My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Dark Prince Goblin Giant Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Dark Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Dark Prince Sparky
Giant Snowball
Spear Goblins
Zap
Spear Goblins Dark Prince Goblin Giant Sparky
Barbarian Barrel
Spear Goblins Knight Dark Prince Sparky
The Log
Spear Goblins Dark Prince Sparky
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Knight Dark Prince Sparky
Fireball
Sparky
Poison
Spear Goblins Sparky
Lightning
Knight Dark Prince Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Dark Prince Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Arrows Knight Dark Prince Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Arrows

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Zap Dark Prince Goblin Giant Sparky
Zap
Arrows Goblin Giant Sparky Spear Goblins Knight Dark Prince The Log
Arrows
Zap Sparky Knight Dark Prince Goblin Giant
Knight
Spear Goblins Zap Arrows The Log Sparky
Dark Prince
Spear Goblins Zap Arrows Goblin Giant Sparky
Goblin Giant
Zap Sparky Spear Goblins Arrows Dark Prince The Log
The Log
Zap Knight Goblin Giant Sparky
Sparky
Zap Arrows Goblin Giant Spear Goblins Knight Dark Prince The Log

Defense Synergies 2 19

Spear Goblins
Knight Zap Arrows Dark Prince Goblin Giant The Log
Zap
Goblin Giant Spear Goblins Arrows Knight Dark Prince The Log Sparky
Arrows
Spear Goblins Zap Knight Dark Prince Sparky
Knight
Spear Goblins Zap Arrows The Log Sparky
Dark Prince
Spear Goblins Zap Arrows The Log
Goblin Giant
Zap Spear Goblins The Log Sparky
The Log
Spear Goblins Zap Knight Dark Prince Goblin Giant Sparky
Sparky
Zap Arrows Knight Goblin Giant The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Knight Goblin Giant The Log Sparky
Sparky Zap Knight Dark Prince The Log
Sparky Knight Dark Prince
Sparky Knight Dark Prince
Arrows Dark Prince The Log Sparky
Arrows The Log Spear Goblins Zap Dark Prince
Spear Goblins Zap Arrows
Zap Arrows Goblin Giant The Log Sparky
Sparky
Knight Spear Goblins Dark Prince Sparky
Spear Goblins Zap Arrows Knight Dark Prince Goblin Giant The Log
Arrows Spear Goblins Zap
Sparky Zap Knight Dark Prince The Log
Sparky Zap Arrows Dark Prince The Log
Sparky Knight
Zap The Log Sparky
Sparky Arrows Knight Dark Prince
Arrows Spear Goblins Zap Knight Dark Prince The Log
Zap Arrows The Log Spear Goblins Knight Dark Prince
Sparky
Dark Prince Spear Goblins Arrows Knight Goblin Giant The Log Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Zap Dark Prince Sparky
Zap Arrows Knight The Log
Spear Goblins Zap Knight Dark Prince Goblin Giant The Log Sparky
Dark Prince Zap Knight Goblin Giant The Log Sparky
Knight Dark Prince Goblin Giant Sparky
Arrows Zap Goblin Giant
Dark Prince Sparky Spear Goblins Knight Goblin Giant
Knight Dark Prince Goblin Giant Sparky
Zap Spear Goblins Knight Dark Prince The Log Sparky
Goblin Giant Sparky
Knight Dark Prince Sparky
Zap Arrows Dark Prince Goblin Giant The Log
Dark Prince Knight Goblin Giant Sparky
Sparky
Sparky Spear Goblins Zap Knight Dark Prince Goblin Giant The Log
Arrows Zap Dark Prince The Log Sparky
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight The Log Sparky
Arrows Zap The Log
Arrows Goblin Giant The Log Sparky
Arrows Knight Dark Prince The Log Sparky
Zap Arrows Dark Prince The Log Sparky
Arrows Spear Goblins Zap Goblin Giant
Arrows The Log Sparky
Arrows The Log Zap
Arrows The Log Zap
Sparky
Zap Arrows Knight Dark Prince The Log Sparky
Zap Arrows
Knight The Log Sparky
Arrows
Zap Arrows The Log Sparky
Spear Goblins Zap Arrows The Log Sparky
Arrows The Log Sparky
Arrows Sparky
Sparky
Zap Arrows Dark Prince The Log Sparky
Zap Arrows The Log
The Log Sparky
Arrows
The Log Sparky
Zap Arrows The Log
Zap Arrows The Log Dark Prince Sparky
Arrows The Log Zap Sparky
Zap Arrows The Log Sparky
Zap Arrows The Log Sparky
Zap Arrows Sparky
Zap
Sparky
Zap Arrows The Log Sparky
Zap Arrows Sparky
Sparky
Arrows The Log Sparky
Zap Spear Goblins Dark Prince
Zap Arrows
Arrows The Log
Knight Dark Prince Sparky
Arrows The Log Zap
Zap Arrows Sparky
Dark Prince Sparky
Zap The Log Sparky
Zap
Zap Dark Prince Goblin Giant The Log Sparky
Sparky
Sparky

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