My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Wizard Executioner Bandit Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Bandit Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Army Bandit Skeleton King
Giant Snowball
Spear Goblins Skeleton Army Skeleton King
Zap
Spear Goblins Skeleton Army Bandit Skeleton King
Barbarian Barrel
Spear Goblins Wizard Skeleton Army Executioner Bandit Skeleton King
The Log
Spear Goblins Skeleton Army Bandit Skeleton King
Earthquake
Spear Goblins Skeleton Army Skeleton King
Arrows
Spear Goblins Skeleton Army Skeleton King
Royal Delivery
Spear Goblins Wizard Skeleton Army Executioner Bandit Skeleton King
Fireball
Wizard Skeleton Army Executioner Bandit Skeleton King
Poison
Spear Goblins Wizard Skeleton Army Executioner Skeleton King
Lightning
Wizard Executioner Bandit Skeleton King
Rocket
Wizard Executioner Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Executioner Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rage Skeleton Army Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Rage Skeleton Army Bandit Skeleton King Wizard Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Rage Skeleton Army Bandit

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Bandit Mega Knight
Wizard
Rage Bandit Mega Knight
Rage
Wizard
Skeleton Army
Skeleton King
Executioner
Bandit Mega Knight
Bandit
Spear Goblins Wizard Executioner Mega Knight
Mega Knight
Spear Goblins Wizard Executioner Bandit
Skeleton King
Skeleton Army

Defense Synergies 0 14

Spear Goblins
Skeleton Army Bandit Mega Knight Skeleton King
Wizard
Skeleton Army Bandit Mega Knight Skeleton King
Rage
Skeleton Army
Spear Goblins Wizard Executioner Bandit Skeleton King
Executioner
Skeleton Army Bandit Mega Knight
Bandit
Spear Goblins Wizard Skeleton Army Executioner Mega Knight
Mega Knight
Spear Goblins Wizard Executioner Bandit
Skeleton King
Spear Goblins Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Wizard Executioner
Skeleton Army Executioner Bandit Mega Knight
Skeleton Army Mega Knight Executioner Bandit
Skeleton Army Bandit Mega Knight Skeleton King
Skeleton Army Mega Knight
Skeleton Army Spear Goblins Executioner Bandit Mega Knight
Spear Goblins Wizard Executioner
Bandit Mega Knight
Skeleton Army Skeleton King
Skeleton Army Spear Goblins Bandit Mega Knight
Skeleton Army Executioner Spear Goblins Wizard Bandit Mega Knight Skeleton King
Executioner Spear Goblins Wizard
Skeleton Army Mega Knight Wizard Bandit
Wizard Skeleton Army Executioner Mega Knight Skeleton King
Skeleton Army Bandit Mega Knight Skeleton King
Skeleton Army Bandit Mega Knight
Wizard Mega Knight Skeleton Army Executioner
Mega Knight Spear Goblins Wizard Skeleton Army Executioner Bandit
Wizard Executioner Spear Goblins Bandit Mega Knight
Wizard Skeleton Army Mega Knight Spear Goblins Executioner Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Spear Goblins Bandit
Bandit Wizard Executioner Mega Knight
Skeleton Army Bandit Mega Knight Spear Goblins
Skeleton Army Mega Knight Bandit
Skeleton Army Executioner Bandit Mega Knight
Wizard Executioner
Skeleton Army Spear Goblins Bandit
Mega Knight Skeleton Army
Mega Knight Spear Goblins Skeleton Army Bandit
Skeleton Army
Mega Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight Wizard Executioner Bandit Skeleton King
Wizard Skeleton Army Executioner Mega Knight
Skeleton Army Spear Goblins Executioner Skeleton King
Executioner Mega Knight Wizard Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Bandit
Executioner Bandit
Bandit
Wizard Executioner Mega Knight
Wizard Executioner Spear Goblins
Wizard Executioner
Wizard Executioner
Wizard Bandit
Wizard Bandit
Wizard Executioner
Executioner Bandit
Bandit
Spear Goblins Wizard Executioner Bandit
Wizard Executioner Bandit Mega Knight
Wizard Executioner Bandit Mega Knight
Wizard Mega Knight
Mega Knight
Wizard
Wizard Executioner Mega Knight
Wizard Executioner Bandit
Wizard Bandit Mega Knight
Bandit
Wizard Executioner
Wizard
Wizard Bandit Mega Knight
Mega Knight
Wizard
Spear Goblins Skeleton Army Bandit
Wizard Executioner
Wizard Executioner Mega Knight
Wizard Executioner Skeleton King
Executioner Mega Knight
Skeleton King
Executioner
Executioner Bandit Mega Knight
Wizard Mega Knight

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