My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Princess Royal Ghost Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mini P.E.K.K.A Princess Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Guards Princess Little Prince
Zap
Spear Goblins Guards Princess Little Prince
Barbarian Barrel
Spear Goblins Guards Princess Royal Ghost Little Prince
The Log
Spear Goblins Mini P.E.K.K.A Guards Princess Little Prince
Earthquake
Spear Goblins Guards
Arrows
Spear Goblins Guards Princess Little Prince
Royal Delivery
Spear Goblins Mini P.E.K.K.A Guards Princess Royal Ghost Little Prince
Fireball
Princess Little Prince
Poison
Spear Goblins Guards Princess Little Prince
Lightning
Mini P.E.K.K.A Little Prince
Rocket
Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Princess Royal Ghost Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mini P.E.K.K.A Guards Princess Royal Ghost Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Guards Princess Royal Ghost Little Prince Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Guards Princess

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Mini P.E.K.K.A Princess Royal Ghost Mega Knight
Giant Snowball
Spear Goblins Princess Royal Ghost Mega Knight Little Prince
Mini P.E.K.K.A
Spear Goblins Princess Mega Knight Little Prince
Guards
Princess
Spear Goblins Giant Snowball Mini P.E.K.K.A Royal Ghost Mega Knight
Royal Ghost
Spear Goblins Giant Snowball Princess Mega Knight Little Prince
Mega Knight
Spear Goblins Giant Snowball Mini P.E.K.K.A Princess Royal Ghost
Little Prince
Giant Snowball Mini P.E.K.K.A Royal Ghost

Defense Synergies 1 19

Spear Goblins
Giant Snowball Mini P.E.K.K.A Guards Royal Ghost Mega Knight Little Prince
Giant Snowball
Mega Knight Spear Goblins Mini P.E.K.K.A Guards Princess Royal Ghost Little Prince
Mini P.E.K.K.A
Spear Goblins Giant Snowball Guards Princess Royal Ghost
Guards
Spear Goblins Giant Snowball Mini P.E.K.K.A Princess
Princess
Giant Snowball Mini P.E.K.K.A Guards Royal Ghost Mega Knight
Royal Ghost
Spear Goblins Giant Snowball Mini P.E.K.K.A Princess Mega Knight Little Prince
Mega Knight
Giant Snowball Spear Goblins Princess Royal Ghost
Little Prince
Spear Goblins Giant Snowball Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Mega Knight Giant Snowball
Mini P.E.K.K.A Guards Mega Knight
Mini P.E.K.K.A Princess Mega Knight
Spear Goblins Giant Snowball Guards Royal Ghost Mega Knight
Giant Snowball Spear Goblins Princess Little Prince
Mega Knight
Mini P.E.K.K.A Princess
Guards Spear Goblins Giant Snowball Mini P.E.K.K.A Royal Ghost Mega Knight Little Prince
Guards Spear Goblins Giant Snowball Princess Royal Ghost Mega Knight
Spear Goblins Giant Snowball Princess
Mini P.E.K.K.A Mega Knight Giant Snowball Guards
Mega Knight Giant Snowball Mini P.E.K.K.A Guards Princess Royal Ghost
Mini P.E.K.K.A Mega Knight
Giant Snowball Mini P.E.K.K.A Mega Knight
Mega Knight Mini P.E.K.K.A
Mega Knight Spear Goblins Giant Snowball Guards Royal Ghost Little Prince
Giant Snowball Spear Goblins Guards Princess Royal Ghost Mega Knight Little Prince
Mini P.E.K.K.A
Royal Ghost Mega Knight Spear Goblins Giant Snowball Mini P.E.K.K.A Guards Little Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Spear Goblins Giant Snowball Royal Ghost
Giant Snowball Mini P.E.K.K.A Royal Ghost Mega Knight
Guards Mega Knight Spear Goblins Mini P.E.K.K.A
Mini P.E.K.K.A Guards Mega Knight
Mini P.E.K.K.A Guards Mega Knight
Giant Snowball Princess
Mini P.E.K.K.A Guards Spear Goblins
Mini P.E.K.K.A Mega Knight
Mega Knight Spear Goblins Giant Snowball Mini P.E.K.K.A
Guards
Mega Knight Mini P.E.K.K.A Guards
Mega Knight Giant Snowball Guards
Mini P.E.K.K.A Mega Knight Guards
Princess Mega Knight
Guards Spear Goblins Mini P.E.K.K.A Little Prince
Mega Knight Giant Snowball Mini P.E.K.K.A Princess Royal Ghost
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards Royal Ghost
Giant Snowball Princess Royal Ghost
Guards
Giant Snowball Mega Knight
Spear Goblins Giant Snowball Princess
Princess
Giant Snowball Princess
Giant Snowball
Giant Snowball Mini P.E.K.K.A Guards
Princess
Giant Snowball Princess
Giant Snowball Princess
Princess
Princess Giant Snowball
Spear Goblins Giant Snowball Princess
Princess Mega Knight
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Princess Mega Knight
Giant Snowball Princess Mega Knight Little Prince
Mega Knight
Giant Snowball Princess
Giant Snowball
Giant Snowball Princess Mega Knight Little Prince
Giant Snowball Princess Royal Ghost
Giant Snowball Princess Mega Knight
Giant Snowball Princess Little Prince
Giant Snowball Guards
Giant Snowball Mini P.E.K.K.A
Giant Snowball Mega Knight
Giant Snowball Princess
Mega Knight
Giant Snowball Princess
Spear Goblins Guards Princess
Giant Snowball Princess
Mini P.E.K.K.A Princess Mega Knight
Giant Snowball Princess
Giant Snowball
Mega Knight
Giant Snowball Guards Princess
Giant Snowball Princess
Giant Snowball Princess Royal Ghost Mega Knight Little Prince
Mega Knight

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