My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider
Giant Snowball
Spear Goblins Minions Hog Rider
Zap
Spear Goblins Minions
Barbarian Barrel
Spear Goblins Executioner Electro Wizard
The Log
Spear Goblins Hog Rider
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins Minions
Royal Delivery
Spear Goblins Minions Hog Rider Executioner P.E.K.K.A Electro Wizard
Fireball
Minions Hog Rider Executioner Electro Wizard
Poison
Spear Goblins Minions Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Fireball Hog Rider Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Zap Minions Fireball

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap
Zap
Fireball Hog Rider P.E.K.K.A Electro Wizard Spear Goblins Minions Executioner
Minions
Hog Rider Zap P.E.K.K.A
Fireball
Zap Hog Rider Electro Wizard
Hog Rider
Spear Goblins Zap Minions Fireball Executioner Electro Wizard
Executioner
Zap Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Minions Executioner
Electro Wizard
Zap P.E.K.K.A Fireball Hog Rider

Defense Synergies 2 11

Spear Goblins
Zap Minions P.E.K.K.A Electro Wizard
Zap
Fireball Electro Wizard Spear Goblins Minions Executioner P.E.K.K.A
Minions
Spear Goblins Zap P.E.K.K.A Electro Wizard
Fireball
Zap Electro Wizard
Hog Rider
Executioner
Zap
P.E.K.K.A
Spear Goblins Zap Minions Electro Wizard
Electro Wizard
Zap Spear Goblins Minions Fireball P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Fireball Executioner Electro Wizard
P.E.K.K.A Zap Minions Executioner Electro Wizard
P.E.K.K.A Minions Executioner Electro Wizard
P.E.K.K.A Minions Electro Wizard
Fireball P.E.K.K.A
Fireball Spear Goblins Zap Minions Executioner Electro Wizard
Minions Electro Wizard Spear Goblins Zap Fireball Executioner
Zap Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Minions
Spear Goblins Electro Wizard
Minions Executioner Electro Wizard Spear Goblins Zap Fireball
Minions Executioner Spear Goblins Zap Fireball Electro Wizard
P.E.K.K.A Zap Minions Fireball Electro Wizard
Fireball Executioner Zap Minions P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap Fireball P.E.K.K.A Electro Wizard
Minions Fireball Executioner P.E.K.K.A Electro Wizard
Fireball Spear Goblins Zap Minions Executioner Electro Wizard
Zap Executioner Spear Goblins Minions Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Spear Goblins Minions Fireball Executioner P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Executioner
P.E.K.K.A Spear Goblins Zap Minions Electro Wizard
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Executioner
Fireball Executioner Zap Minions Electro Wizard
P.E.K.K.A Spear Goblins Minions Fireball Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Spear Goblins Minions Fireball
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Fireball Executioner
Fireball Executioner
Electro Wizard Spear Goblins Zap Minions Fireball Executioner P.E.K.K.A
Minions Executioner Zap Fireball P.E.K.K.A Electro Wizard
Zap Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Electro Wizard
Fireball
Fireball
Fireball Executioner Zap
Fireball Executioner Spear Goblins Zap Minions
Executioner
Fireball Zap Executioner
Fireball Zap
Minions Fireball Electro Wizard
Zap Fireball Electro Wizard
Fireball Zap Executioner
Fireball Executioner
Minions Fireball
Zap Fireball
Spear Goblins Zap Fireball Executioner
Fireball Executioner
Fireball
Minions
Zap Fireball Executioner Electro Wizard
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Zap Executioner Electro Wizard
Fireball Zap
Fireball Zap
Zap Fireball Executioner Electro Wizard
Zap Electro Wizard Minions Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Spear Goblins Minions Fireball
Fireball Zap Executioner Electro Wizard
Fireball
Fireball Executioner Electro Wizard
Zap Fireball Executioner
Zap Fireball
Executioner P.E.K.K.A
Zap Minions Fireball Electro Wizard
Zap Fireball Executioner Electro Wizard
Zap Fireball Executioner Electro Wizard
P.E.K.K.A
Fireball

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