My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie Baby Dragon Dark Prince Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Valkyrie Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Dark Prince Goblin Drill Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Dark Prince Goblin Drill
Giant Snowball
Spear Goblins Goblin Barrel Baby Dragon Goblin Drill Witch
Zap
Spear Goblins Goblin Barrel Dark Prince Goblin Drill Witch
Barbarian Barrel
Spear Goblins Valkyrie Goblin Barrel Dark Prince Goblin Drill Witch Electro Wizard
The Log
Spear Goblins Goblin Barrel Dark Prince Goblin Drill Witch
Earthquake
Spear Goblins Goblin Barrel Goblin Drill Witch
Arrows
Spear Goblins Goblin Barrel Goblin Drill Witch
Royal Delivery
Spear Goblins Valkyrie Goblin Barrel Baby Dragon Dark Prince Goblin Drill Witch Electro Wizard
Fireball
Goblin Barrel Baby Dragon Goblin Drill Witch Electro Wizard
Poison
Spear Goblins Goblin Drill Witch Electro Wizard
Lightning
Valkyrie Baby Dragon Dark Prince Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Baby Dragon Dark Prince Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Goblin Barrel Valkyrie Baby Dragon Dark Prince Goblin Drill Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Goblin Barrel Valkyrie Baby Dragon

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Baby Dragon Dark Prince Goblin Drill
Valkyrie
Spear Goblins Goblin Barrel Baby Dragon Dark Prince Witch Electro Wizard
Goblin Barrel
Spear Goblins Valkyrie Dark Prince Baby Dragon Goblin Drill
Baby Dragon
Spear Goblins Valkyrie Goblin Barrel Dark Prince Witch Electro Wizard
Dark Prince
Goblin Barrel Spear Goblins Valkyrie Baby Dragon Goblin Drill Witch Electro Wizard
Goblin Drill
Spear Goblins Goblin Barrel Dark Prince
Witch
Valkyrie Baby Dragon Dark Prince
Electro Wizard
Valkyrie Baby Dragon Dark Prince

Defense Synergies 0 15

Spear Goblins
Valkyrie Baby Dragon Dark Prince Goblin Drill Electro Wizard
Valkyrie
Spear Goblins Baby Dragon Goblin Drill Witch Electro Wizard
Goblin Barrel
Baby Dragon
Spear Goblins Valkyrie Dark Prince Witch
Dark Prince
Spear Goblins Baby Dragon Witch Electro Wizard
Goblin Drill
Spear Goblins Valkyrie Electro Wizard
Witch
Valkyrie Baby Dragon Dark Prince Electro Wizard
Electro Wizard
Spear Goblins Valkyrie Dark Prince Goblin Drill Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Baby Dragon Electro Wizard
Valkyrie Dark Prince Goblin Drill Witch Electro Wizard
Witch Valkyrie Dark Prince Goblin Drill Electro Wizard
Witch Valkyrie Dark Prince Goblin Drill Electro Wizard
Valkyrie Dark Prince
Spear Goblins Valkyrie Baby Dragon Dark Prince Electro Wizard
Electro Wizard Spear Goblins Baby Dragon Witch
Valkyrie Baby Dragon Electro Wizard
Witch Goblin Drill
Spear Goblins Valkyrie Dark Prince Electro Wizard
Valkyrie Witch Electro Wizard Spear Goblins Baby Dragon Dark Prince Goblin Drill
Spear Goblins Baby Dragon Witch Electro Wizard
Goblin Drill Valkyrie Dark Prince Witch Electro Wizard
Valkyrie Baby Dragon Dark Prince Goblin Drill Witch Electro Wizard
Goblin Drill Electro Wizard
Goblin Drill Electro Wizard
Valkyrie Dark Prince Goblin Drill Witch Electro Wizard
Valkyrie Spear Goblins Baby Dragon Dark Prince Goblin Drill Witch Electro Wizard
Valkyrie Baby Dragon Goblin Drill Witch Spear Goblins Dark Prince Electro Wizard
Goblin Drill Electro Wizard
Valkyrie Dark Prince Spear Goblins Baby Dragon Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Spear Goblins Dark Prince Witch Electro Wizard
Electro Wizard Valkyrie Baby Dragon
Spear Goblins Valkyrie Dark Prince Witch Electro Wizard
Valkyrie Dark Prince Electro Wizard
Valkyrie Dark Prince Goblin Drill Witch
Baby Dragon Witch Electro Wizard
Dark Prince Spear Goblins Valkyrie Witch Electro Wizard
Valkyrie Dark Prince
Electro Wizard Spear Goblins Valkyrie Baby Dragon Dark Prince Witch
Witch Goblin Drill
Valkyrie Dark Prince Witch
Valkyrie Dark Prince Electro Wizard
Dark Prince Valkyrie Witch
Valkyrie Baby Dragon Witch
Witch Electro Wizard Spear Goblins Valkyrie Baby Dragon Dark Prince Goblin Drill
Valkyrie Baby Dragon Dark Prince Witch Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Goblin Drill
Baby Dragon Electro Wizard
Baby Dragon Goblin Drill
Valkyrie Dark Prince
Valkyrie Baby Dragon Dark Prince
Spear Goblins Baby Dragon Witch
Baby Dragon Witch
Baby Dragon
Electro Wizard
Valkyrie Dark Prince Electro Wizard
Baby Dragon
Baby Dragon
Baby Dragon
Baby Dragon
Spear Goblins Baby Dragon Goblin Drill Witch
Baby Dragon
Baby Dragon Dark Prince Electro Wizard
Valkyrie Baby Dragon Witch
Baby Dragon
Baby Dragon Goblin Drill
Valkyrie Baby Dragon Dark Prince Witch
Witch
Baby Dragon Witch Electro Wizard
Baby Dragon Witch
Baby Dragon
Baby Dragon Witch Electro Wizard
Electro Wizard Witch
Electro Wizard
Electro Wizard Spear Goblins Dark Prince Witch
Baby Dragon Witch Electro Wizard
Valkyrie Baby Dragon Dark Prince Electro Wizard
Baby Dragon
Dark Prince
Baby Dragon Witch Electro Wizard
Witch Electro Wizard
Baby Dragon Dark Prince Witch Electro Wizard

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