My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Magic Archer Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Magic Archer Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Hog Rider Magic Archer Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Drill Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Hog Rider Goblin Drill
Giant Snowball
Spear Goblins Musketeer Hog Rider Goblin Drill
Zap
Spear Goblins Goblin Drill
Barbarian Barrel
Spear Goblins Elite Barbarians Musketeer Goblin Drill Magic Archer
The Log
Spear Goblins Elite Barbarians Musketeer Hog Rider Goblin Drill
Earthquake
Spear Goblins Hog Rider Goblin Drill
Arrows
Spear Goblins Goblin Drill
Royal Delivery
Spear Goblins Elite Barbarians Musketeer Hog Rider Goblin Drill Magic Archer
Fireball
Elite Barbarians Musketeer Hog Rider Goblin Drill Magic Archer
Poison
Spear Goblins Musketeer Goblin Drill Magic Archer
Lightning
Elite Barbarians Musketeer Magic Archer Archer Queen
Rocket
Elite Barbarians Musketeer Hog Rider Magic Archer Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Zap Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Goblin Drill

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Musketeer Hog Rider Goblin Drill Magic Archer Archer Queen Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Zap Musketeer Hog Rider

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap Elite Barbarians Goblin Drill
Zap
Elite Barbarians Hog Rider Spear Goblins Musketeer Magic Archer
Elite Barbarians
Zap Spear Goblins Hog Rider
Musketeer
Hog Rider Zap
Hog Rider
Spear Goblins Zap Musketeer Elite Barbarians Magic Archer Archer Queen
Goblin Drill
Spear Goblins
Magic Archer
Zap Hog Rider
Archer Queen
Hog Rider

Defense Synergies 0 10

Spear Goblins
Zap Musketeer Goblin Drill
Zap
Spear Goblins Elite Barbarians Musketeer Goblin Drill Magic Archer Archer Queen
Elite Barbarians
Zap
Musketeer
Spear Goblins Zap Goblin Drill
Hog Rider
Goblin Drill
Spear Goblins Zap Musketeer Magic Archer
Magic Archer
Zap Goblin Drill
Archer Queen
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Musketeer Magic Archer
Elite Barbarians Zap Musketeer Goblin Drill
Elite Barbarians Musketeer Goblin Drill
Elite Barbarians Musketeer Goblin Drill
Elite Barbarians
Spear Goblins Zap Musketeer Magic Archer
Musketeer Spear Goblins Zap Magic Archer
Zap Musketeer Magic Archer
Elite Barbarians Musketeer Goblin Drill Archer Queen
Elite Barbarians Spear Goblins Musketeer
Spear Goblins Zap Musketeer Goblin Drill Magic Archer
Musketeer Spear Goblins Zap Magic Archer
Goblin Drill Zap Elite Barbarians Musketeer
Zap Goblin Drill Magic Archer
Elite Barbarians Goblin Drill
Zap Elite Barbarians Goblin Drill
Elite Barbarians Musketeer Goblin Drill
Spear Goblins Zap Elite Barbarians Musketeer Goblin Drill Magic Archer
Zap Goblin Drill Spear Goblins Musketeer Magic Archer
Elite Barbarians Musketeer Goblin Drill
Spear Goblins Elite Barbarians Musketeer
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Elite Barbarians
Zap Elite Barbarians Musketeer Magic Archer
Spear Goblins Zap Elite Barbarians Musketeer
Zap Elite Barbarians Musketeer
Elite Barbarians Musketeer Goblin Drill
Zap Musketeer Magic Archer
Spear Goblins Elite Barbarians Musketeer
Elite Barbarians
Zap Spear Goblins Elite Barbarians Magic Archer
Musketeer Goblin Drill
Elite Barbarians Musketeer
Zap Elite Barbarians Archer Queen
Elite Barbarians
Musketeer Magic Archer
Elite Barbarians Spear Goblins Zap Musketeer Goblin Drill Magic Archer Archer Queen
Zap Elite Barbarians Musketeer Magic Archer Archer Queen
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer Goblin Drill
Zap Musketeer Magic Archer
Goblin Drill Magic Archer
Musketeer
Zap Magic Archer
Spear Goblins Zap Musketeer Magic Archer
Musketeer Magic Archer
Zap Magic Archer
Zap
Elite Barbarians Musketeer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer Archer Queen
Elite Barbarians Musketeer Magic Archer
Musketeer Magic Archer
Zap Elite Barbarians Musketeer Magic Archer
Spear Goblins Zap Musketeer Goblin Drill Magic Archer
Magic Archer Musketeer
Zap Musketeer Magic Archer
Zap Magic Archer
Musketeer Magic Archer
Musketeer
Zap Musketeer Goblin Drill
Zap Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Zap Musketeer Magic Archer
Elite Barbarians Zap Musketeer Magic Archer
Zap Musketeer
Elite Barbarians
Zap Musketeer Magic Archer
Zap Magic Archer
Magic Archer
Zap Spear Goblins Musketeer Magic Archer
Zap Musketeer Magic Archer Archer Queen
Musketeer Magic Archer
Zap Musketeer Magic Archer
Zap Archer Queen
Elite Barbarians Musketeer Archer Queen
Zap Elite Barbarians Musketeer Magic Archer Archer Queen
Zap Musketeer Magic Archer Archer Queen
Zap Musketeer Magic Archer Archer Queen

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