My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Suspicious Bush Wizard P.E.K.K.A Bandit Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Bandit
Barbarian Barrel
Wizard Bandit
The Log
Suspicious Bush Hog Rider Bandit
Earthquake
Hog Rider
Arrows
Suspicious Bush
Royal Delivery
Hog Rider Wizard P.E.K.K.A Bandit
Fireball
Suspicious Bush Hog Rider Wizard Bandit
Poison
Suspicious Bush Wizard
Lightning
Wizard Bandit
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Tornado Bandit Hog Rider Golden Knight Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Suspicious Bush Tornado Bandit Hog Rider

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Suspicious Bush
Hog Rider
Lightning Wizard Tornado Bandit Golden Knight
Wizard
Tornado Hog Rider P.E.K.K.A Bandit
Tornado
Wizard P.E.K.K.A Hog Rider
Lightning
Hog Rider
P.E.K.K.A
Tornado Wizard
Bandit
Hog Rider Wizard Golden Knight
Golden Knight
Hog Rider Bandit

Defense Synergies 2 3

Suspicious Bush
Hog Rider
Wizard
Tornado P.E.K.K.A Bandit Golden Knight
Tornado
Wizard P.E.K.K.A
Lightning
P.E.K.K.A
Tornado Wizard
Bandit
Wizard
Golden Knight
Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard Golden Knight
P.E.K.K.A Bandit
Tornado P.E.K.K.A Lightning Bandit
P.E.K.K.A Bandit
Lightning Tornado P.E.K.K.A
Tornado Bandit
Tornado Lightning Wizard
Lightning P.E.K.K.A Bandit Golden Knight
P.E.K.K.A Tornado
Tornado Bandit
Wizard Tornado Bandit
Wizard Tornado
P.E.K.K.A Wizard Lightning Bandit
Wizard Tornado P.E.K.K.A Golden Knight
P.E.K.K.A Bandit
Tornado Lightning P.E.K.K.A Bandit
Wizard Tornado P.E.K.K.A
Wizard Tornado Bandit Golden Knight
Wizard Tornado Bandit
P.E.K.K.A Tornado
Wizard P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Bandit Wizard Lightning
P.E.K.K.A Bandit Lightning Golden Knight
Lightning P.E.K.K.A Tornado Bandit
P.E.K.K.A Bandit
Wizard Tornado
P.E.K.K.A Lightning Bandit
P.E.K.K.A
Lightning P.E.K.K.A Tornado Bandit
P.E.K.K.A
P.E.K.K.A Golden Knight
Lightning P.E.K.K.A Tornado
Lightning P.E.K.K.A Wizard Bandit Golden Knight
Wizard
Tornado Lightning P.E.K.K.A Golden Knight
Wizard P.E.K.K.A Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Bandit Golden Knight
Tornado Bandit Golden Knight
Lightning Bandit
Lightning
Wizard
Wizard Tornado
Wizard Tornado
Wizard Tornado Lightning
Wizard Tornado Lightning Bandit Golden Knight
Lightning Tornado
Lightning Wizard Tornado Bandit Golden Knight
Lightning Wizard Tornado
Lightning Bandit Golden Knight
Lightning Bandit
Lightning
Lightning Wizard Bandit Golden Knight
Lightning Wizard Bandit
Lightning Tornado
Lightning
Lightning Wizard Bandit
Lightning Wizard Tornado Golden Knight
Lightning
Lightning Wizard Tornado
Tornado Lightning
Lightning
Tornado Wizard
Wizard Tornado Lightning Bandit Golden Knight
Lightning Wizard Tornado Bandit Golden Knight
Lightning Tornado Bandit Golden Knight
Lightning Wizard Tornado
Lightning Wizard
Lightning
Lightning Wizard Bandit
Lightning
P.E.K.K.A
Wizard Lightning
Lightning Bandit
Lightning Wizard Tornado
Lightning Wizard
Wizard Lightning
Lightning Tornado
P.E.K.K.A
Tornado Lightning Golden Knight
Tornado Lightning
Lightning Tornado Bandit Golden Knight
P.E.K.K.A
Lightning Wizard

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