My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Goblin Gang Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Valkyrie Baby Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Gang Skeleton Army Giant Skeleton
Giant Snowball
Spear Goblins Goblin Gang Musketeer Skeleton Army Baby Dragon
Zap
Spear Goblins Goblin Gang Skeleton Army
Barbarian Barrel
Spear Goblins Goblin Gang Musketeer Valkyrie Skeleton Army Giant Skeleton
The Log
Spear Goblins Goblin Gang Musketeer Skeleton Army Giant Skeleton
Earthquake
Spear Goblins Goblin Gang Skeleton Army
Arrows
Spear Goblins Goblin Gang Skeleton Army
Royal Delivery
Spear Goblins Goblin Gang Musketeer Valkyrie Skeleton Army Baby Dragon Giant Skeleton
Fireball
Goblin Gang Musketeer Skeleton Army Baby Dragon
Poison
Spear Goblins Goblin Gang Musketeer Skeleton Army
Lightning
Musketeer Valkyrie Baby Dragon
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Skeleton Army Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Goblin Gang Skeleton Army Musketeer Valkyrie Baby Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Goblin Gang Skeleton Army

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Zap Goblin Gang Baby Dragon Giant Skeleton
Zap
Spear Goblins Musketeer Valkyrie Baby Dragon Giant Skeleton
Goblin Gang
Spear Goblins Valkyrie Baby Dragon Giant Skeleton
Musketeer
Valkyrie Zap Baby Dragon Giant Skeleton
Valkyrie
Spear Goblins Musketeer Zap Goblin Gang Baby Dragon Giant Skeleton
Skeleton Army
Baby Dragon
Spear Goblins Zap Goblin Gang Musketeer Valkyrie Giant Skeleton
Giant Skeleton
Spear Goblins Zap Goblin Gang Musketeer Valkyrie Baby Dragon

Defense Synergies 2 22

Spear Goblins
Zap Goblin Gang Musketeer Valkyrie Skeleton Army Baby Dragon Giant Skeleton
Zap
Spear Goblins Goblin Gang Musketeer Valkyrie Skeleton Army Baby Dragon Giant Skeleton
Goblin Gang
Musketeer Spear Goblins Zap Valkyrie Skeleton Army Giant Skeleton
Musketeer
Goblin Gang Valkyrie Spear Goblins Zap Skeleton Army Baby Dragon Giant Skeleton
Valkyrie
Musketeer Spear Goblins Zap Goblin Gang Baby Dragon
Skeleton Army
Spear Goblins Zap Goblin Gang Musketeer Giant Skeleton
Baby Dragon
Spear Goblins Zap Musketeer Valkyrie Giant Skeleton
Giant Skeleton
Spear Goblins Zap Goblin Gang Musketeer Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Musketeer Valkyrie Baby Dragon
Skeleton Army Zap Goblin Gang Musketeer Valkyrie
Goblin Gang Skeleton Army Musketeer Valkyrie Giant Skeleton
Skeleton Army Goblin Gang Musketeer Valkyrie
Valkyrie Skeleton Army Giant Skeleton
Goblin Gang Skeleton Army Spear Goblins Zap Musketeer Valkyrie Baby Dragon
Musketeer Spear Goblins Zap Goblin Gang Baby Dragon
Zap Musketeer Valkyrie Baby Dragon Giant Skeleton
Goblin Gang Musketeer Skeleton Army
Goblin Gang Skeleton Army Spear Goblins Musketeer Valkyrie Giant Skeleton
Goblin Gang Valkyrie Skeleton Army Spear Goblins Zap Musketeer Baby Dragon Giant Skeleton
Musketeer Spear Goblins Zap Goblin Gang Baby Dragon
Skeleton Army Zap Goblin Gang Musketeer Valkyrie Giant Skeleton
Valkyrie Skeleton Army Zap Goblin Gang Baby Dragon
Skeleton Army Goblin Gang
Skeleton Army Zap Goblin Gang
Goblin Gang Musketeer Valkyrie Skeleton Army
Valkyrie Spear Goblins Zap Goblin Gang Musketeer Skeleton Army Baby Dragon
Zap Valkyrie Baby Dragon Spear Goblins Musketeer Giant Skeleton
Musketeer
Goblin Gang Valkyrie Skeleton Army Spear Goblins Musketeer Baby Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Spear Goblins Zap Giant Skeleton
Zap Goblin Gang Musketeer Valkyrie Baby Dragon
Goblin Gang Skeleton Army Giant Skeleton Spear Goblins Zap Musketeer Valkyrie
Goblin Gang Valkyrie Skeleton Army Giant Skeleton Zap Musketeer
Giant Skeleton Goblin Gang Musketeer Valkyrie Skeleton Army
Zap Goblin Gang Musketeer Baby Dragon
Goblin Gang Skeleton Army Spear Goblins Musketeer Valkyrie Giant Skeleton
Giant Skeleton Valkyrie Skeleton Army
Zap Giant Skeleton Spear Goblins Valkyrie Skeleton Army Baby Dragon
Goblin Gang Musketeer Skeleton Army
Musketeer Valkyrie Giant Skeleton
Skeleton Army Zap Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Goblin Gang Valkyrie
Musketeer Valkyrie Skeleton Army Baby Dragon
Goblin Gang Skeleton Army Spear Goblins Zap Musketeer Valkyrie Baby Dragon Giant Skeleton
Valkyrie Zap Musketeer Baby Dragon Giant Skeleton
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie Baby Dragon Giant Skeleton
Zap Musketeer Baby Dragon
Baby Dragon Giant Skeleton
Musketeer Valkyrie Giant Skeleton
Zap Valkyrie Baby Dragon
Spear Goblins Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Baby Dragon
Zap
Goblin Gang Musketeer
Zap Musketeer Valkyrie
Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Spear Goblins Zap Musketeer Baby Dragon
Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Valkyrie Baby Dragon
Musketeer Baby Dragon Giant Skeleton
Musketeer
Zap Musketeer Baby Dragon
Zap Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer Baby Dragon
Zap Musketeer
Zap Musketeer
Zap
Giant Skeleton
Zap Spear Goblins Goblin Gang Musketeer Skeleton Army
Zap Musketeer Baby Dragon
Goblin Gang Musketeer Valkyrie Baby Dragon
Zap Musketeer Baby Dragon
Zap Giant Skeleton
Musketeer
Zap Goblin Gang Musketeer Baby Dragon Giant Skeleton
Zap Musketeer
Zap Musketeer Baby Dragon Giant Skeleton

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