My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Witch Executioner Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch Executioner Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Barbarians Witch Ram Rider
Zap
Witch Ram Rider
Barbarian Barrel
Tesla Barbarians Witch Executioner Electro Wizard
The Log
Barbarians Witch Ram Rider
Earthquake
Tesla Barbarians Witch
Arrows
Witch
Royal Delivery
Barbarians Witch Executioner Electro Wizard Ram Rider
Fireball
Tesla Barbarians Witch Executioner Electro Wizard Ram Rider
Poison
Barbarians Witch Executioner Electro Wizard
Lightning
Tesla Witch Executioner Electro Wizard Ram Rider
Rocket
Barbarians Witch Executioner Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Tesla Fireball Electro Wizard Barbarians Witch Executioner Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Tesla Fireball Electro Wizard Barbarians

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Fireball
Electro Wizard Ram Rider Mega Knight
Witch
Ram Rider Mega Knight
Executioner
Mega Knight
Electro Wizard
Fireball Ram Rider Mega Knight
Ram Rider
Fireball Witch Electro Wizard Mega Knight
Mega Knight
Fireball Witch Executioner Electro Wizard Ram Rider

Defense Synergies 0 10

Tesla
Fireball Electro Wizard
Barbarians
Fireball
Tesla Electro Wizard Ram Rider Mega Knight
Witch
Electro Wizard Mega Knight
Executioner
Mega Knight
Electro Wizard
Tesla Fireball Witch Ram Rider Mega Knight
Ram Rider
Fireball Electro Wizard
Mega Knight
Fireball Witch Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Executioner Electro Wizard Ram Rider
Barbarians Tesla Witch Executioner Electro Wizard Ram Rider Mega Knight
Tesla Barbarians Witch Ram Rider Mega Knight Executioner Electro Wizard
Tesla Barbarians Witch Electro Wizard Ram Rider Mega Knight
Barbarians Fireball Mega Knight
Fireball Tesla Executioner Electro Wizard Mega Knight
Tesla Electro Wizard Ram Rider Fireball Witch Executioner
Tesla Barbarians Fireball Electro Wizard Ram Rider Mega Knight
Tesla Barbarians Witch
Tesla Barbarians Electro Wizard Mega Knight
Barbarians Witch Executioner Electro Wizard Tesla Fireball Ram Rider Mega Knight
Tesla Executioner Fireball Witch Electro Wizard Ram Rider
Tesla Barbarians Mega Knight Fireball Witch Electro Wizard Ram Rider
Fireball Executioner Mega Knight Tesla Barbarians Witch Electro Wizard
Barbarians Tesla Electro Wizard Ram Rider Mega Knight
Barbarians Tesla Fireball Electro Wizard Ram Rider Mega Knight
Tesla Barbarians Mega Knight Fireball Witch Executioner Electro Wizard
Tesla Fireball Mega Knight Barbarians Witch Executioner Electro Wizard Ram Rider
Witch Executioner Tesla Barbarians Fireball Electro Wizard Ram Rider Mega Knight
Barbarians Tesla Electro Wizard Ram Rider
Mega Knight Tesla Barbarians Fireball Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Tesla Fireball Witch Electro Wizard
Fireball Electro Wizard Tesla Executioner Mega Knight
Barbarians Mega Knight Witch Electro Wizard Ram Rider
Mega Knight Tesla Barbarians Fireball Electro Wizard Ram Rider
Barbarians Tesla Witch Executioner Ram Rider Mega Knight
Fireball Executioner Tesla Witch Electro Wizard Ram Rider
Tesla Barbarians Fireball Witch Electro Wizard Ram Rider
Mega Knight Tesla Barbarians
Electro Wizard Mega Knight Barbarians Fireball Witch
Witch Tesla Barbarians
Mega Knight Tesla Barbarians Witch
Mega Knight Barbarians Fireball Electro Wizard
Barbarians Mega Knight Tesla Fireball Witch Executioner Ram Rider
Tesla Barbarians Fireball Witch Executioner Mega Knight
Tesla Barbarians Witch Electro Wizard Fireball Executioner
Executioner Mega Knight Tesla Barbarians Fireball Witch Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Executioner Electro Wizard Ram Rider
Fireball
Barbarians Fireball
Fireball Executioner Mega Knight
Fireball Executioner Witch Ram Rider
Witch Executioner
Fireball Executioner Ram Rider
Fireball Ram Rider
Fireball Electro Wizard
Fireball Electro Wizard Ram Rider
Fireball Executioner
Fireball Executioner
Fireball
Fireball
Fireball Witch Executioner
Fireball Executioner Mega Knight
Fireball
Fireball Executioner Electro Wizard Mega Knight
Fireball Witch Mega Knight
Fireball Mega Knight
Fireball
Barbarians Fireball
Fireball Witch Executioner Mega Knight
Witch
Fireball Witch Executioner Electro Wizard Ram Rider
Fireball Witch Ram Rider Mega Knight
Fireball
Fireball Witch Executioner Electro Wizard
Electro Wizard Fireball Witch
Fireball
Fireball Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball
Electro Wizard Barbarians Fireball Witch
Fireball Witch Executioner Electro Wizard Ram Rider
Fireball
Fireball Executioner Electro Wizard Mega Knight
Fireball Executioner
Fireball
Executioner Mega Knight
Fireball Witch Electro Wizard
Fireball Witch Executioner Electro Wizard
Fireball Witch Executioner Electro Wizard Mega Knight
Fireball Mega Knight

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