector X-Bow Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins X-Bow Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins
Zap
Spear Goblins Inferno Tower X-Bow
Barbarian Barrel
Spear Goblins Inferno Tower Wizard X-Bow Royal Ghost
The Log
Spear Goblins X-Bow
Earthquake
Spear Goblins Inferno Tower Elixir Collector X-Bow
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Wizard Royal Ghost
Fireball
Inferno Tower Wizard Elixir Collector X-Bow
Poison
Spear Goblins Inferno Tower Wizard Elixir Collector X-Bow
Lightning
Inferno Tower Wizard Elixir Collector X-Bow
Rocket
Inferno Tower Wizard Elixir Collector X-Bow

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Earthquake Wizard Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Elixir Collector Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Earthquake Royal Ghost Inferno Tower Wizard Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Earthquake Royal Ghost

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Earthquake X-Bow Royal Ghost
Giant Snowball
Earthquake X-Bow Spear Goblins Royal Ghost
Earthquake
Giant Snowball Spear Goblins
Inferno Tower
Wizard
Royal Ghost
Elixir Collector
X-Bow
Giant Snowball Spear Goblins
Royal Ghost
Spear Goblins Giant Snowball Wizard

Defense Synergies 0 15

Spear Goblins
Giant Snowball Earthquake Inferno Tower X-Bow Royal Ghost
Giant Snowball
Spear Goblins Earthquake Inferno Tower Wizard X-Bow Royal Ghost
Earthquake
Spear Goblins Giant Snowball Inferno Tower X-Bow
Inferno Tower
Spear Goblins Giant Snowball Earthquake X-Bow Royal Ghost
Wizard
Giant Snowball Royal Ghost
Elixir Collector
X-Bow
Spear Goblins Giant Snowball Earthquake Inferno Tower
Royal Ghost
Spear Goblins Giant Snowball Inferno Tower Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Inferno Tower Wizard X-Bow
Inferno Tower X-Bow
Inferno Tower Giant Snowball
Inferno Tower
Earthquake X-Bow
Spear Goblins Giant Snowball Earthquake X-Bow Royal Ghost
Giant Snowball Inferno Tower Spear Goblins Wizard X-Bow
Earthquake Inferno Tower X-Bow
Inferno Tower X-Bow
Spear Goblins Giant Snowball Inferno Tower Royal Ghost
Spear Goblins Giant Snowball Earthquake Wizard X-Bow Royal Ghost
Inferno Tower Spear Goblins Giant Snowball Wizard
Inferno Tower Giant Snowball Earthquake Wizard X-Bow
Wizard Giant Snowball Earthquake X-Bow Royal Ghost
Inferno Tower X-Bow
Inferno Tower Giant Snowball X-Bow
Wizard Inferno Tower X-Bow
Spear Goblins Giant Snowball Wizard X-Bow Royal Ghost
Giant Snowball Earthquake Wizard Spear Goblins Royal Ghost
Inferno Tower
Wizard Royal Ghost Spear Goblins Giant Snowball Earthquake

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Snowball Inferno Tower X-Bow Royal Ghost
Giant Snowball Wizard X-Bow Royal Ghost
Spear Goblins Inferno Tower
Inferno Tower X-Bow
Inferno Tower
Wizard Giant Snowball
Spear Goblins Inferno Tower
Inferno Tower
Spear Goblins Giant Snowball Inferno Tower X-Bow
Inferno Tower
Inferno Tower
Giant Snowball
Inferno Tower Wizard
Wizard
Inferno Tower Spear Goblins X-Bow
Giant Snowball Earthquake Inferno Tower Wizard Royal Ghost
Giant Snowball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake X-Bow Royal Ghost
Giant Snowball X-Bow Royal Ghost
Earthquake X-Bow
Earthquake
Wizard Giant Snowball Earthquake
Wizard Spear Goblins Giant Snowball
Earthquake Wizard
Earthquake X-Bow Giant Snowball Wizard
Giant Snowball Wizard X-Bow
Giant Snowball X-Bow
Earthquake Wizard X-Bow
Giant Snowball Wizard
Earthquake Giant Snowball
Earthquake X-Bow
Earthquake Giant Snowball X-Bow
Earthquake X-Bow Spear Goblins Giant Snowball Wizard
Earthquake Wizard X-Bow
Giant Snowball Earthquake
Giant Snowball Earthquake Wizard X-Bow
Giant Snowball Earthquake Wizard X-Bow
Earthquake X-Bow
Giant Snowball Wizard
X-Bow
Earthquake Giant Snowball X-Bow
Giant Snowball Earthquake Wizard
X-Bow Giant Snowball Earthquake Wizard Royal Ghost
Giant Snowball Wizard X-Bow
X-Bow
Giant Snowball Wizard X-Bow
Giant Snowball Wizard
Giant Snowball
Giant Snowball Earthquake Wizard X-Bow
Giant Snowball
Giant Snowball Earthquake Wizard
Earthquake Spear Goblins X-Bow
Giant Snowball Wizard
Wizard
Giant Snowball Earthquake Wizard
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball X-Bow Royal Ghost
Wizard

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