My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Rune Giant Executioner Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Rune Giant Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Elite Barbarians Bandit
Giant Snowball
Spear Goblins
Zap
Spear Goblins Bandit
Barbarian Barrel
Spear Goblins Elite Barbarians Executioner Bandit
The Log
Spear Goblins Elite Barbarians Bandit
Earthquake
Spear Goblins
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Elite Barbarians Executioner Bandit
Fireball
Elite Barbarians Executioner Bandit
Poison
Spear Goblins Executioner
Lightning
Elite Barbarians Executioner Bandit
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Rune Giant Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Bandit Rune Giant Executioner Elite Barbarians Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins The Log Bandit Rune Giant

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Elite Barbarians Rune Giant Golem Bandit
Elite Barbarians
Spear Goblins The Log Bandit
Rune Giant
Spear Goblins
Executioner
Golem The Log Bandit
Lightning
Golem
Golem
Lightning Spear Goblins Executioner The Log Bandit
The Log
Elite Barbarians Executioner Golem Bandit
Bandit
Spear Goblins Elite Barbarians Executioner Golem The Log

Defense Synergies 0 7

Spear Goblins
The Log Bandit
Elite Barbarians
The Log
Rune Giant
Executioner
The Log Bandit
Lightning
The Log
Golem
The Log
Spear Goblins Elite Barbarians Executioner Lightning Bandit
Bandit
Spear Goblins Executioner The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Executioner The Log
Elite Barbarians Executioner The Log Bandit
Elite Barbarians Executioner Lightning Bandit
Elite Barbarians Bandit
Lightning Elite Barbarians The Log
The Log Spear Goblins Executioner Bandit
Lightning Spear Goblins Executioner
Lightning The Log Bandit
Elite Barbarians
Elite Barbarians Spear Goblins Bandit
Executioner Spear Goblins The Log Bandit
Executioner Spear Goblins
Elite Barbarians Lightning The Log Bandit
Executioner The Log
Elite Barbarians Bandit
Elite Barbarians Lightning The Log Bandit
Elite Barbarians Executioner
Spear Goblins Elite Barbarians Executioner The Log Bandit
Executioner The Log Spear Goblins Bandit
Elite Barbarians
Spear Goblins Elite Barbarians Executioner The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Elite Barbarians Bandit
Bandit Elite Barbarians Executioner Lightning The Log
Bandit Spear Goblins Elite Barbarians Lightning The Log
Lightning Elite Barbarians The Log Bandit
Elite Barbarians Executioner Bandit
Executioner
Spear Goblins Elite Barbarians Lightning Bandit
Elite Barbarians
Lightning Spear Goblins Elite Barbarians The Log Bandit
Elite Barbarians
Lightning Elite Barbarians The Log
Elite Barbarians Lightning Executioner Bandit
Executioner
Elite Barbarians Spear Goblins Executioner Lightning The Log
Executioner Elite Barbarians The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Bandit
Executioner The Log Bandit
Lightning The Log Bandit
Lightning The Log
Executioner The Log
Executioner Spear Goblins
Executioner The Log
The Log Executioner Lightning
The Log Lightning Bandit
Lightning Elite Barbarians
Lightning The Log Bandit
Lightning Executioner
Lightning Elite Barbarians Executioner The Log Bandit
Lightning Bandit
Lightning Elite Barbarians The Log
Lightning Spear Goblins Executioner The Log Bandit
Lightning Executioner The Log Bandit
Lightning
Lightning
Lightning Executioner The Log Bandit
Lightning The Log
Lightning The Log
Lightning
Lightning The Log
Lightning The Log
The Log Executioner
The Log Executioner Lightning Bandit
Lightning The Log Bandit
Lightning The Log Bandit
Elite Barbarians Lightning Executioner
Lightning
Lightning Elite Barbarians
Lightning The Log Bandit
Lightning
Lightning The Log
Lightning Spear Goblins Bandit
Lightning Executioner
The Log
Lightning Executioner
The Log Executioner Lightning
Lightning
Elite Barbarians Executioner
Elite Barbarians Lightning The Log
Executioner Lightning
Lightning Executioner The Log Bandit
Lightning

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