My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Witch Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Prince
Giant Snowball
Spear Goblins Cannon Musketeer Goblin Barrel Witch
Zap
Spear Goblins Cannon Goblin Barrel Witch Prince
Barbarian Barrel
Spear Goblins Cannon Musketeer Goblin Barrel Witch
The Log
Spear Goblins Cannon Musketeer Goblin Barrel Witch Prince
Earthquake
Spear Goblins Cannon Goblin Barrel Witch
Arrows
Spear Goblins Goblin Barrel Witch
Royal Delivery
Spear Goblins Musketeer Goblin Barrel Witch Prince
Fireball
Cannon Musketeer Goblin Barrel Witch
Poison
Spear Goblins Cannon Musketeer Witch
Lightning
Cannon Musketeer Witch Prince
Rocket
Musketeer Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Arrows Cannon Goblin Barrel Musketeer Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Arrows Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Zap Prince
Zap
Arrows Prince Spear Goblins Musketeer Witch
Arrows
Zap Goblin Barrel Prince
Cannon
Musketeer
Zap Prince
Goblin Barrel
Spear Goblins Prince Arrows
Witch
Zap Prince
Prince
Zap Goblin Barrel Spear Goblins Arrows Musketeer Witch

Defense Synergies 2 14

Spear Goblins
Zap Arrows Cannon Musketeer Prince
Zap
Cannon Spear Goblins Arrows Musketeer Witch Prince
Arrows
Spear Goblins Zap Cannon Prince
Cannon
Zap Musketeer Spear Goblins Arrows Witch Prince
Musketeer
Cannon Spear Goblins Zap
Goblin Barrel
Witch
Zap Cannon Prince
Prince
Spear Goblins Zap Arrows Cannon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Cannon Musketeer
Zap Cannon Musketeer Witch Prince
Cannon Witch Prince Musketeer
Cannon Witch Prince Musketeer
Arrows Prince
Arrows Spear Goblins Zap Cannon Musketeer
Musketeer Spear Goblins Zap Arrows Cannon Witch
Zap Arrows Cannon Musketeer
Cannon Witch Musketeer Prince
Spear Goblins Cannon Musketeer Prince
Witch Spear Goblins Zap Arrows Cannon Musketeer
Arrows Musketeer Spear Goblins Zap Witch
Cannon Prince Zap Musketeer Witch
Zap Arrows Cannon Witch Prince
Cannon Prince
Zap Cannon Prince
Arrows Cannon Musketeer Witch Prince
Arrows Cannon Spear Goblins Zap Musketeer Witch Prince
Zap Arrows Witch Spear Goblins Cannon Musketeer
Cannon Musketeer Prince
Spear Goblins Arrows Cannon Musketeer Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Witch Prince
Zap Arrows Musketeer Prince
Spear Goblins Zap Musketeer Witch Prince
Prince Zap Musketeer
Cannon Musketeer Witch Prince
Arrows Zap Musketeer Witch
Prince Spear Goblins Musketeer Witch
Prince
Zap Spear Goblins Witch Prince
Witch Cannon Musketeer
Musketeer Witch Prince
Zap Arrows Prince
Prince Cannon Witch
Cannon Musketeer Witch
Witch Spear Goblins Zap Musketeer Prince
Arrows Zap Cannon Musketeer Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer
Arrows Zap Musketeer
Arrows
Arrows Musketeer Prince
Zap Arrows
Arrows Spear Goblins Zap Musketeer Witch
Arrows Musketeer Witch
Arrows Zap
Arrows Zap
Musketeer Prince
Zap Arrows Musketeer Prince
Zap Arrows Musketeer
Musketeer
Arrows Musketeer
Zap Arrows Musketeer Prince
Spear Goblins Zap Arrows Musketeer Witch
Arrows Musketeer
Arrows
Zap Arrows Musketeer Prince
Zap Arrows Witch
Musketeer Prince
Arrows
Musketeer Prince
Zap Arrows Musketeer
Zap Arrows Witch
Witch
Arrows Zap Musketeer Witch
Zap Arrows Musketeer Witch Prince
Zap Arrows Musketeer
Zap Arrows Musketeer Witch
Zap Musketeer Witch
Zap Arrows Musketeer
Zap Arrows
Prince
Arrows
Zap Spear Goblins Musketeer Witch Prince
Zap Arrows Musketeer Witch
Arrows
Musketeer Prince
Arrows Zap Musketeer
Zap Arrows
Musketeer Prince
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch Prince

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