My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Rascals Hunter Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rascals Hunter Executioner Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Royal Delivery Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Rascals Skeleton King

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton King
Giant Snowball
Spear Goblins Skeleton King
Zap
Spear Goblins Skeleton King
Barbarian Barrel
Spear Goblins Rascals Hunter Executioner Skeleton King
The Log
Spear Goblins Rascals Hunter Skeleton King
Earthquake
Spear Goblins Skeleton King
Arrows
Spear Goblins Rascals Skeleton King
Royal Delivery
Spear Goblins Rascals Hunter Executioner Skeleton King
Fireball
Rascals Hunter Executioner Skeleton King
Poison
Spear Goblins Rascals Hunter Executioner Skeleton King
Lightning
Hunter Executioner Skeleton King
Rocket
Rascals Hunter Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Royal Delivery Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Royal Delivery Hunter Executioner Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Delivery Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Royal Delivery Void Hunter Skeleton King Rascals Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Giant Snowball Royal Delivery Void

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Rascals
Giant Snowball
Spear Goblins Hunter Executioner
Royal Delivery
Rascals
Spear Goblins
Void
Hunter
Giant Snowball
Executioner
Giant Snowball
Skeleton King

Defense Synergies 0 12

Spear Goblins
Giant Snowball Royal Delivery Rascals Skeleton King
Giant Snowball
Spear Goblins Royal Delivery Rascals Hunter Executioner
Royal Delivery
Spear Goblins Giant Snowball Rascals Hunter Executioner
Rascals
Spear Goblins Giant Snowball Royal Delivery
Void
Hunter
Giant Snowball Royal Delivery Skeleton King
Executioner
Giant Snowball Royal Delivery
Skeleton King
Spear Goblins Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Void Executioner
Hunter Royal Delivery Rascals Executioner
Hunter Giant Snowball Royal Delivery Rascals Void Executioner
Hunter Rascals Skeleton King
Royal Delivery
Royal Delivery Spear Goblins Giant Snowball Rascals Hunter Executioner
Giant Snowball Hunter Spear Goblins Royal Delivery Rascals Void Executioner
Rascals Void
Hunter Rascals Skeleton King
Spear Goblins Giant Snowball Royal Delivery Rascals Hunter
Executioner Spear Goblins Giant Snowball Royal Delivery Rascals Hunter Skeleton King
Hunter Executioner Spear Goblins Giant Snowball Royal Delivery Rascals
Hunter Giant Snowball Royal Delivery Rascals
Executioner Giant Snowball Royal Delivery Rascals Hunter Skeleton King
Rascals Hunter Skeleton King
Giant Snowball Royal Delivery Rascals Hunter
Royal Delivery Rascals Hunter Executioner
Royal Delivery Spear Goblins Giant Snowball Rascals Hunter Executioner
Giant Snowball Royal Delivery Hunter Executioner Spear Goblins Rascals
Hunter
Rascals Spear Goblins Giant Snowball Royal Delivery Hunter Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Spear Goblins Giant Snowball Royal Delivery Void
Royal Delivery Void Giant Snowball Hunter Executioner
Royal Delivery Spear Goblins Rascals Hunter
Hunter Royal Delivery Rascals
Royal Delivery Rascals Hunter Executioner
Royal Delivery Executioner Giant Snowball Rascals Hunter
Royal Delivery Rascals Spear Goblins Void Hunter
Royal Delivery Rascals Hunter
Royal Delivery Void Spear Goblins Giant Snowball
Royal Delivery
Rascals Hunter
Giant Snowball Royal Delivery Void
Royal Delivery Rascals Hunter Executioner Skeleton King
Rascals Executioner
Rascals Spear Goblins Royal Delivery Hunter Executioner Skeleton King
Executioner Giant Snowball Royal Delivery Rascals Hunter Skeleton King
Royal Delivery Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Rascals
Void Giant Snowball Executioner
Void
Rascals Void
Executioner Giant Snowball
Executioner Spear Goblins Giant Snowball Hunter
Executioner
Giant Snowball Hunter Executioner
Void Giant Snowball
Giant Snowball Void
Void
Void Giant Snowball Executioner
Giant Snowball Void Hunter Executioner
Void
Giant Snowball
Spear Goblins Giant Snowball Hunter Executioner
Executioner
Giant Snowball
Void Giant Snowball Hunter Executioner
Giant Snowball
Void
Giant Snowball Void
Void
Giant Snowball Void
Giant Snowball Hunter Executioner
Void Giant Snowball Hunter Executioner
Void Giant Snowball
Void
Giant Snowball Hunter Executioner
Giant Snowball Void
Giant Snowball Void
Void Giant Snowball Hunter
Void Giant Snowball
Giant Snowball
Spear Goblins Void
Giant Snowball Hunter Executioner
Void Rascals Hunter Executioner
Giant Snowball Executioner Skeleton King
Void Giant Snowball
Executioner
Giant Snowball Rascals Skeleton King
Giant Snowball Void Executioner
Void Giant Snowball Executioner

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