My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Fisherman
Giant Snowball
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Fisherman
Zap
Spear Goblins Inferno Tower Goblin Barrel Skeleton Army Fisherman
Barbarian Barrel
Spear Goblins Inferno Tower Goblin Barrel Skeleton Army
The Log
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Fisherman
Earthquake
Spear Goblins Hog Rider Inferno Tower Goblin Barrel Skeleton Army
Arrows
Spear Goblins Goblin Barrel Skeleton Army
Royal Delivery
Spear Goblins Hog Rider Goblin Barrel Skeleton Army Fisherman
Fireball
Hog Rider Inferno Tower Goblin Barrel Skeleton Army Fisherman
Poison
Spear Goblins Inferno Tower Skeleton Army Fisherman
Lightning
Inferno Tower Fisherman
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Inferno Tower Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Barrel Skeleton Army Fisherman Fireball Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Barrel Skeleton Army

Attack Synergies 5 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Zap
Zap
Fireball Hog Rider Spear Goblins Fisherman
Fireball
Zap Hog Rider
Hog Rider
Spear Goblins Zap Fireball Goblin Barrel
Inferno Tower
Goblin Barrel
Spear Goblins Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Fisherman
Zap

Defense Synergies 2 8

Spear Goblins
Zap Inferno Tower Skeleton Army
Zap
Fireball Spear Goblins Inferno Tower Skeleton Army Fisherman
Fireball
Zap Inferno Tower
Hog Rider
Inferno Tower
Skeleton Army Spear Goblins Zap Fireball Fisherman
Goblin Barrel
Skeleton Army
Inferno Tower Spear Goblins Zap
Fisherman
Zap Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Fireball Inferno Tower
Inferno Tower Skeleton Army Zap Fisherman
Inferno Tower Skeleton Army Fisherman
Inferno Tower Skeleton Army Fisherman
Fireball Skeleton Army
Fireball Skeleton Army Spear Goblins Zap
Inferno Tower Spear Goblins Zap Fireball
Zap Fireball Inferno Tower
Inferno Tower Skeleton Army Fisherman
Skeleton Army Spear Goblins Inferno Tower Fisherman
Skeleton Army Spear Goblins Zap Fireball Fisherman
Inferno Tower Spear Goblins Zap Fireball
Inferno Tower Skeleton Army Zap Fireball
Fireball Skeleton Army Zap
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army Zap Fireball Fisherman
Fireball Inferno Tower Skeleton Army Fisherman
Fireball Spear Goblins Zap Skeleton Army Fisherman
Zap Spear Goblins Fireball Fisherman
Inferno Tower Fisherman
Skeleton Army Spear Goblins Fireball Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Zap Fireball Inferno Tower Fisherman
Fireball Zap Fisherman
Skeleton Army Spear Goblins Zap Inferno Tower Fisherman
Skeleton Army Zap Fireball Inferno Tower Fisherman
Inferno Tower Skeleton Army Fisherman
Fireball Zap
Skeleton Army Spear Goblins Fireball Inferno Tower
Inferno Tower Skeleton Army Fisherman
Zap Spear Goblins Fireball Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Inferno Tower
Skeleton Army Zap Fireball
Skeleton Army Fireball Inferno Tower
Fireball Skeleton Army
Inferno Tower Skeleton Army Spear Goblins Zap Fireball Fisherman
Zap Fireball Inferno Tower
Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Fisherman
Fireball
Fireball
Fireball Zap
Fireball Spear Goblins Zap
Fireball Zap
Fireball Zap Fisherman
Fireball Fisherman
Zap Fireball Fisherman
Fireball Zap
Fireball Fisherman
Fireball Fisherman
Zap Fireball Fisherman
Spear Goblins Zap Fireball
Fireball
Fireball
Fisherman
Zap Fireball Fisherman
Zap Fireball
Fireball
Fireball
Fisherman
Zap Fireball
Zap Fireball
Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Fireball Zap Fisherman
Zap Fireball
Zap Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Spear Goblins Fireball Skeleton Army
Fireball Zap
Fireball
Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Zap Fireball
Fireball

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