My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Goblin Barrel Skeleton Army
Zap
Dart Goblin Goblin Barrel Skeleton Army
Barbarian Barrel
Tesla Dart Goblin Goblin Barrel Skeleton Army
The Log
Dart Goblin Hog Rider Goblin Barrel Skeleton Army
Earthquake
Tesla Hog Rider Goblin Barrel Skeleton Army
Arrows
Dart Goblin Goblin Barrel Skeleton Army
Royal Delivery
Dart Goblin Hog Rider Goblin Barrel Skeleton Army
Fireball
Tesla Dart Goblin Hog Rider Goblin Barrel Skeleton Army
Poison
Dart Goblin Skeleton Army
Lightning
Tesla Goblinstein
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Goblin Barrel Skeleton Army Tesla Hog Rider Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Dart Goblin Goblin Barrel Skeleton Army

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Dart Goblin
Goblin Barrel Hog Rider The Log Mega Knight
Hog Rider
The Log Dart Goblin Goblin Barrel Mega Knight
Goblin Barrel
Dart Goblin Hog Rider Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
The Log
Hog Rider Dart Goblin Mega Knight
Mega Knight
Dart Goblin Hog Rider Goblin Barrel The Log
Goblinstein

Defense Synergies 1 7

Tesla
The Log Dart Goblin Skeleton Army
Dart Goblin
Tesla Skeleton Army The Log Mega Knight
Hog Rider
Goblin Barrel
Skeleton Army
Tesla Dart Goblin The Log
The Log
Tesla Dart Goblin Skeleton Army Mega Knight
Mega Knight
Dart Goblin The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin The Log
Skeleton Army Tesla Dart Goblin The Log Mega Knight
Tesla Skeleton Army Mega Knight Dart Goblin
Tesla Skeleton Army Dart Goblin Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Tesla Dart Goblin Mega Knight
Tesla Dart Goblin
Tesla Dart Goblin The Log Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Dart Goblin Mega Knight
Dart Goblin Skeleton Army Tesla The Log Mega Knight
Tesla Dart Goblin
Tesla Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla Dart Goblin The Log
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla The Log Mega Knight
Tesla Mega Knight Skeleton Army
Tesla Mega Knight Dart Goblin Skeleton Army The Log
The Log Tesla Dart Goblin Mega Knight
Tesla Dart Goblin
Skeleton Army Mega Knight Tesla Dart Goblin The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Tesla The Log Mega Knight
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla The Log
Tesla Skeleton Army Mega Knight
Tesla Dart Goblin
Skeleton Army Tesla Dart Goblin
Mega Knight Tesla Skeleton Army
Mega Knight Skeleton Army The Log
Tesla Dart Goblin Skeleton Army
Mega Knight Tesla Dart Goblin
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla
Tesla Dart Goblin Skeleton Army Mega Knight
Tesla Skeleton Army Dart Goblin The Log
Mega Knight Tesla Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log Mega Knight
Dart Goblin
Dart Goblin The Log
The Log Dart Goblin
The Log Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log Mega Knight
Dart Goblin The Log Mega Knight
Dart Goblin The Log Mega Knight
The Log Mega Knight
The Log
The Log
The Log Mega Knight
The Log Dart Goblin
The Log Mega Knight
Dart Goblin The Log
Dart Goblin
Dart Goblin
Dart Goblin The Log Mega Knight
Mega Knight
The Log
Dart Goblin Skeleton Army
Dart Goblin
The Log
Dart Goblin Mega Knight
The Log Dart Goblin
Dart Goblin Mega Knight
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log Mega Knight
Dart Goblin Mega Knight

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