My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Flying Machine Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Flying Machine Hunter X-Bow Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine X-Bow

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Barbarians Flying Machine Fisherman
Zap
Flying Machine X-Bow Fisherman
Barbarian Barrel
Tesla Barbarians Hunter X-Bow
The Log
Barbarians Hunter X-Bow Fisherman
Earthquake
Tesla Barbarians X-Bow
Arrows
Flying Machine
Royal Delivery
Barbarians Flying Machine Hunter Fisherman
Fireball
Tesla Barbarians Flying Machine Hunter X-Bow Fisherman
Poison
Barbarians Flying Machine Hunter X-Bow Fisherman
Lightning
Tesla Hunter X-Bow Fisherman
Rocket
Barbarians Hunter X-Bow

Against air swarms

Spells and units that can counter air swarms.

Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Fisherman Tesla Flying Machine Freeze Hunter Barbarians X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Void Fisherman Tesla Flying Machine

Attack Synergies 1 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Barbarians
Flying Machine
X-Bow
Void
Freeze
Hunter
Fisherman X-Bow
X-Bow
Flying Machine Hunter
Fisherman
Hunter

Defense Synergies 2 4

Tesla
X-Bow
Barbarians
Flying Machine
Hunter Fisherman
Void
Freeze
Hunter
Hunter
Fisherman Flying Machine Freeze
X-Bow
Tesla Fisherman
Fisherman
Hunter Flying Machine X-Bow

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Flying Machine Void X-Bow
Barbarians Hunter Tesla Flying Machine X-Bow Fisherman
Tesla Barbarians Hunter Fisherman Void Freeze
Tesla Barbarians Hunter Fisherman
Barbarians X-Bow
Freeze Tesla Flying Machine Hunter X-Bow
Tesla Hunter Flying Machine Void Freeze X-Bow
Tesla Barbarians Flying Machine Void X-Bow
Tesla Barbarians Hunter X-Bow Fisherman
Tesla Barbarians Hunter Fisherman
Barbarians Tesla Flying Machine Freeze Hunter X-Bow Fisherman
Tesla Hunter Flying Machine
Tesla Barbarians Hunter Flying Machine Freeze X-Bow
Tesla Barbarians Freeze Hunter X-Bow
Barbarians Tesla Hunter X-Bow
Barbarians Tesla Freeze Hunter X-Bow Fisherman
Tesla Barbarians Hunter X-Bow Fisherman
Tesla Barbarians Flying Machine Hunter X-Bow Fisherman
Freeze Hunter Tesla Barbarians Flying Machine Fisherman
Barbarians Tesla Hunter Fisherman
Tesla Barbarians Flying Machine Hunter Fisherman
Tesla Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Tesla Void X-Bow Fisherman
Void Tesla Flying Machine Hunter X-Bow Fisherman
Barbarians Hunter Fisherman
Hunter Tesla Barbarians X-Bow Fisherman
Barbarians Tesla Hunter Fisherman
Tesla Flying Machine Freeze Hunter
Tesla Barbarians Flying Machine Void Hunter
Tesla Barbarians Hunter Fisherman
Void Freeze Barbarians Flying Machine X-Bow
Tesla Barbarians
Tesla Barbarians Flying Machine Hunter
Barbarians Void
Barbarians Tesla Hunter
Tesla Barbarians Flying Machine
Tesla Barbarians Flying Machine Freeze Hunter X-Bow Fisherman
Tesla Barbarians Flying Machine Freeze Hunter
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Flying Machine Freeze X-Bow
Void Flying Machine X-Bow Fisherman
Flying Machine Void X-Bow
Barbarians Flying Machine Void Freeze
Flying Machine Freeze Hunter
Flying Machine
X-Bow Flying Machine Freeze Hunter
Void Flying Machine X-Bow Fisherman
Void X-Bow Fisherman
Void Flying Machine X-Bow Fisherman
Void Flying Machine
Flying Machine Void Hunter Fisherman
Flying Machine Void Freeze X-Bow Fisherman
Flying Machine X-Bow Fisherman
X-Bow Flying Machine Hunter
Flying Machine X-Bow
Freeze
Fisherman
Void Flying Machine Hunter X-Bow Fisherman
Flying Machine Void X-Bow
Void X-Bow
Void
Void X-Bow Fisherman
Barbarians Flying Machine Void X-Bow
Freeze Hunter
Fisherman
Void X-Bow Flying Machine Hunter Fisherman
Void Flying Machine X-Bow Fisherman
Void X-Bow Fisherman
Flying Machine Void Hunter X-Bow
Flying Machine Void Freeze
Void
Void Hunter X-Bow
Void Freeze
Barbarians Flying Machine Void Freeze X-Bow
Flying Machine Hunter
Freeze
Void Flying Machine Hunter
Flying Machine
Void
Flying Machine
Flying Machine Freeze
Flying Machine Void
Void Flying Machine Freeze X-Bow
Void
Void Fisherman

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: