My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Ice Golem Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Ice Golem Prince Electro Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Ice Golem Barbarian Barrel Prince Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Prince Mighty Miner
Giant Snowball
Spear Goblins Mighty Miner
Zap
Spear Goblins Prince Mighty Miner
Barbarian Barrel
Spear Goblins Elite Barbarians Electro Wizard
The Log
Spear Goblins Elite Barbarians Prince
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Elite Barbarians Prince Electro Wizard
Fireball
Elite Barbarians Electro Wizard Mighty Miner
Poison
Spear Goblins Electro Wizard
Lightning
Elite Barbarians Ice Golem Prince Electro Wizard Mighty Miner
Rocket
Elite Barbarians Prince Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Ice Golem Prince Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Ice Golem Barbarian Barrel Fireball Electro Wizard Mighty Miner Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Ice Golem Barbarian Barrel Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Ice Golem Barbarian Barrel Elite Barbarians Prince
Elite Barbarians
Spear Goblins Ice Golem Fireball Barbarian Barrel
Ice Golem
Spear Goblins Prince Elite Barbarians Barbarian Barrel Electro Wizard
Fireball
Elite Barbarians Electro Wizard
Barbarian Barrel
Spear Goblins Elite Barbarians Ice Golem Prince
Prince
Ice Golem Spear Goblins Barbarian Barrel Electro Wizard
Electro Wizard
Ice Golem Fireball Prince
Mighty Miner

Defense Synergies 2 11

Spear Goblins
Ice Golem Barbarian Barrel Prince Electro Wizard
Elite Barbarians
Ice Golem
Ice Golem
Spear Goblins Elite Barbarians Fireball Barbarian Barrel Electro Wizard
Fireball
Barbarian Barrel Ice Golem Electro Wizard
Barbarian Barrel
Fireball Spear Goblins Ice Golem Prince Electro Wizard
Prince
Spear Goblins Barbarian Barrel Electro Wizard
Electro Wizard
Spear Goblins Ice Golem Fireball Barbarian Barrel Prince
Mighty Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Ice Golem Fireball Barbarian Barrel Electro Wizard
Elite Barbarians Prince Electro Wizard
Prince Elite Barbarians Electro Wizard
Elite Barbarians Prince Electro Wizard
Elite Barbarians Fireball Barbarian Barrel Prince
Fireball Barbarian Barrel Spear Goblins Electro Wizard
Electro Wizard Spear Goblins Fireball
Ice Golem Fireball Barbarian Barrel Electro Wizard
Mighty Miner Elite Barbarians Prince
Elite Barbarians Spear Goblins Ice Golem Barbarian Barrel Prince Electro Wizard
Electro Wizard Spear Goblins Ice Golem Fireball Barbarian Barrel
Spear Goblins Fireball Electro Wizard
Prince Elite Barbarians Fireball Electro Wizard
Fireball Barbarian Barrel Prince Electro Wizard
Elite Barbarians Prince Electro Wizard
Elite Barbarians Fireball Prince Electro Wizard
Elite Barbarians Fireball Prince Electro Wizard
Fireball Spear Goblins Elite Barbarians Barbarian Barrel Prince Electro Wizard
Barbarian Barrel Spear Goblins Ice Golem Fireball Electro Wizard
Elite Barbarians Prince Electro Wizard
Spear Goblins Elite Barbarians Fireball Barbarian Barrel Prince Electro Wizard
Elite Barbarians Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Elite Barbarians Ice Golem Fireball Barbarian Barrel Prince Electro Wizard
Fireball Electro Wizard Elite Barbarians Ice Golem Barbarian Barrel Prince
Spear Goblins Elite Barbarians Ice Golem Prince Electro Wizard
Prince Elite Barbarians Ice Golem Fireball Barbarian Barrel Electro Wizard
Elite Barbarians Prince Mighty Miner
Fireball Ice Golem Electro Wizard
Prince Spear Goblins Elite Barbarians Ice Golem Fireball Electro Wizard
Mighty Miner Elite Barbarians Prince
Electro Wizard Spear Goblins Elite Barbarians Ice Golem Fireball Barbarian Barrel Prince
Elite Barbarians Prince
Elite Barbarians Fireball Prince Electro Wizard
Elite Barbarians Prince Ice Golem Fireball
Fireball
Elite Barbarians Electro Wizard Spear Goblins Ice Golem Fireball Barbarian Barrel Prince Mighty Miner
Elite Barbarians Ice Golem Fireball Barbarian Barrel Electro Wizard Mighty Miner
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Barbarian Barrel
Fireball Barbarian Barrel Electro Wizard
Fireball Barbarian Barrel
Ice Golem Fireball Barbarian Barrel Prince
Fireball Barbarian Barrel
Fireball Spear Goblins Ice Golem
Fireball Ice Golem Barbarian Barrel
Fireball
Elite Barbarians Fireball Prince Electro Wizard
Fireball Barbarian Barrel Prince Electro Wizard
Fireball
Elite Barbarians Ice Golem Fireball Barbarian Barrel
Fireball Barbarian Barrel
Elite Barbarians Ice Golem Fireball Barbarian Barrel Prince
Spear Goblins Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel Prince Electro Wizard
Fireball Barbarian Barrel
Fireball Prince
Fireball
Prince
Fireball Barbarian Barrel
Ice Golem Fireball Barbarian Barrel
Fireball Barbarian Barrel Electro Wizard
Fireball Prince
Fireball Barbarian Barrel
Elite Barbarians Ice Golem Fireball Electro Wizard
Electro Wizard Fireball
Elite Barbarians Fireball
Fireball
Fireball Electro Wizard
Mighty Miner Prince
Fireball
Electro Wizard Spear Goblins Fireball Barbarian Barrel Prince
Fireball Electro Wizard
Fireball Barbarian Barrel
Fireball Prince Electro Wizard
Ice Golem Fireball
Fireball
Elite Barbarians Prince
Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard
Fireball Barbarian Barrel Prince Electro Wizard
Prince
Fireball

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