My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Wall Breakers Goblin Barrel Skeleton Army
Giant Snowball
Dart Goblin Hog Rider Wall Breakers Goblin Barrel Skeleton Army Witch
Zap
Dart Goblin Wall Breakers Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Tesla Dart Goblin Wall Breakers Goblin Barrel Skeleton Army Witch
The Log
Dart Goblin Hog Rider Wall Breakers Goblin Barrel Skeleton Army Witch
Earthquake
Tesla Hog Rider Goblin Barrel Skeleton Army Witch
Arrows
Dart Goblin Wall Breakers Goblin Barrel Skeleton Army Witch
Royal Delivery
Dart Goblin Hog Rider Wall Breakers Goblin Barrel Skeleton Army Witch
Fireball
Tesla Dart Goblin Hog Rider Wall Breakers Goblin Barrel Skeleton Army Witch
Poison
Dart Goblin Skeleton Army Witch
Lightning
Tesla Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Witch

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Dart Goblin Goblin Barrel Skeleton Army Tesla Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Dart Goblin Goblin Barrel

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Dart Goblin
Goblin Barrel Hog Rider Wall Breakers The Log
Hog Rider
The Log Dart Goblin Goblin Barrel Witch
Wall Breakers
Dart Goblin The Log
Goblin Barrel
Dart Goblin Hog Rider Skeleton Army
Skeleton Army
Goblin Barrel
Witch
Hog Rider
The Log
Hog Rider Dart Goblin Wall Breakers

Defense Synergies 1 6

Tesla
The Log Dart Goblin Skeleton Army
Dart Goblin
Tesla Skeleton Army The Log
Hog Rider
Wall Breakers
Goblin Barrel
Skeleton Army
Tesla Dart Goblin The Log
Witch
The Log
The Log
Tesla Dart Goblin Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin The Log
Skeleton Army Tesla Dart Goblin Witch The Log
Tesla Skeleton Army Witch Dart Goblin
Tesla Skeleton Army Witch Dart Goblin
Skeleton Army The Log
Skeleton Army The Log Tesla Dart Goblin
Tesla Dart Goblin Witch
Tesla Dart Goblin The Log
Tesla Witch Skeleton Army
Skeleton Army Tesla Dart Goblin
Dart Goblin Skeleton Army Witch Tesla The Log
Tesla Dart Goblin Witch
Tesla Skeleton Army Witch The Log
Skeleton Army Tesla Dart Goblin Witch The Log
Skeleton Army Tesla
Skeleton Army Tesla The Log
Tesla Skeleton Army Witch
Tesla Dart Goblin Skeleton Army Witch The Log
Witch The Log Tesla Dart Goblin
Tesla Dart Goblin
Skeleton Army Tesla Dart Goblin Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Witch
Tesla The Log
Skeleton Army Witch The Log
Skeleton Army Tesla The Log
Tesla Skeleton Army Witch
Tesla Dart Goblin Witch
Skeleton Army Tesla Dart Goblin Witch
Tesla Skeleton Army
Skeleton Army Witch The Log
Witch Tesla Dart Goblin Skeleton Army
Tesla Dart Goblin Witch
Skeleton Army The Log
Skeleton Army Tesla Witch
Tesla Dart Goblin Skeleton Army Witch
Tesla Skeleton Army Witch Dart Goblin The Log
Tesla Dart Goblin Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin The Log
The Log
Dart Goblin Witch
Dart Goblin Witch The Log
The Log Dart Goblin
The Log Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log
Dart Goblin Witch The Log
Dart Goblin The Log
Dart Goblin The Log
Dart Goblin Witch The Log
The Log
The Log
The Log
The Log Witch
Witch
The Log Dart Goblin Witch
Witch The Log
Dart Goblin The Log
Dart Goblin Witch
Dart Goblin Witch
Dart Goblin The Log
The Log
Dart Goblin Skeleton Army Witch
Dart Goblin Witch
The Log
Dart Goblin
The Log Dart Goblin
Dart Goblin
Dart Goblin Witch The Log
Dart Goblin Witch
Dart Goblin Witch The Log
Dart Goblin

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