My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Dark Prince Witch Giant Skeleton Magic Archer Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Wall Breakers Dark Prince Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Giant Skeleton Magic Archer Graveyard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Wall Breakers Dark Prince Giant Skeleton Graveyard
Giant Snowball
Spear Goblins Wall Breakers Witch Graveyard
Zap
Spear Goblins Wall Breakers Dark Prince Witch Graveyard
Barbarian Barrel
Spear Goblins Wall Breakers Dark Prince Witch Giant Skeleton Magic Archer Graveyard
The Log
Spear Goblins Wall Breakers Dark Prince Witch Giant Skeleton Graveyard
Earthquake
Spear Goblins Witch Graveyard
Arrows
Spear Goblins Wall Breakers Witch Graveyard
Royal Delivery
Spear Goblins Wall Breakers Dark Prince Witch Giant Skeleton Magic Archer Graveyard
Fireball
Wall Breakers Witch Magic Archer
Poison
Spear Goblins Witch Magic Archer Graveyard
Lightning
Dark Prince Witch Magic Archer Monk
Rocket
Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Wall Breakers Dark Prince Magic Archer Witch Graveyard Monk Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Wall Breakers Dark Prince Magic Archer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Wall Breakers Dark Prince Giant Skeleton Graveyard
Wall Breakers
Spear Goblins
Dark Prince
Spear Goblins Witch Magic Archer Graveyard
Witch
Dark Prince Giant Skeleton Graveyard
Giant Skeleton
Spear Goblins Witch Magic Archer Graveyard
Magic Archer
Dark Prince Giant Skeleton
Graveyard
Spear Goblins Dark Prince Witch Giant Skeleton
Monk

Defense Synergies 0 6

Spear Goblins
Dark Prince Giant Skeleton
Wall Breakers
Dark Prince
Spear Goblins Witch Magic Archer
Witch
Dark Prince Giant Skeleton
Giant Skeleton
Spear Goblins Witch Magic Archer
Magic Archer
Dark Prince Giant Skeleton
Graveyard
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Magic Archer
Dark Prince Witch Monk
Witch Dark Prince Giant Skeleton
Witch Dark Prince Monk
Dark Prince Giant Skeleton Monk
Spear Goblins Dark Prince Magic Archer
Spear Goblins Witch Magic Archer
Giant Skeleton Magic Archer Monk
Witch
Spear Goblins Dark Prince Giant Skeleton
Witch Spear Goblins Dark Prince Giant Skeleton Magic Archer
Spear Goblins Witch Magic Archer
Dark Prince Witch Giant Skeleton
Dark Prince Witch Magic Archer
Monk
Dark Prince Witch
Spear Goblins Dark Prince Witch Magic Archer
Witch Spear Goblins Dark Prince Giant Skeleton Magic Archer
Dark Prince Spear Goblins Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Dark Prince Witch Giant Skeleton
Magic Archer Monk
Giant Skeleton Spear Goblins Dark Prince Witch
Dark Prince Giant Skeleton Monk
Giant Skeleton Dark Prince Witch
Witch Magic Archer Monk
Dark Prince Spear Goblins Witch Giant Skeleton
Giant Skeleton Dark Prince
Giant Skeleton Spear Goblins Dark Prince Witch Magic Archer Monk
Witch
Dark Prince Witch Giant Skeleton
Monk Dark Prince Giant Skeleton
Dark Prince Giant Skeleton Witch
Witch Magic Archer
Witch Spear Goblins Dark Prince Giant Skeleton Magic Archer Monk
Dark Prince Witch Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Giant Skeleton Monk
Monk Magic Archer
Giant Skeleton Magic Archer
Dark Prince Giant Skeleton
Dark Prince Magic Archer
Spear Goblins Witch Magic Archer Monk
Witch Magic Archer
Magic Archer
Monk
Monk Dark Prince Magic Archer
Monk Magic Archer
Magic Archer
Magic Archer Monk
Magic Archer
Spear Goblins Witch Magic Archer
Magic Archer
Monk
Dark Prince Magic Archer Monk
Witch Magic Archer Monk
Giant Skeleton Magic Archer Monk
Monk
Monk
Dark Prince Witch Magic Archer
Witch
Witch Magic Archer Monk
Witch Magic Archer Monk
Magic Archer
Witch Magic Archer
Witch
Magic Archer
Magic Archer Monk
Giant Skeleton
Magic Archer Monk
Spear Goblins Dark Prince Witch Magic Archer
Witch Magic Archer Monk
Dark Prince Magic Archer
Magic Archer
Monk Giant Skeleton
Dark Prince
Witch Giant Skeleton Magic Archer
Witch Magic Archer
Dark Prince Witch Giant Skeleton Magic Archer Monk
Monk

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