My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Dart Goblin Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Balloon Goblin Giant Lumberjack Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Goblin Giant Lumberjack Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Balloon Goblin Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Dart Goblin Balloon Lumberjack
Zap
Dart Goblin Balloon Goblin Giant
Barbarian Barrel
Tesla Dart Goblin Wizard Lumberjack
The Log
Dart Goblin Lumberjack
Earthquake
Tesla
Arrows
Dart Goblin
Royal Delivery
Dart Goblin Wizard Balloon Lumberjack
Fireball
Tesla Dart Goblin Wizard Balloon Lumberjack
Poison
Dart Goblin Wizard Balloon
Lightning
Tesla Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Tesla Lumberjack Golden Knight Wizard Balloon Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Tesla Lumberjack Golden Knight

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Dart Goblin
Balloon Goblin Giant Mega Knight
Wizard
Balloon Goblin Giant Lumberjack Mega Knight
Balloon
Lumberjack Dart Goblin Wizard Goblin Giant Mega Knight Golden Knight
Goblin Giant
Dart Goblin Wizard Balloon Lumberjack
Lumberjack
Balloon Wizard Goblin Giant Mega Knight
Mega Knight
Dart Goblin Wizard Balloon Lumberjack
Golden Knight
Balloon

Defense Synergies 0 9

Tesla
Dart Goblin Wizard
Dart Goblin
Tesla Goblin Giant Lumberjack Mega Knight Golden Knight
Wizard
Tesla Lumberjack Mega Knight Golden Knight
Balloon
Goblin Giant
Dart Goblin
Lumberjack
Dart Goblin Wizard
Mega Knight
Dart Goblin Wizard
Golden Knight
Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Dart Goblin Wizard Goblin Giant Golden Knight
Lumberjack Tesla Dart Goblin Mega Knight
Tesla Lumberjack Mega Knight Dart Goblin
Tesla Lumberjack Dart Goblin Mega Knight
Lumberjack Mega Knight
Tesla Dart Goblin Lumberjack Mega Knight
Tesla Dart Goblin Wizard
Tesla Dart Goblin Goblin Giant Mega Knight Golden Knight
Tesla Lumberjack
Tesla Dart Goblin Lumberjack Mega Knight
Dart Goblin Tesla Wizard Goblin Giant Lumberjack Mega Knight
Tesla Dart Goblin Wizard
Tesla Lumberjack Mega Knight Wizard
Wizard Mega Knight Tesla Dart Goblin Lumberjack Golden Knight
Tesla Lumberjack Mega Knight
Tesla Lumberjack Mega Knight
Tesla Wizard Mega Knight Lumberjack
Tesla Mega Knight Dart Goblin Wizard Lumberjack Golden Knight
Wizard Tesla Dart Goblin Lumberjack Mega Knight
Tesla Dart Goblin Lumberjack
Wizard Mega Knight Tesla Dart Goblin Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Tesla
Tesla Wizard Lumberjack Mega Knight
Lumberjack Mega Knight Goblin Giant Golden Knight
Lumberjack Mega Knight Tesla Goblin Giant
Tesla Goblin Giant Lumberjack Mega Knight
Wizard Tesla Dart Goblin Goblin Giant
Tesla Dart Goblin Goblin Giant Lumberjack
Mega Knight Tesla Goblin Giant Lumberjack
Mega Knight
Tesla Dart Goblin Goblin Giant
Mega Knight Tesla Dart Goblin Lumberjack Golden Knight
Mega Knight Goblin Giant
Mega Knight Tesla Wizard Goblin Giant Lumberjack Golden Knight
Wizard Tesla Dart Goblin Mega Knight
Tesla Dart Goblin Goblin Giant Lumberjack Golden Knight
Mega Knight Tesla Dart Goblin Wizard Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Golden Knight
Dart Goblin Golden Knight
Dart Goblin Goblin Giant
Dart Goblin
Wizard Mega Knight
Wizard Dart Goblin Goblin Giant
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard Golden Knight
Lumberjack
Dart Goblin Wizard Golden Knight
Dart Goblin Wizard
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin
Dart Goblin Wizard Golden Knight
Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Mega Knight
Dart Goblin Wizard Mega Knight Golden Knight
Mega Knight
Wizard
Wizard Mega Knight
Dart Goblin Wizard Golden Knight
Wizard Mega Knight Golden Knight
Dart Goblin Golden Knight
Dart Goblin Wizard
Dart Goblin Wizard
Dart Goblin Wizard Mega Knight
Mega Knight
Wizard
Dart Goblin
Dart Goblin Wizard
Dart Goblin Wizard Lumberjack Mega Knight
Dart Goblin Wizard
Dart Goblin Mega Knight
Dart Goblin Golden Knight
Dart Goblin
Dart Goblin Goblin Giant Mega Knight Golden Knight
Dart Goblin Wizard Mega Knight

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