My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Dart Goblin Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Dart Goblin Mini P.E.K.K.A P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Ram Rider
Giant Snowball
Spear Goblins Cannon Dart Goblin Ram Rider
Zap
Spear Goblins Cannon Dart Goblin Ram Rider
Barbarian Barrel
Spear Goblins Cannon Dart Goblin
The Log
Spear Goblins Cannon Dart Goblin Mini P.E.K.K.A Ram Rider
Earthquake
Spear Goblins Cannon
Arrows
Spear Goblins Dart Goblin
Royal Delivery
Spear Goblins Dart Goblin Mini P.E.K.K.A P.E.K.K.A Ram Rider
Fireball
Cannon Dart Goblin Ram Rider
Poison
Spear Goblins Cannon Dart Goblin
Lightning
Cannon Mini P.E.K.K.A Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Cannon Dart Goblin Mini P.E.K.K.A Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Cannon

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Dart Goblin Mini P.E.K.K.A Ram Rider
Zap
Arrows P.E.K.K.A Ram Rider Spear Goblins Dart Goblin Mini P.E.K.K.A
Arrows
Zap P.E.K.K.A Mini P.E.K.K.A Ram Rider
Cannon
Dart Goblin
Spear Goblins Zap P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Spear Goblins Zap Arrows Ram Rider
P.E.K.K.A
Zap Arrows Dart Goblin Ram Rider
Ram Rider
Zap Spear Goblins Arrows Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 2 19

Spear Goblins
Zap Arrows Cannon Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Zap
Cannon Mini P.E.K.K.A Spear Goblins Arrows Dart Goblin P.E.K.K.A Ram Rider
Arrows
Spear Goblins Zap Cannon Mini P.E.K.K.A P.E.K.K.A
Cannon
Zap Spear Goblins Arrows Dart Goblin Mini P.E.K.K.A
Dart Goblin
Spear Goblins Zap Cannon Mini P.E.K.K.A P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Zap Spear Goblins Arrows Cannon Dart Goblin Ram Rider
P.E.K.K.A
Spear Goblins Zap Arrows Dart Goblin
Ram Rider
Zap Dart Goblin Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Cannon Dart Goblin Ram Rider
Mini P.E.K.K.A P.E.K.K.A Zap Cannon Dart Goblin Ram Rider
Cannon Mini P.E.K.K.A P.E.K.K.A Ram Rider Dart Goblin
Cannon Mini P.E.K.K.A P.E.K.K.A Dart Goblin Ram Rider
Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Spear Goblins Zap Cannon Dart Goblin
Dart Goblin Ram Rider Spear Goblins Zap Arrows Cannon
Zap Arrows Cannon Dart Goblin P.E.K.K.A Ram Rider
Cannon Mini P.E.K.K.A P.E.K.K.A
Spear Goblins Cannon Dart Goblin Mini P.E.K.K.A
Dart Goblin Spear Goblins Zap Arrows Cannon Ram Rider
Arrows Spear Goblins Zap Dart Goblin Ram Rider
Cannon Mini P.E.K.K.A P.E.K.K.A Zap Ram Rider
Zap Arrows Cannon Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Cannon Ram Rider
Zap Cannon Mini P.E.K.K.A P.E.K.K.A Ram Rider
Arrows Cannon Mini P.E.K.K.A P.E.K.K.A
Arrows Cannon Spear Goblins Zap Dart Goblin Ram Rider
Zap Arrows Spear Goblins Cannon Dart Goblin Ram Rider
Mini P.E.K.K.A P.E.K.K.A Cannon Dart Goblin Ram Rider
Spear Goblins Arrows Cannon Dart Goblin Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Spear Goblins Zap P.E.K.K.A
Zap Arrows Mini P.E.K.K.A
P.E.K.K.A Spear Goblins Zap Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Zap Ram Rider
P.E.K.K.A Cannon Mini P.E.K.K.A Ram Rider
Arrows Zap Dart Goblin Ram Rider
Mini P.E.K.K.A P.E.K.K.A Spear Goblins Dart Goblin Ram Rider
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Spear Goblins Mini P.E.K.K.A
P.E.K.K.A Cannon Dart Goblin
P.E.K.K.A Dart Goblin Mini P.E.K.K.A
P.E.K.K.A Zap Arrows
Mini P.E.K.K.A P.E.K.K.A Cannon Ram Rider
Cannon Dart Goblin
Spear Goblins Zap Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Cannon Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Zap Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Dart Goblin
Zap Arrows
Arrows Spear Goblins Zap Dart Goblin Ram Rider
Arrows Dart Goblin
Arrows Zap Dart Goblin Ram Rider
Arrows Zap Dart Goblin Ram Rider
Mini P.E.K.K.A
Zap Arrows Dart Goblin Ram Rider
Zap Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin
Zap Arrows Dart Goblin
Spear Goblins Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Mini P.E.K.K.A
Zap Arrows Dart Goblin Mini P.E.K.K.A
Zap Arrows Dart Goblin
Arrows
Zap Arrows
Zap Arrows
Arrows Zap Dart Goblin Ram Rider
Zap Arrows Ram Rider
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Dart Goblin
Mini P.E.K.K.A
Zap Arrows Dart Goblin
Zap Arrows
P.E.K.K.A
Arrows
Zap Spear Goblins Dart Goblin
Zap Arrows Dart Goblin Ram Rider
Arrows
Dart Goblin Mini P.E.K.K.A
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin P.E.K.K.A
Zap Dart Goblin
Zap Dart Goblin
Zap Dart Goblin
P.E.K.K.A
Dart Goblin

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